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Dread Hex Machina HC: Fallen

tom d

  • RaceVampire
  • ClassesWarlock 1Ranger 9Blackguard 30
  • Level40
  • AlignmentChaotic Evil

Hardcore hall of fame

  • StatusFallen
  • Level reached3
  • Created2026-07-20
  • Balms used0

Statistics

  • 12STR
  • 14DEX
  • 12CON
  • 10INT
  • 12WIS
  • 30CHA
  • 60AC
  • 736HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Creatures killed

  • 397Brought downkilled while fighting
  • 99Killing blowsfinished personally
  • 41Different creatures

See the full bestiary →

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Ride43
  • Animal Empathy6
  • Hide5
  • Pick Pocket3
  • Discipline1

Feats 61

  • Animal Companion L7
  • Armor Proficiency (heavy) L8
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L2
  • Armor Skin L29
  • Associates Control L1
  • Blind-Fight L1
  • Cleave L6
  • Collectibles Menu L1
  • Dark Blessing L9
  • Darkvision L1
  • Divine Might L15
  • Divine Shield L18
  • Divine Shield of Steel L21
  • Drink Blood L1
  • Dual-Wield L2
  • Eldritch Blast L1
  • Epic Blackguard L21
  • Epic Character L21
  • Epic Fiendish Servant L26
  • Epic Prowess L32
  • Epic Toughness I L35
  • Epic Toughness II L38
  • Epic Weapon Focus (two-bladed sword) L23
  • Extend Spell L27
  • Favored Enemy: Dragons L6
  • Favored Enemy: Undead L2
  • Fly L1
  • Great Charisma I L30
  • Great Charisma II L33
  • Great Charisma III L36
  • Great Charisma IV L39
  • Improved Critical (two-bladed sword) L12
  • Improved Two-Weapon Fighting L20
  • Mounted Combat L24
  • Pact of the Blade L1
  • Player Menu L1
  • Point Blank Shot L2
  • Power Attack L3
  • Rapid Shot L20
  • Shield Proficiency L1
  • Smite Good L9
  • Sneak Attack, Blackguard (+1d6) L11
  • Sneak Attack, Blackguard (+2d6) L15
  • Sneak Attack, Blackguard (+3d6) L18
  • Sneak Attack, Blackguard (+4d6) L23
  • Sneak Attack, Blackguard (+5d6) L26
  • Sneak Attack, Blackguard (+6d6) L29
  • Sneak Attack, Blackguard (+7d6) L32
  • Sneak Attack, Blackguard (+8d6) L35
  • Sneak Attack, Blackguard (+9d6) L38
  • Spellblade L1
  • Summon Fiend L13
  • Trackless Step L2
  • Turn Undead L10
  • Use Poison L8
  • Weapon Focus (two-bladed sword) L9
  • Weapon Proficiency (Ranger) L2
  • Weapon Proficiency (Warlock) L1
  • Weapon Proficiency (martial) L2
  • Weapon Proficiency (simple) L1

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +5
    • Skill Bonus Discipline +15
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +6
    • XP Bonus 20%
  • Chest Skin of Betrayal
    • Ability Bonus Charisma +6
    • Ability Bonus Constitution +6
    • AC Bonus +7
    • Cooldown Reduction Warlock Slot CD -2
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Eldritch Blast Attack Bonus +2
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Spellcraft +15
    • Use Limitation: Class Warlock
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +4
    • Saving Throw Bonus: Specific Will +5
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • XP Bonus 20%
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
    • XP Bonus 20%
  • Right Hand Schizophrenia
    • AC Bonus +10
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Damage Bonus Positive Energy 2d6 Damage
    • Enhancement Bonus +7
    • Keen
    • Light Bright (20m) Purple
    • Massive Criticals 2d6 Damage
    • Use Limitation: Specific Alignment Chaotic Evil
    • Use Limitation: Specific Alignment Lawful Good
    • Visual Effect Shock, Purple
  • Cloak Enchanter's Veil
    • Ability Bonus Charisma +12
    • AC Bonus +7
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Ranger Level 4
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +5
  • Left Ring Flame Shard of Pyrosys
    • Damage Resistance Fire Resist 25 / -
    • Damage Vulnerability Cold 10% Damage Vulnerability
    • Immunity: Damage Type Fire 10%
    • Regeneration +4
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • XP Bonus 20%
  • Amulet Cold Iron Amulet
    • Ability Bonus Strength +6
    • AC Bonus +7
    • Bonus Feat Dodge
    • Haste
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +15
    • Skill Bonus Discipline +15
  • Belt Girdle of Radiant Valor
    • Ability Bonus Charisma +6
    • Ability Bonus Wisdom +6
    • Bonus Feat Extra Turning
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Extend Divine Might (10 rounds)
    • Extend Divine Shield (10 rounds)
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arrows Dragon's Tooth Arrows
    • Damage Bonus Bludgeoning 2d12 Damage
    • Damage Bonus Magical 2d8 Damage
    • Damage Bonus Negative Energy 2d10 Damage
    • Extra Ranged Damage Type Slashing
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Last played 2026-09-19