
TEST PMTWO Test
- RaceOgre Mage
- ClassesWizard 3Monk 7Pale Master 30
- Level40
- AlignmentLawful Evil
Statistics
- 8STR
- 8DEX
- 14CON
- 15INT
- 30WIS
- 8CHA
- 83AC
- 686HP
- 23BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Spellcraft34
- Listen28
- Discipline23
- Open Lock21
- Spot21
- Tumble20
- Disable Trap10
- Search10
Feats 57
- Alertness L1
- Armor Skin L24
- Associates Control L1
- Blind-Fight L1
- Bone Skin L10
- Cleave L2
- Collectibles Menu L1
- Combat Casting L1
- Darkvision L1
- Deathless Master Touch L19
- Deathless Mastery L19
- Deathless Vigor L14
- Deflect Arrows L3
- Energy Resistance, Fire I L23
- Energy Resistance, Fire II L29
- Energy Resistance, Fire III L35
- Energy Resistance, Fire IV L38
- Epic Character L21
- Epic Fortitude L30
- Epic Palemaster L21
- Epic Reflexes L27
- Epic Spell: Epic Mage Armor L26
- Epic Spell: Epic Warding L32
- Epic Weapon Focus (heavy crossbow) L21
- Evasion L2
- Flurry of Blows L2
- Great Wisdom I L36
- Great Wisdom II L39
- Improved Combat Casting L21
- Improved Critical (heavy crossbow) L15
- Improved Knockdown L7
- Improved Unarmed Strike L2
- Knockdown L7
- Large Stature L1
- Lightning Reflexes L18
- Monk AC Bonus L2
- Monk Speed L4
- Player Menu L1
- Point Blank Shot L12
- Purity of Body L6
- Rapid Reload L9
- Scribe Scroll L1
- Still Mind L4
- Stun Aura L10
- Stunning Fist L2
- Summon Fallen Angel L14
- Summon Familiar L1
- Tough as Bone L16
- Toughness L33
- Undead Graft I L15
- Undead Graft II L17
- Weapon Focus (heavy crossbow) L3
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L2
- Weapon Proficiency (wizard) L1
- Wholeness of Body L20
- Zen Archery L6
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Nordock Craft Monk Gloves- Bonus Feat Power Attack
- Damage Bonus Divine 1d10 Damage
- Damage Bonus Slashing 1d10 Damage
- Enhancement Bonus +6
- Keen
- Skill Bonus Discipline +10
- Use Limitation: Class Monk
Right Hand Nordock Craft Heavy Crossbow- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Attack Bonus +6
- Extra Ranged Damage Type Bludgeoning
- Haste
- Massive Criticals 2d8 Damage
- Mighty +10
- Regeneration +2
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Right Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Protection Belt- Cast Spell Heal (11) 3 Uses/Day
- Base Item Weight Reduction 80% of Weight
- Damage Resistance Bludgeoning Resist 5 / -
- Damage Resistance Piercing Resist 5 / -
- Damage Resistance Slashing Resist 5 / -
- Immunity: Damage Type Positive Energy 10%
- Regeneration +4
- Saving Throw Bonus Universal +1
Bolts Nordock Craft Bolts- Damage Bonus Piercing 2d8 Damage
- Damage Bonus Positive Energy 1d12 Damage
Export sheet (text)
Last played 2026-08-04