
TEST EG Test
- RaceSkeleton
- ClassesMonk 9Fighter 1Elite Guard 30
- Level40
- AlignmentLawful Evil
Statistics
- 8STR
- 10DEX
- 16CON
- 12INT
- 34WIS
- 8CHA
- 71AC
- 742HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Discipline43
- Spot28
- Tumble20
- Disable Trap1
- Open Lock1
- Search1
Feats 60
- Alertness L3
- Armor Proficiency (heavy) L9
- Armor Proficiency (light) L9
- Armor Proficiency (medium) L9
- Armor Skin L25
- Associates Control L1
- Blind-Fight L1
- Cleave L1
- Collectibles Menu L1
- Crossbow Precision L14
- Darkvision L1
- Deflect Arrows L2
- Elite Guard Training L14
- Epic Character L21
- Epic Elite Guard L21
- Epic Prowess L30
- Epic Reflexes L39
- Epic Weapon Focus (heavy crossbow) L22
- Epic Weapon Focus (light crossbow) L22
- Epic Weapon Specialization (heavy crossbow) L25
- Epic Weapon Specialization (light crossbow) L25
- Evasion L1
- Flurry of Blows L1
- Great Dexterity I L35
- Great Dexterity II L40
- Great Wisdom I L21
- Great Wisdom II L24
- Great Wisdom III L27
- Great Wisdom IV L30
- Great Wisdom V L33
- Great Wisdom VI L36
- Improved Critical (heavy crossbow) L16
- Improved Critical (light crossbow) L16
- Improved Evasion L20
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Knockdown L6
- Lightning Reflexes L18
- Monk AC Bonus L1
- Monk Speed L3
- Overwhelming Critical (heavy crossbow) L30
- Overwhelming Critical (light crossbow) L30
- Player Menu L1
- Point Blank Shot L6
- Purity of Body L5
- Rapid Reload L9
- Shield Proficiency L9
- Sniper L19
- Still Mind L3
- Stunning Fist L1
- Toughness L15
- Weapon Focus (heavy crossbow) L9
- Weapon Focus (light crossbow) L10
- Weapon Proficiency (martial) L9
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L9
- Weapon Specialization (heavy crossbow) L12
- Weapon Specialization (light crossbow) L12
- Wholeness of Body L7
- Zen Archery L12
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Right Hand Nordock Craft Heavy Crossbow- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Attack Bonus +6
- Extra Ranged Damage Type Bludgeoning
- Haste
- Massive Criticals 2d8 Damage
- Mighty +10
- Regeneration +2
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Right Ring Nordock Craft Holy Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Cast Spell Heal (11) 3 Uses/Day
- Ability Bonus Charisma +4
- Ability Bonus Wisdom +4
- Light Bright (20m) White
- Regeneration +2
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Protection Belt- Cast Spell Heal (11) 3 Uses/Day
- Base Item Weight Reduction 80% of Weight
- Damage Resistance Bludgeoning Resist 5 / -
- Damage Resistance Piercing Resist 5 / -
- Damage Resistance Slashing Resist 5 / -
- Immunity: Damage Type Positive Energy 10%
- Regeneration +4
- Saving Throw Bonus Universal +1
Bolts Nordock Craft Bolts- Damage Bonus Piercing 2d8 Damage
- Damage Bonus Positive Energy 1d12 Damage
Export sheet (text)
Last played 2026-08-04