
Statistics
- 34STR
- 42DEX
- 26CON
- 12INT
- 33WIS
- 10CHA
- 58AC
- 920HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Concentration43
- Listen43
- Discipline21
- Spellcraft21
- Taunt21
- Tumble21
Feats 52
- Alertness L1
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L21
- Associates Control L1
- Blind-Fight L9
- Collectibles Menu L1
- Construct Shape L27
- Darkvision L1
- Dragon Shape L32
- Epic Character L21
- Epic Shifter L21
- Epic Spell Penetration L38
- Great Wisdom I L26
- Great Wisdom II L29
- Great Wisdom III L30
- Great Wisdom IV L35
- Great Wisdom V L39
- Greater Spell Focus (Transmutation) L12
- Greater Spell Penetration L36
- Greater Wildshape I (wyrmling shape) L11
- Greater Wildshape II L13
- Greater Wildshape III L15
- Greater Wildshape IV L20
- Harm Self L10
- Humanoid Shape L17
- Infinite Greater Wildshape I L14
- Infinite Greater Wildshape II L17
- Infinite Greater Wildshape III L20
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Maximize Spell L6
- Nature Sense L1
- Outsider Shape L23
- Paralyzing Touch L1
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Spell Focus (Transmutation) L3
- Spell Penetration L33
- Toughness L18
- Trackless Step L3
- Undead Shape L24
- Venom Immunity L9
- Weapon Finesse L15
- Weapon Proficiency (druid) L1
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Reduction +1 Soak 15 Damage
- Damage Resistance Cold Resist 20 / -
- Damage Resistance Electrical Resist 20 / -
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Poison
- Haste
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +17
- Ability Bonus Constitution +12
- Ability Bonus Strength +8
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
- Ability Bonus Dexterity +12
- Ability Bonus Wisdom +12
- Skill Bonus Taunt +10
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Skill Bonus Animal Empathy +10
- Ability Bonus Charisma +8
- Saving Throw Bonus Universal +2
- Skill Bonus Concentration +10
- Saving Throw Bonus: Specific Will +3
- Saving Throw Bonus: Specific Reflex +6
- Saving Throw Bonus: Specific Fortitude +6
- AC Bonus +8
Right Hand Vampire Claws and Teeth- Keen
- On Hit Slow DC=44
- On Monster Hit Level Drain Amount: 2
- Regeneration: Vampiric +5
- Damage Bonus Piercing 1d8 Damage
- Damage Bonus Positive Energy 1d10 Damage
- Enhancement Bonus +8
- Massive Criticals 1d12 Damage
Export sheet (text)
Last played 2026-08-04