
TEST GoodmanASS Test
- RaceWerewolf
- ClassesRanger 6Assassin 21Shadowdancer 13
- Level40
- AlignmentChaotic Evil
Statistics
- 13STR
- 30DEX
- 12CON
- 16INT
- 11WIS
- 8CHA
- 75AC
- 610HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Move Silently43
- Tumble41
Feats 66
- Alertness L1
- Animal Companion L18
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Blind-Fight L15
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+10d6) L38
- Death Attack (+11d6) L40
- Death Attack (+1d6) L6
- Death Attack (+2d6) L19
- Death Attack (+3d6) L24
- Death Attack (+4d6) L26
- Death Attack (+5d6) L28
- Death Attack (+6d6) L30
- Death Attack (+7d6) L32
- Death Attack (+8d6) L34
- Death Attack (+9d6) L36
- Defensive Roll L12
- Dodge L3
- Dual-Wield L1
- Epic Assassin L30
- Epic Character L21
- Epic Dodge L30
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Weapon Focus (longbow) L27
- Evasion L9
- Expertise L12
- Favored Enemy: Monstrous Humanoids L5
- Favored Enemy: Undead L1
- Great Dexterity I L33
- Great Dexterity II L33
- Great Dexterity III L36
- Great Dexterity IV L37
- Great Dexterity V L39
- Hide in Plain Sight L8
- Improved Critical (longbow) L18
- Improved Evasion L17
- Mobility L6
- Player Menu L1
- Point Blank Shot L1
- Poison Save I L7
- Poison Save II L20
- Poison Save III L25
- Poison Save IV L27
- Poison Save V L29
- Poison Save VI+ L31
- Shadow Daze L10
- Shadow Evade L11
- Shield Proficiency L1
- Slippery Mind L14
- Smell Surroundings L1
- Summon Shadow L12
- Trackless Step L1
- Uncanny Dodge I L7
- Uncanny Dodge II L12
- Uncanny Dodge III L17
- Use Poison L6
- Weapon Finesse L1
- Weapon Focus (longbow) L21
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- Ability Bonus Strength +2
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
Chest Nordock Craft Combat Robe- Ability Bonus Dexterity +6
- Ability Bonus Strength +2
- AC Bonus +6
- Damage Reduction +7 Soak 5 Damage
- Regeneration +2
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Bracers of Dexterity +5- Ability Bonus Dexterity +5
Right Hand Nordock Craft Throwing Axe- Damage Bonus Piercing 1d8 Damage
- Damage Bonus Positive Energy 1d8 Damage
- Enhancement Bonus +6
- Massive Criticals 1d12 Damage
Left Hand Nordock Craft Light Tower Shield- Ability Bonus Constitution +4
- AC Bonus +6
- Base Item Weight Reduction 10% of Weight
- Regeneration +2
- Skill Bonus Taunt +10
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Nordock Craft Hunter Ring- Ability Bonus Dexterity +4
- Ability Bonus Wisdom +2
- Bonus Spell Slot of Level Ranger Level 3
- Bonus Spell Slot of Level Ranger Level 3
- Bonus Spell Slot of Level Ranger Level 4
- Bonus Spell Slot of Level Ranger Level 4
- Regeneration +2
- Skill Bonus Animal Empathy +15
Right Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Arrows Nordock Craft Arrows- Damage Bonus Piercing 1d12 Damage
- Damage Bonus Positive Energy 2d8 Damage
Bullets Nordock Craft Bullets- Damage Bonus Bludgeoning 1d8 Damage
- Damage Bonus Positive Energy 1d10 Damage
Export sheet (text)
Last played 2026-08-04