
Statistics
- 20STR
- 42DEX
- 12CON
- 12INT
- 26WIS
- 14CHA
- 81AC
- 648HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 2Brought downkilled while fighting
- 2Killing blowsfinished personally
- 1Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy42
- Pick Pocket21
- Hide20
- Move Silently20
- Tumble20
Feats 53
- Alertness L3
- Animal Companion L1
- Armor Proficiency (heavy) L16
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Blind-Fight L6
- Collectibles Menu L1
- Darkvision L1
- Epic Character L21
- Epic Prowess L36
- Epic Reflexes L33
- Epic Shifter L21
- Epic Skill Focus (Pick Pocket) L39
- Epic Weapon Focus (scythe) L24
- Great Wisdom I L26
- Great Wisdom II L27
- Great Wisdom III L29
- Great Wisdom IV L30
- Great Wisdom V L32
- Great Wisdom VI L38
- Greater Spell Focus (Transmutation) L9
- Greater Wildshape I (wyrmling shape) L6
- Greater Wildshape II L8
- Greater Wildshape III L10
- Greater Wildshape IV L15
- Humanoid Shape L12
- Improved Critical (scythe) L19
- Infinite Greater Wildshape I L9
- Infinite Greater Wildshape II L12
- Infinite Greater Wildshape III L15
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Lightning Reflexes L12
- Maximize Spell L18
- Nature Sense L1
- Outsider Shape L35
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Spell Focus (Transmutation) L1
- Toughness L15
- Trackless Step L3
- Undead Shape L23
- Weapon Focus (scythe) L17
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L16
- Weapon Proficiency (martial) L16
- Weapon Proficiency (simple) L16
- Wild Shape L5
- Wild Shape (2x day) L20
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Specific Spell Darkness
- Bonus Feat Weapon Specialization (unarmed strike)
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Bigby Protection +1
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Damage Reduction +5 Soak 10 Damage
- Immunity: Miscellaneous Knockdown
- Spell Resistance 16
- Haste
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Dispel Protection +5
- Immunity: Miscellaneous Death Magic
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Electrical 10%
- Bonus Feat Alertness
- Bonus Feat Dodge
- Bonus Feat Use Poison
- Darkvision
- Freedom of Movement
- Bonus Feat Hide in Plain Sight
- Bonus Feat Weapon Finesse
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Damage Type Negative Energy 100%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Damage Vulnerability Divine 25% Damage Vulnerability
- Damage Vulnerability Positive Energy 50% Damage Vulnerability
- Damage Vulnerability Fire 10% Damage Vulnerability
- Skill Bonus Hide +25
- Skill Bonus Move Silently +25
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +12
- Ability Bonus Strength +12
- Ability Bonus Wisdom +12
- Regeneration +15
- Skill Bonus Concentration +50
- Skill Bonus Discipline +50
- Skill Bonus Animal Empathy +21
- Saving Throw Bonus Universal +12
- Skill Bonus Spellcraft +5
- Regeneration +3
- Ability Bonus Charisma +8
- Ability Bonus Intelligence +8
- Skill Bonus Search +10
- Skill Bonus Listen +15
- Skill Bonus Open Lock +10
- Skill Bonus Set Trap +10
- Skill Bonus Spot +15
- Skill Bonus Tumble +10
- AC Bonus +9
Right Hand _SHAPE_KOB_EPIC_SSWORD- Keen
- On Hit Moore's Might (Gains 10% physical immunity, and 5 bonus Bludgeoning damage) Level 2 5%
- Visual Effect Fire, Red
- On Hit Slow DC=48
- On Hit Cast Spell Flaming Weapon Properties (Fire Damage) Level 10
- Visual Effect Fire
- Bonus Feat Sneak Attack (+5d6)
- On Hit Poison DC=46
- Visual Effect Acid
- Regeneration: Vampiric +4
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +10
Export sheet (text)
Last played 2026-09-11