
Nikos
- RaceMinotaur
- ClassesBarbarian 28Bard 2Red Dragon Disciple 10
- Level40
- Time played22 h 43 minsince 14 October 2026
- AlignmentNeutral Evil
Statistics
- 24STR
- 16DEX
- 16CON
- 15INT
- 8WIS
- 8CHA
- 76AC
- 1012HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 1,999Brought downkilled while fighting
- 954Killing blowsfinished personally
- 262Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Discipline40
- Taunt40
- Tumble40
- Use Magic Device20
- Intimidate9
- Lore8
- Disable Trap1
- Open Lock1
Feats 66
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Barbarian Fast Movement L1
- Barbarian Rage (1x per day) L1
- Barbarian Rage (2x per day) L4
- Barbarian Rage (3x per day) L8
- Barbarian Rage (4x per day) L12
- Bard Song L21
- Bardic Knowledge L21
- Blind-Fight L15
- Cleave L1
- Collectibles Menu L1
- Damage Reduction 1 L11
- Damage Reduction 2 L14
- Damage Reduction 3 L17
- Damage Reduction 4 L20
- Darkvision L1
- Draconic Armor L22
- Dragon Abilities L23
- Dragon Breath L24
- Epic Barbarian L32
- Epic Barbarian Damage Reduction L34
- Epic Character L21
- Epic Damage Reduction I L36
- Epic Damage Reduction II L39
- Epic Skill Focus (Discipline) L21
- Epic Toughness I L33
- Epic Toughness II L35
- Epic Weapon Focus (greataxe) L21
- Epic Will L24
- Expertise L18
- Great Fortitude L1
- Great Strength I L27
- Great Strength II L30
- Greater Rage L20
- Greater Rage (4x per day) L15
- Greater Rage (5x per day) L16
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Hit Die Increase (d10) L27
- Hit Die Increase (d6) L22
- Hit Die Increase (d8) L25
- Immunity To Sleep L31
- Immunity to Fire L31
- Immunity to Paralysis L31
- Improved Critical (greataxe) L12
- Iron Will L3
- Large Stature L1
- Mighty Rage L40
- Mounted Combat L6
- Player Menu L1
- Power Attack L1
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Toughness L9
- Uncanny Dodge I L2
- Uncanny Dodge II L5
- Uncanny Dodge III L10
- Uncanny Dodge IV L13
- Uncanny Dodge V L16
- Uncanny Dodge VI+ L19
- Weapon Focus (greataxe) L9
- Weapon Proficiency (Barbarian) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Helmet Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Electrical Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +5
- Ability Bonus Constitution +6
Chest Bloodforged Chains of Rage Tier 4- Ability Bonus Strength +6
- AC Bonus +6
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Extend Barbarian Rage (10 rounds)
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Skill Bonus Discipline +20
- Skill Bonus Taunt +10
Boots Boots Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Bonus Feat Knockdown
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
Arms Bracers Tier 3- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Piercing Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Wisdom +6
Right Hand Greataxe Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Acid 1d12 Damage
- Damage Bonus Divine 1d12 Damage
- Damage Bonus Fire 1d12 Damage
- Damage Bonus Sonic 1d12 Damage
- Enhancement Bonus +6
Left Hand Shield of the High Priest Tier 3- AC Bonus +5
- Base Item Weight Reduction 20% of Weight
- Bonus Feat Extra Turning
- Immunity: Miscellaneous Death Magic
- Light Bright (20m) White
- Use Limitation: Class Cleric
- Ability Bonus Charisma +4
- Darkvision
Cloak Nordock Relic Protection Cloak Tier 4- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Saving Throw Bonus: Specific Reflex +4
- Regeneration +3
Left Ring Ring Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Taunt +15
- Spell Resistance 22
- Ability Bonus Intelligence +6
Right Ring Ring Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Cold Resist 10 / -
- Skill Bonus Taunt +15
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Nordock Relic Natural Resistance Amulet Tier 4- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Regeneration +2
- Immunity: Damage Type Sonic 15%
Belt Belt Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Taunt +15
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-11-02
