
TEST Shifterpallydally Test
- RaceTroll
- ClassesDruid 5Paladin 5Shifter 30
- Level40
- AlignmentLawful Good
Statistics
- 40STR
- 20DEX
- 32CON
- 11INT
- 14WIS
- 22CHA
- 49AC
- 1130HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy37
- Pick Pocket21
- Tumble20
Feats 63
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Aura of Courage L9
- Blind-Fight L36
- Collectibles Menu L1
- Darkvision L1
- Divine Grace L6
- Divine Health L6
- Divine Might L12
- Divine Shield L15
- Energy Resistance, Fire I L29
- Energy Resistance, Fire II L32
- Energy Resistance, Fire III L35
- Energy Resistance, Fire IV L38
- Epic Character L21
- Epic Damage Reduction I L30
- Epic Damage Reduction II L33
- Epic Fortitude L21
- Epic Prowess L27
- Epic Shifter L21
- Epic Skill Focus (Pick Pocket) L39
- Epic Weapon Focus (scythe) L21
- Great Fortitude L1
- Greater Spell Focus (Transmutation) L23
- Greater Wildshape I (wyrmling shape) L7
- Greater Wildshape II L10
- Greater Wildshape III L13
- Greater Wildshape IV L20
- Humanoid Shape L16
- Improved Critical (scimitar) L18
- Infinite Greater Wildshape I L11
- Infinite Greater Wildshape II L16
- Infinite Greater Wildshape III L20
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Large Stature L1
- Lay on Hands L6
- Mounted Combat L18
- Nature Sense L1
- Player Menu L1
- Power Attack L3
- Remove Disease L12
- Resist Nature's Lure L4
- Shield Proficiency L1
- Smite Evil L9
- Spell Focus (Transmutation) L1
- Summon Mount L18
- Trackless Step L3
- Turn Undead L12
- Undead Shape L26
- Weapon Focus (scythe) L9
- Weapon Proficiency (Paladin) L6
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L6
- Weapon Proficiency (martial) L6
- Weapon Proficiency (simple) L6
- Wild Shape L5
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Resistance Acid Resist 15 / -
- Damage Resistance Cold Resist 15 / -
- Damage Resistance Electrical Resist 15 / -
- Damage Resistance Fire Resist 15 / -
- Damage Resistance Sonic Resist 15 / -
- Damage Vulnerability Divine 10% Damage Vulnerability
- Damage Reduction +7 Soak 15 Damage
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Spiked Surface Slashing 2d12 Damage
- Haste
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Death Magic
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Immunity: Miscellaneous Knockdown
- Immunity: Damage Type Electrical 10%
- Bonus Feat Whirlwind Attack
- Bonus Feat Cleave
- Damage Reduction +6 Soak 15 Damage
- Immunity: Damage Type Piercing 25%
- Immunity: Damage Type Slashing 25%
- Spell Resistance 40
- Darkvision
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Damage Type Negative Energy 100%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Damage Vulnerability Divine 25% Damage Vulnerability
- Damage Vulnerability Positive Energy 50% Damage Vulnerability
- Damage Vulnerability Fire 10% Damage Vulnerability
- Regeneration +8
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- Skill Bonus Discipline +9
- Saving Throw Bonus Universal +8
- Skill Bonus Animal Empathy +6
- Saving Throw Bonus: Specific Fortitude +4
- Ability Bonus Charisma +12
- Skill Bonus Perform +8
- Skill Bonus Hide +14
- Skill Bonus Move Silently +14
- Ability Bonus Dexterity +12
- Saving Throw Bonus: Specific Reflex +4
- Ability Bonus Intelligence +8
- Ability Bonus Wisdom +8
- Regeneration +2
- AC Bonus +6
- AC Bonus +9
Right Hand _SHAPE_RISEN_EMPTY- Holy Avenger
- Keen
- On Hit Deserts Gift (Heal weilder for half their total life) Level 1 5%
- Visual Effect Absorb, White
- On Hit Slow DC=44
- On Hit Cast Spell Flaming Weapon Properties (Fire Damage) Level 10
- Visual Effect Fire
- Damage Bonus vs. Racial Type Undead 2d6 Damage
- Visual Effect Holy
- Visual Effect Evil
- Regeneration: Vampiric +4
- Damage Bonus Divine 2d8 Damage
- Damage Bonus Fire 2d8 Damage
- Damage Bonus Piercing 2d12 Damage
- Enhancement Bonus +9
- Massive Criticals 2d12 Damage
Export sheet (text)
Last played 2026-05-02