
TEST Wilkinsbanewd Test
- RaceOgre Mage
- ClassesWizard 1Monk 9Shadowdancer 30
- Level40
- AlignmentLawful Evil
Statistics
- 28STR
- 24DEX
- 14CON
- 8INT
- 12WIS
- 8CHA
- 65AC
- 716HP
- 23BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble27
- Hide10
- Move Silently10
Feats 61
- Alertness L1
- Armor Proficiency (light) L11
- Armor Skin L24
- Associates Control L1
- Blind-Fight L12
- Cleave L2
- Collectibles Menu L1
- Combat Casting L1
- Darkvision L1
- Defensive Roll L15
- Deflect Arrows L3
- Dodge L1
- Epic Character L21
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Weapon Focus (quarterstaff) L21
- Evasion L2
- Flurry of Blows L2
- Great Dexterity I L26
- Great Dexterity II L29
- Great Dexterity III L30
- Great Dexterity IV L32
- Great Dexterity V L33
- Great Dexterity VI L35
- Great Dexterity VII L38
- Great Strength I L27
- Great Strength II L36
- Great Strength III L39
- Hide in Plain Sight L11
- Improved Combat Casting L21
- Improved Critical (quarterstaff) L15
- Improved Evasion L10
- Improved Initiative L18
- Improved Knockdown L7
- Improved Unarmed Strike L2
- Knockdown L7
- Large Stature L1
- Mobility L3
- Monk AC Bonus L2
- Monk Speed L4
- Player Menu L1
- Purity of Body L6
- Scribe Scroll L1
- Shadow Daze L13
- Shadow Evade L14
- Slippery Mind L17
- Still Mind L4
- Stun Aura L10
- Stunning Fist L2
- Summon Familiar L1
- Summon Shadow L15
- Toughness L9
- Uncanny Dodge I L12
- Uncanny Dodge II L15
- Uncanny Dodge III L20
- Weapon Focus (quarterstaff) L6
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L2
- Weapon Proficiency (simple) L11
- Weapon Proficiency (wizard) L1
- Wholeness of Body L8
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- Ability Bonus Strength +2
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
Chest Nordock Craft Combat Robe- Ability Bonus Dexterity +6
- Ability Bonus Strength +2
- AC Bonus +6
- Damage Reduction +7 Soak 5 Damage
- Regeneration +2
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Nordock Craft Wizard Bracers- Ability Bonus Constitution +2
- Ability Bonus Intelligence +4
- Bonus Spell Slot of Level Wizard Level 6
- Bonus Spell Slot of Level Wizard Level 6
- Bonus Spell Slot of Level Wizard Level 7
- Bonus Spell Slot of Level Wizard Level 7
- Bonus Spell Slot of Level Wizard Level 8
- Bonus Spell Slot of Level Wizard Level 8
- Bonus Spell Slot of Level Wizard Level 9
- Bonus Spell Slot of Level Wizard Level 9
- Use Limitation: Class Wizard
Right Hand Nordock Craft Shuriken- Damage Bonus Positive Energy 1d8 Damage
- Damage Bonus Slashing 1d8 Damage
- Enhancement Bonus +6
- Massive Criticals 1d4 Damage
- Mighty +20
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Right Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-08-04