
Statistics
- 8STR
- 34DEX
- 12CON
- 16INT
- 8WIS
- 8CHA
- 72AC
- 460HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Move Silently43
- Tumble43
Feats 71
- Ambidexterity L3
- Armor Proficiency (light) L11
- Associates Control L1
- Blind-Fight L9
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+10d6) L29
- Death Attack (+11d6) L31
- Death Attack (+12d6) L33
- Death Attack (+13d6) L35
- Death Attack (+14d6) L37
- Death Attack (+15d6) L39
- Death Attack (+1d6) L11
- Death Attack (+2d6) L13
- Death Attack (+3d6) L15
- Death Attack (+4d6) L17
- Death Attack (+5d6) L19
- Death Attack (+6d6) L21
- Death Attack (+7d6) L23
- Death Attack (+8d6) L25
- Death Attack (+9d6) L27
- Deflect Arrows L2
- Drink Blood L1
- Epic Assassin L21
- Epic Character L21
- Epic Weapon Focus (kama) L30
- Evasion L1
- Flurry of Blows L1
- Fly L1
- Great Dexterity I L32
- Great Dexterity II L33
- Great Dexterity III L36
- Great Dexterity IV L36
- Great Dexterity V L39
- Great Dexterity VI L40
- Improved Critical (kama) L15
- Improved Evasion L9
- Improved Knockdown L6
- Improved Two-Weapon Fighting L18
- Improved Unarmed Strike L1
- Ki Strike +1 L10
- Knockdown L6
- Monk AC Bonus L1
- Monk Speed L3
- Player Menu L1
- Poison Save I L12
- Poison Save II L14
- Poison Save III L16
- Poison Save IV L18
- Poison Save V L20
- Poison Save VI+ L22
- Purity of Body L5
- Self-Concealment I L21
- Self-Concealment II L24
- Self-Concealment III L24
- Self-Concealment IV L27
- Self-Concealment V L28
- Still Mind L3
- Stunning Fist L1
- Two-Weapon Fighting L1
- Uncanny Dodge I L12
- Uncanny Dodge II L15
- Uncanny Dodge III L20
- Use Poison L11
- Weapon Finesse L12
- Weapon Focus (kama) L6
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L11
- Weapon Specialization (unarmed strike) L10
- Wholeness of Body L7
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- Ability Bonus Strength +2
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Right Hand Nordock Craft Kama- Damage Bonus Piercing 1d6 Damage
- Damage Bonus Positive Energy 1d6 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d10 Damage
- Visual Effect Holy
Left Hand Nordock Craft Kama- Damage Bonus Piercing 1d6 Damage
- Damage Bonus Positive Energy 1d6 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d10 Damage
- Visual Effect Holy
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Thief Ring- Ability Bonus Dexterity +4
- Regeneration +2
- Skill Bonus Disable Trap +10
- Skill Bonus Open Lock +10
- Skill Bonus Pick Pocket +10
- Skill Bonus Search +15
- Use Limitation: Class Assassin
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Right Ring Nordock Craft Thief Ring- Ability Bonus Dexterity +4
- Regeneration +2
- Skill Bonus Disable Trap +10
- Skill Bonus Open Lock +10
- Skill Bonus Pick Pocket +10
- Skill Bonus Search +15
- Use Limitation: Class Assassin
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-08-04