Skip to content

Jach Addams

tost_ts

  • RaceHuman
  • ClassesBarbarian 10Blackguard 26Bard 3
  • Level39
  • AlignmentChaotic Evil

Biography

Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.

Statistics

  • 23STR
  • 12DEX
  • 14CON
  • 12INT
  • 8WIS
  • 19CHA
  • 65AC
  • 692HP
  • 30BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Tumble42
  • Discipline39
  • Taunt39
  • Use Magic Device37
  • Lore17
  • Heal10
  • Perform6
  • Hide5

Feats 55

  • Armor Proficiency (heavy) L8
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L27
  • Associates Control L1
  • Barbarian Fast Movement L1
  • Barbarian Rage (1x per day) L1
  • Barbarian Rage (2x per day) L4
  • Barbarian Rage (3x per day) L18
  • Bard Song L22
  • Bardic Knowledge L22
  • Blind-Fight L18
  • Cleave L1
  • Collectibles Menu L1
  • Dark Blessing L9
  • Divine Might L12
  • Divine Shield L21
  • Epic Blackguard L21
  • Epic Character L21
  • Epic Fiendish Servant L27
  • Epic Prowess L24
  • Epic Reputation L31
  • Epic Skill Focus (Taunt) L33
  • Epic Toughness I L34
  • Epic Toughness II L37
  • Epic Weapon Focus (scimitar) L24
  • Great Charisma I L30
  • Great Cleave L6
  • Great Strength I L36
  • Great Strength II L39
  • Improved Critical (scimitar) L15
  • Player Menu L1
  • Power Attack L1
  • Quick To Master L1
  • Shield Proficiency L1
  • Smite Good L9
  • Sneak Attack, Blackguard (+1d6) L11
  • Sneak Attack, Blackguard (+2d6) L14
  • Sneak Attack, Blackguard (+3d6) L17
  • Sneak Attack, Blackguard (+4d6) L24
  • Sneak Attack, Blackguard (+5d6) L27
  • Sneak Attack, Blackguard (+6d6) L31
  • Sneak Attack, Blackguard (+7d6) L34
  • Sneak Attack, Blackguard (+8d6) L37
  • Summon Fiend L12
  • Toughness L19
  • Turn Undead L10
  • Uncanny Dodge I L2
  • Uncanny Dodge II L5
  • Uncanny Dodge III L20
  • Use Poison L8
  • Weapon Focus (scimitar) L3
  • Weapon Proficiency (Barbarian) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1

Equipment

  • Head Nordock Craft Dodge Helmet
    • Ability Bonus Constitution +4
    • Ability Bonus Strength +2
    • AC Bonus +6
    • Haste
    • Skill Bonus Discipline +10
    • Skill Bonus Spot +10
  • Chest Nordock Craft Resillient Heavy Armor
    • AC Bonus +6
    • Base Item Weight Reduction 80% of Weight
    • Damage Reduction +7 Soak 15 Damage
    • Light Bright (20m) White
    • Regeneration +2
    • Saving Throw Bonus Universal +2
    • Skill Bonus Discipline +10
  • Boots Nordock Craft Dodge Boots
    • Ability Bonus Constitution +2
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • AC Bonus +5
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +10
  • Arms Gauntlets of the High Ogre
    • Ability Bonus Strength +5
  • Right Hand Nordock Craft Scimitar
    • Damage Bonus Piercing 1d8 Damage
    • Damage Bonus Positive Energy 1d8 Damage
    • Enhancement Bonus +6
    • Keen
    • Massive Criticals 1d12 Damage
    • Visual Effect Holy
  • Left Hand Shield of the High Priest
    • Ability Bonus Charisma +2
    • AC Bonus +5
    • Base Item Weight Reduction 80% of Weight
    • Bonus Feat Extra Turning
    • Immunity: Miscellaneous Death Magic
    • Light Bright (20m) White
    • Use Limitation: Class Cleric
  • Cloak Nymph Cloak +5
    • Ability Bonus Charisma +5
  • Left Ring Ring of Elemental Resistance
    • Damage Resistance Acid Resist 15 / -
    • Damage Resistance Cold Resist 15 / -
    • Damage Resistance Electrical Resist 15 / -
    • Damage Resistance Fire Resist 15 / -
  • Right Ring Nasher's Ring of Strength
    • Ability Bonus Strength +3
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
  • Belt Shar's Belt of Priestly Might and Warding
    • Cast Spell Magic Circle against Alignment (5) 1 Use/Day
    • Ability Bonus Strength +4
    • AC Bonus +2
    • Use Limitation: Alignment Group Evil
Export sheet (text)

Last played 2026-08-04