
Statistics
- 24STR
- 38DEX
- 22CON
- 10INT
- 31WIS
- 8CHA
- 52AC
- 848HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Spellcraft15
- Tumble12
Feats 53
- Animal Companion L1
- Armor Proficiency (heavy) L13
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Blind-Fight L6
- Collectibles Menu L1
- Darkvision L1
- Dragon Shape L36
- Elemental Shape L20
- Elemental Shape (2x day) L21
- Elemental Shape (3x day) L23
- Epic Character L21
- Epic Druid L25
- Epic Spell Focus (Transmutation) L21
- Epic Spell: Mummy Dust L27
- Epic Weapon Focus (unarmed strike) L36
- Expertise L9
- Great Fortitude L18
- Great Wisdom I L28
- Great Wisdom II L32
- Great Wisdom III L40
- Greater Spell Focus (Transmutation) L3
- Harm Self L10
- Improved Critical (unarmed strike) L39
- Improved Elemental Shape L24
- Improved Expertise L14
- Infinite Elemental Shape L30
- Infinite Wildshape L26
- Knockdown L16
- Lightning Reflexes L12
- Nature Sense L1
- Paralyzing Touch L1
- Player Menu L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Spell Focus (Conjuration) L30
- Spell Focus (Transmutation) L1
- Toughness L15
- Trackless Step L3
- Venom Immunity L9
- Weapon Finesse L13
- Weapon Focus (unarmed strike) L33
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L13
- Weapon Proficiency (simple) L13
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Wild Shape (5x day) L18
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Reduction +3 Soak 15 Damage
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Sneak Attack
- Haste
- Damage Reduction +7 Soak 15 Damage
- Light Bright (20m) White
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Darkvision
- Immunity: Miscellaneous Knockdown
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- Skill Bonus Discipline +20
- Skill Bonus Spot +10
- Regeneration +8
- Saving Throw Bonus Universal +2
- Ability Bonus Dexterity +12
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Saving Throw Bonus: Specific Will +7
- Skill Bonus Pick Pocket +15
- Decreased Saving Throws Universal -3
- Decreased Skill Modifier Concentration -10
- Decreased Skill Modifier Discipline -10
- Ability Bonus Wisdom +8
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Fortitude +5
- AC Bonus +6
Right Hand Medium Fists- Arcane Spell Failure +50%
- Bonus Feat Sneak Attack (+2d6)
- Extra Melee Damage Type Bludgeoning
- Keen
- On Hit Hold DC=44 25% / 1 Round
- Regeneration: Vampiric +20
- Skill Bonus Intimidate +10
- Damage Bonus Bludgeoning 2d12 Damage
- Enhancement Bonus +7
- Massive Criticals 100 Damage
Export sheet (text)
Last played 2026-08-04