
Statistics
- 31STR
- 15DEX
- 14CON
- 13INT
- 8WIS
- 8CHA
- 65AC
- 696HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble43
- Use Magic Device13
- Hide10
- Move Silently10
Feats 52
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Blind-Fight L6
- Cleave L4
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L15
- Devastating Critical (scythe) L33
- Dodge L1
- Epic Character L21
- Epic Reflexes L26
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Weapon Focus (scythe) L24
- Evasion L12
- Expertise L12
- Great Cleave L18
- Great Dexterity I L29
- Great Dexterity II L32
- Great Dexterity III L35
- Great Dexterity IV L38
- Great Strength I L27
- Great Strength II L36
- Great Strength III L39
- Hellfire Aura L10
- Hide in Plain Sight L11
- Improved Critical (scythe) L9
- Improved Evasion L20
- Improved Expertise L15
- Large Stature L1
- Mobility L2
- Overwhelming Critical (scythe) L30
- Player Menu L1
- Power Attack L3
- Shadow Daze L13
- Shadow Evade L14
- Shield Proficiency L1
- Slippery Mind L17
- Sneak Attack (+1d6) L10
- Summon Shadow L15
- Uncanny Dodge I L12
- Uncanny Dodge II L15
- Uncanny Dodge III L20
- Weapon Focus (scythe) L6
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L10
- Weapon Proficiency (simple) L1
- Weapon Specialization (scythe) L8
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- Ability Bonus Strength +2
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
Chest Nordock Craft Resillient Heavy Armor- AC Bonus +6
- Base Item Weight Reduction 80% of Weight
- Damage Reduction +7 Soak 15 Damage
- Light Bright (20m) White
- Regeneration +2
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +10
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Right Hand Nordock Craft Scythe- Damage Bonus Bludgeoning 1d10 Damage
- Damage Bonus Positive Energy 1d10 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d12 Damage
- Visual Effect Holy
Left Hand Nordock Craft Fighter Tower Shield- Ability Bonus Constitution +2
- Ability Bonus Strength +4
- AC Bonus +6
- Base Item Weight Reduction 10% of Weight
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +3
- Skill Bonus Discipline +10
- Use Limitation: Class Fighter
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Nordock Craft Fighter Ring- Ability Bonus Constitution +4
- Ability Bonus Dexterity +2
- Ability Bonus Strength +4
- Regeneration +2
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +10
- Use Limitation: Class Barbarian
- Use Limitation: Class Blackguard
- Use Limitation: Class Divine Champion
- Use Limitation: Class Dwarven Defender
- Use Limitation: Class Fighter
- Use Limitation: Class Ranger
- Use Limitation: Class Weapon Master
Right Ring Nordock Craft Agile Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Regeneration +2
- Skill Bonus Disable Trap +10
- Skill Bonus Open Lock +10
- Skill Bonus Parry +15
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-08-04