
HarderdTEST Fynolt Test
- RaceVampire
- ClassesMonk 10Shadowdancer 30
- Level40
- AlignmentLawful Evil
Statistics
- 8STR
- 34DEX
- 12CON
- 12INT
- 14WIS
- 8CHA
- 76AC
- 600HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Move Silently43
- Pick Pocket43
- Tumble40
- Appraise21
- Discipline10
Feats 56
- Armor Proficiency (light) L11
- Armor Skin L39
- Associates Control L1
- Blind-Fight L1
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L15
- Deflect Arrows L2
- Dodge L3
- Drink Blood L1
- Epic Character L21
- Epic Dodge L29
- Epic Shadowdancer L21
- Epic Shadowlord L23
- Epic Skill Focus (Hide) L32
- Epic Skill Focus (Move Silently) L30
- Epic Skill Focus (Pick Pocket) L35
- Epic Weapon Focus (unarmed strike) L21
- Evasion L1
- Flurry of Blows L1
- Fly L1
- Great Dexterity I L24
- Great Dexterity II L26
- Great Dexterity III L27
- Great Dexterity IV L33
- Great Dexterity V L36
- Great Dexterity VI L38
- Hide in Plain Sight L11
- Improved Critical (unarmed strike) L15
- Improved Evasion L9
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Ki Strike +1 L10
- Knockdown L6
- Mobility L6
- Monk AC Bonus L1
- Monk Speed L3
- Player Menu L1
- Purity of Body L5
- Shadow Daze L13
- Shadow Evade L14
- Slippery Mind L17
- Still Mind L3
- Stunning Fist L1
- Summon Shadow L15
- Toughness L18
- Uncanny Dodge I L12
- Uncanny Dodge II L15
- Uncanny Dodge III L20
- Weapon Finesse L9
- Weapon Focus (unarmed strike) L12
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L11
- Weapon Specialization (unarmed strike) L10
- Wholeness of Body L7
Equipment
Head Nordock Craft Stats Helmet- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Haste
Chest Nordock Craft Solid Robe- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +2
- AC Bonus +6
- Damage Reduction +7 Soak 10 Damage
- Freedom of Movement
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Nordock Craft Monk Gloves- Bonus Feat Power Attack
- Damage Bonus Divine 1d10 Damage
- Damage Bonus Slashing 1d10 Damage
- Enhancement Bonus +6
- Keen
- Skill Bonus Discipline +10
- Use Limitation: Class Monk
Cloak Nordock Craft Holy Cloak- Ability Bonus Charisma +4
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Saving Throw Bonus Universal +2
Left Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Right Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-08-04