
TEST Sigerlin Test
- RaceVampire
- ClassesFighter 9Rogue 1Shadowdancer 30
- Level40
- AlignmentChaotic Evil
Statistics
- 32STR
- 15DEX
- 14CON
- 12INT
- 8WIS
- 8CHA
- 68AC
- 696HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble37
- Pick Pocket33
- Ride23
- Hide10
- Move Silently10
Feats 52
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Blind-Fight L1
- Cleave L6
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L15
- Dodge L2
- Drink Blood L1
- Epic Character L21
- Epic Prowess L30
- Epic Reflexes L35
- Epic Shadowdancer L21
- Epic Shadowlord L26
- Epic Skill Focus (Pick Pocket) L32
- Epic Weapon Focus (halberd) L24
- Evasion L12
- Fly L1
- Great Cleave L15
- Great Dexterity I L23
- Great Dexterity II L29
- Great Dexterity III L38
- Great Strength I L21
- Great Strength II L33
- Great Strength III L36
- Great Strength IV L39
- Hide in Plain Sight L11
- Improved Critical (halberd) L8
- Improved Evasion L20
- Mobility L3
- Mounted Combat L18
- Player Menu L1
- Power Attack L6
- Shadow Daze L13
- Shadow Evade L14
- Shield Proficiency L1
- Slippery Mind L17
- Sneak Attack (+1d6) L10
- Spring Attack L12
- Summon Shadow L15
- Toughness L9
- Uncanny Dodge I L12
- Uncanny Dodge II L15
- Uncanny Dodge III L20
- Weapon Focus (halberd) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (rogue) L10
- Weapon Proficiency (simple) L1
- Weapon Specialization (halberd) L4
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- Ability Bonus Strength +2
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Right Hand Ahriman's Halberd of Sacrifice- Arcane Spell Failure +50%
- Bonus Feat Sneak Attack (+2d6)
- Damage Bonus Bludgeoning 2d12 Damage
- Enhancement Bonus +7
- Keen
- Massive Criticals 200 Damage
- On Hit Ahriman's Sacrifice (1d50 Pure and 1d50 Fire damage) Level 1 10%
- On Hit Hold DC=44 25% / 1 Round
- Regeneration: Vampiric +20
- Skill Bonus Intimidate +10
- Visual Effect Drip, Red, No Glow
Left Hand Nordock Craft Fighter Tower Shield- Ability Bonus Constitution +2
- Ability Bonus Strength +4
- AC Bonus +6
- Base Item Weight Reduction 10% of Weight
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +3
- Skill Bonus Discipline +10
- Use Limitation: Class Fighter
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Fighter Ring- Ability Bonus Constitution +4
- Ability Bonus Dexterity +2
- Ability Bonus Strength +4
- Regeneration +2
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +10
- Use Limitation: Class Barbarian
- Use Limitation: Class Blackguard
- Use Limitation: Class Divine Champion
- Use Limitation: Class Dwarven Defender
- Use Limitation: Class Fighter
- Use Limitation: Class Ranger
- Use Limitation: Class Weapon Master
Right Ring Nordock Craft Fighter Ring- Ability Bonus Constitution +4
- Ability Bonus Dexterity +2
- Ability Bonus Strength +4
- Regeneration +2
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +10
- Use Limitation: Class Barbarian
- Use Limitation: Class Blackguard
- Use Limitation: Class Divine Champion
- Use Limitation: Class Dwarven Defender
- Use Limitation: Class Fighter
- Use Limitation: Class Ranger
- Use Limitation: Class Weapon Master
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-08-04