
Statistics
- 14STR
- 36DEX
- 14CON
- 10INT
- 14WIS
- 8CHA
- 70AC
- 752HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Pick Pocket21
- Tumble20
- Ride19
Feats 67
- Alertness L6
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L1
- Cleave L7
- Collectibles Menu L1
- Crossbow Precision L14
- Darkvision L1
- Deflect Arrows L8
- Dodge L4
- Elite Guard Training L14
- Epic Character L21
- Epic Elite Guard L21
- Epic Prowess L25
- Epic Weapon Focus (heavy crossbow) L22
- Epic Weapon Focus (light crossbow) L22
- Epic Weapon Specialization (heavy crossbow) L25
- Epic Weapon Specialization (light crossbow) L25
- Evasion L7
- Flurry of Blows L7
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Great Dexterity IV L30
- Great Dexterity IX L39
- Great Dexterity V L30
- Great Dexterity VI L33
- Great Dexterity VII L35
- Great Dexterity VIII L36
- Great Dexterity X L40
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (heavy crossbow) L16
- Improved Critical (light crossbow) L16
- Improved Invisibility L10
- Improved Unarmed Strike L7
- Lightning Reflexes L18
- Luck of Heroes L1
- Mobility L6
- Monk AC Bonus L7
- Monk Speed L9
- Overwhelming Critical (heavy crossbow) L30
- Overwhelming Critical (light crossbow) L30
- Player Menu L1
- Point Blank Shot L2
- Rapid Reload L3
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Sniper L19
- Spring Attack L9
- Still Mind L9
- Stonecunning L1
- Stunning Fist L7
- Toughness L15
- Weapon Finesse L12
- Weapon Focus (heavy crossbow) L10
- Weapon Focus (light crossbow) L10
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L7
- Weapon Proficiency (simple) L1
- Weapon Specialization (heavy crossbow) L12
- Weapon Specialization (light crossbow) L12
Equipment
Head Helm of the Gargoyle- Cast Spell Greater Stoneskin (11) 3 Uses/Day
- Immunity: Miscellaneous Knockdown
Chest Crafted Mithral Cloth Armor- AC Bonus +6
- Ability Bonus Dexterity +5
- Ability Bonus Constitution +3
- Damage Reduction +7 Soak 15 Damage
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Arms [BRILLIANT] Bracers of the Tribeslayer- Ability Bonus Strength +2
- Damage Resistance Bludgeoning Resist 5 / -
- Damage Resistance Piercing Resist 5 / -
- Damage Resistance Slashing Resist 5 / -
- Damage Vulnerability Magical 5% Damage Vulnerability
- Decreased AC AC Dodge Modifier -1
- Decreased Saving Throws: Specific Will -2
- Regeneration +2
Right Hand Sunfire Arbalest- Attack Bonus +7
- Damage Bonus Fire 2d6 Damage
- Damage Resistance Fire Resist 15 / -
- Immunity: Damage Type Fire 10%
- Keen
- Light Bright (20m) Orange
- Massive Criticals 2d8 Damage
- Mighty +20
- On Crit Cast Spell Firebrand Level 6
- Regeneration +4
- Skill Bonus Discipline +10
Cloak Crafted Gold Thin Cloak- AC Bonus +6
- Skill Bonus Hide +14
- Skill Bonus Move Silently +14
- Ability Bonus Dexterity +5
- Ability Bonus Constitution +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Crafted Mithral Sapphire Ring- Ability Bonus Wisdom +5
- Saving Throw Bonus: Specific Will +2
- Skill Bonus Concentration +4
- Skill Bonus Craft: Mastery +4
Right Ring Crafted Mithral Sapphire Ring- Ability Bonus Wisdom +5
- Saving Throw Bonus: Specific Will +2
- Skill Bonus Concentration +4
- Skill Bonus Craft: Mastery +4
Amulet Crafted Mithral Topaz Amulet- AC Bonus +6
- Ability Bonus Strength +5
- Skill Bonus Discipline +8
Belt Crafted Yellow Warding Buckle- AC Bonus +5
- Regeneration +1
- Immunity: Miscellaneous Death Magic
- Saving Throw Bonus Universal +3
Bolts Spider-Infused Bolts- Damage Bonus Acid 2d10 Damage
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Extra Ranged Damage Type Slashing
- On Hit Poison DC=48 1d2 Strength Damage
Export sheet (text)
Last played 2026-04-27