
Statistics
- 34STR
- 30DEX
- 22CON
- 22INT
- 14WIS
- 8CHA
- 89AC
- 770HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Listen43
- Spellcraft43
- Discipline23
- Pick Pocket21
- Spot20
- Tumble20
- Search4
- Craft: Harvesting1
- Craft: Mastery1
- Craft: Speed1
- Open Lock1
Feats 52
- Alertness L1
- Armor Proficiency (heavy) L9
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Barbarian Fast Movement L1
- Barbarian Rage (1x per day) L1
- Barbarian Rage (2x per day) L20
- Blind-Fight L3
- Bone Skin L9
- Collectibles Menu L1
- Darkvision L1
- Deathless Master Touch L18
- Deathless Mastery L18
- Deathless Vigor L13
- Energy Resistance, Cold I L23
- Energy Resistance, Cold II L35
- Epic Character L21
- Epic Damage Reduction I L30
- Epic Damage Reduction II L33
- Epic Damage Reduction III L36
- Epic Palemaster L21
- Epic Prowess L27
- Epic Spell Focus (Transmutation) L38
- Epic Spell: Epic Mage Armor L26
- Epic Spell: Epic Warding L32
- Epic Summon Fallen Angel L29
- Epic Weapon Focus (greatsword) L24
- Expertise L39
- Extend Spell L8
- Greater Spell Focus (Transmutation) L12
- Hardiness vs. Poisons L1
- Improved Critical (greatsword) L15
- Luck of Heroes L1
- Player Menu L1
- Scribe Scroll L4
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Spell Focus (Transmutation) L6
- Summon Fallen Angel L13
- Summon Familiar L4
- Tough as Bone L15
- Uncanny Dodge I L2
- Undead Graft I L14
- Undead Graft II L16
- Weapon Focus (greatsword) L18
- Weapon Proficiency (Barbarian) L1
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Proficiency (wizard) L4
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Vulnerability Electrical 25% Damage Vulnerability
- Immunity: Specific Spell Greater Dispelling
- Damage Reduction +7 Soak 15 Damage
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Spell Resistance 14
- Haste
- Immunity: Damage Type Magical 10%
- Immunity: Damage Type Slashing 10%
- Immunity: Damage Type Piercing 10%
- Immunity: Miscellaneous Knockdown
- Immunity: Damage Type Bludgeoning 10%
- Immunity: Damage Type Fire 100%
- Damage Vulnerability Cold 50% Damage Vulnerability
- Decreased Saving Throws Electrical -5
- Decreased Skill Modifier Spot -10
- Regeneration +2
- Ability Bonus Dexterity +10
- Ability Bonus Constitution +12
- Ability Bonus Wisdom +8
- Skill Bonus Discipline +8
- Saving Throw Bonus Universal +6
- Saving Throw Bonus: Specific Will +4
- Skill Bonus Hide +14
- Skill Bonus Move Silently +14
- Saving Throw Bonus: Specific Reflex +4
- Ability Bonus Strength +5
- Skill Bonus Craft: Harvesting +4
- Saving Throw Bonus: Specific Fortitude +2
- Skill Bonus Concentration +4
- Regeneration +2
- AC Bonus +6
- AC Bonus +8
Right Hand _SHAPE_GS_EMPTY- Damage Bonus vs. Alignment Group Evil 1d4 Damage Positive Energy
- Damage Bonus vs. Alignment Group Good 1d4 Damage Negative Energy
- Keen
- On Crit Cast Spell Inconseguence (10% chance to heal you by 10% of your missing health. 25% chance to deal 4d6 pure damage. 25% chance to deal 4d6 sonic damage all around the target. 40% chance for nothing to happen) Level 1
- On Hit Cast Spell Flaming Weapon Properties (Fire Damage) Level 10
- Visual Effect Fire
- Visual Effect Fire
- Regeneration: Vampiric +2
- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Enhancement Bonus +9
- Damage Bonus Fire 2d6 Damage
Export sheet (text)
Last played 2026-09-15