
TEST Thisisdumb Test
- RaceCelestial
- ClassesDruid 21Cleric 3Divine Champion 16
- Level40
- AlignmentNeutral Good
Statistics
- 38STR
- 14DEX
- 28CON
- 10INT
- 15WIS
- 30CHA
- 42AC
- 992HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble19
Feats 57
- Animal Companion L1
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Blind-Fight L12
- Cleave L12
- Collectibles Menu L1
- Divine Might L3
- Divine Shield L9
- Divine Wrath L15
- Elemental Shape L29
- Elemental Shape (2x day) L30
- Elemental Shape (3x day) L32
- Epic Character L21
- Epic Divine Champion L35
- Epic Druid L34
- Epic Prowess L33
- Epic Spell Focus (Transmutation) L30
- Extend Spell L18
- Fly L1
- Great Charisma I L36
- Great Charisma II L38
- Great Charisma III L39
- Great Cleave L18
- Greater Spell Focus (Transmutation) L27
- Heal Ally L10
- Improved Elemental Shape L33
- Improved Unarmed Strike L20
- Knockdown L16
- Lay on Hands L11
- Nature Sense L1
- Player Menu L1
- Power Attack L1
- Resist Nature's Lure L6
- Sacred Defense L12
- Shield Proficiency L1
- Smite Evil L13
- Spell Focus (Transmutation) L24
- Strength Domain Powers L2
- Toughness L15
- Trackless Step L5
- Turn Undead L2
- Venom Immunity L22
- War Domain Powers L2
- Weapon Finesse L14
- Weapon Focus (sickle) L6
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L11
- Weapon Proficiency (simple) L2
- Wild Shape L7
- Wild Shape (2x day) L8
- Wild Shape (3x day) L10
- Wild Shape (4x day) L23
- Wild Shape (5x day) L27
- Woodland Stride L4
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Reduction +3 Soak 15 Damage
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Sneak Attack
- Haste
- Damage Reduction +7 Soak 15 Damage
- Light Bright (20m) White
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Darkvision
- Freedom of Movement
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Magical 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Damage Type Sonic 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Electrical 5%
- Ability Bonus Constitution +12
- Ability Bonus Strength +8
- Skill Bonus Discipline +30
- Skill Bonus Spot +10
- Regeneration +13
- Saving Throw Bonus Universal +4
- Skill Bonus Taunt +10
- Ability Bonus Dexterity +10
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Skill Bonus Animal Empathy +5
- Ability Bonus Charisma +12
- Ability Bonus Wisdom +10
- Skill Bonus Concentration +15
- Ability Bonus Intelligence +4
- Skill Bonus Search +10
- AC Bonus +7
Right Hand Large Fists- Keen
- On Hit Slow DC=20
- Damage Bonus Piercing 1d8 Damage
- Damage Bonus Positive Energy 1d10 Damage
- Enhancement Bonus +7
- Massive Criticals 1d12 Damage
Export sheet (text)
Last played 2026-08-04