
Dread Archer HC: Active
- RaceVampire
- ClassesRanger 4Fighter 6Shadowdancer 30
- Level40
- AlignmentChaotic Evil
Hardcore hall of fame
- StatusActive
- Level reached40 (max)
- Created2024-10-07
- Reached max2026-03-04
- Time to max513 days
- Balms used4
Statistics
- 8STR
- 32DEX
- 14CON
- 14INT
- 15WIS
- 8CHA
- 69AC
- 700HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Move Silently43
- Pick Pocket43
- Tumble40
- Animal Empathy23
- Concentration23
- Discipline23
- Search20
Feats 54
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Blind-Fight L1
- Blinding Speed L30
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L13
- Dodge L3
- Drink Blood L1
- Dual-Wield L1
- Epic Character L21
- Epic Dodge L33
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Skill Focus (Pick Pocket) L35
- Epic Weapon Focus (light crossbow) L21
- Epic Will L39
- Evasion L10
- Favored Enemy: Undead L1
- Fly L1
- Great Dexterity I L26
- Great Dexterity II L27
- Great Dexterity III L29
- Great Dexterity IV L32
- Great Dexterity V L36
- Great Dexterity VI L38
- Great Fortitude L18
- Hide in Plain Sight L9
- Improved Critical (light crossbow) L9
- Improved Evasion L18
- Iron Will L12
- Mobility L3
- Player Menu L1
- Point Blank Shot L1
- Rapid Reload L6
- Reckless Fighting L19
- Shadow Daze L11
- Shadow Evade L12
- Shield Proficiency L1
- Slippery Mind L15
- Summon Shadow L13
- Toughness L15
- Trackless Step L1
- Uncanny Dodge I L10
- Uncanny Dodge II L13
- Uncanny Dodge III L18
- Weapon Focus (light crossbow) L2
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (light crossbow) L5
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Regeneration +4
- Skill Bonus Pick Pocket +15
- Ability Bonus Constitution +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Strength +6
Right Hand Felicia's Swift Reply- Attack Bonus +7
- Damage Bonus Cold 2d6 Damage
- Damage Resistance Cold Resist 15 / -
- Immunity: Damage Type Cold 10%
- Immunity: Miscellaneous Knockdown
- Keen
- Light Bright (20m) Blue
- Massive Criticals 1d10 Damage
- Mighty +20
- On Crit Cast Spell Cold Brand (same as firebrand, but does cold damage) Level 6
- Regeneration +4
- Skill Bonus Discipline +10
- Skill Bonus Perform +10
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring [BRILLIANT] Rift Ringlet (left)- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Regeneration +2
Right Ring Werdna's Envy- Bigby Protection +5
- Immunity: Miscellaneous Paralysis
- Immunity: Specific Spell Bigby's Interposing Hand
- Regeneration +4
- Saving Throw Bonus Universal +5
Amulet [BRILLIANT] Amulet of the Supporter- Cast Spell Implosion (17) 3 Uses/Day
- Cast Spell Invisibility Purge (5) Unlimited Uses/Day
- Cast Spell Mass Heal (15) 3 Uses/Day
- AC Bonus +6
- Bonus Feat Mount Affinity
- Bonus Feat Mounted Archery
- Bonus Feat Mounted Combat
- Regeneration +3
Belt Belt of the Infernal Hunter- Ability Bonus Wisdom +6
- Bonus Feat Sneak Attack (+1d6)
- Bonus Spell Slot of Level Ranger Level 1
- Bonus Spell Slot of Level Ranger Level 1
- Bonus Spell Slot of Level Ranger Level 2
- Bonus Spell Slot of Level Ranger Level 2
- Bonus Spell Slot of Level Ranger Level 3
- Bonus Spell Slot of Level Ranger Level 3
- Bonus Spell Slot of Level Ranger Level 4
- Bonus Spell Slot of Level Ranger Level 4
- Bonus Spell Slot of Level Ranger Level 5
- Bonus Spell Slot of Level Ranger Level 5
- Extend Blinding Speed (10 rounds)
- Regeneration +4
- Skill Bonus Animal Empathy +10
- Skill Bonus Listen +10
- Skill Bonus Spot +10
- Use Limitation: Class Ranger
Bolts Spider-Infused Bolts- Damage Bonus Acid 2d10 Damage
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Extra Ranged Damage Type Slashing
- On Hit Poison DC=48 1d2 Strength Damage
Export sheet (text)
Last played 2026-08-31