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Takhisis

tempus

  • RaceElf
  • ClassesFighter 8Weapon Master 19Shadowdancer 13
  • Level40
  • AlignmentChaotic Evil

Biography

Takhisis was sister to Gilean and Paladine, and was the goddess of control and Evil. Takhisis, along with Paladine, was called from the Beyond to be custodians of the world. She was the head of the Evil gods, consort to Sargonnas, and mother to Zeboim and Nuitari. Takhisis was responsible for the corruption of the chromatic dragons, and appeared in one form as a dragon with heads of blue, black, white, red, and green.
During the Third Dragon War, Takhisis attempted to conquer Ansalon. She was defeated when a Knight of the Crown named Huma thrust a Dragonlance into the heart of one of her aspects. Huma exacted a promise from her, sworn by the High God, to leave Krynn and never enter it again. She would renege on that promise during the War of the Lance, when her Chromatic Dragons entered the world again. Ansalon was nearly conquered by her Dragonarmies, led by Ariakas, the self-proclaimed Emperor of Ansalon.
During the Chaos War, Takhisis had new followers in the form of the Knights of Takhisis, created by Ariakas son, Ariakan. They nearly conquered Ansalon, when the mad god Chaos attacked Krynn. She forced the Gods of Good to withdraw their support from their followers so that her Knights of Takhisis could unify Ansalon and be in a position to fight the mad god. During the final battle with Chaos, Takhisis had supposedly fled to save her own hide. In reality, Takhisis moved Krynn from its place in time and space to a spot in the universe that not even Zivilyn could see.
Takhisis spent nearly 40 years in the early Age of Mortals recuperating from the monumental task of stealing a world. In that time, the Dragon Overlords appeared and conquered Ansalon. Takhisis disguised herself in this time as the Shadow Sorcerer and taught the ways of sorcery to Palin Majere and, in secret, to Dalamar. She encouraged the discovery of Ambient Magic so that she could use the dead to steal its power. In the years leading to the War of Souls, magic was fading even as Takhisis power grew.
Also during this time, Takhisis searched the world, ensuring she was the only divine power remaining, and was astounded to discover one other power. In her search, she found a slumbering godling, which she awakened in 404 AC and decided to manipulate and make her own tool of vengeance against the world. She sent this young girl to the isle of Schallsea, finding amusement in having the young girl raised by her enemies, before she took the girl, who was named Mina under her wing. In the guise of the One God, Takhisis made Mina her first cleric in the Age of Mortals.
Mina would soon take control of the Knights of Neraka (formerly the Knights of Takhisis) and lead an army of the dead in the latest bid to conquer Ansalon. When the gods rediscovered the location of Krynn, they stripped Takhisis of her immortality. Paladine was likewise made a mortal to maintain the Balance. Takhisis was run through by a broken dragonlance, wielded by the elf prince Silvanoshei. Takhisis was buried by Mina in a tomb whose location is unknown. The gods have covered it up and erased all memory of where it might be.

















http://lexicon.dragonlancenexus.com/index.php/Takhisis

Statistics

  • 10STR
  • 34DEX
  • 14CON
  • 14INT
  • 8WIS
  • 8CHA
  • 70AC
  • 574HP
  • 29BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Hide40
  • Move Silently40
  • Pick Pocket40
  • Tumble40
  • Spot33
  • Intimidate4

Feats 60

  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L23
  • Associates Control L1
  • Blind-Fight L12
  • Collectibles Menu L1
  • Darkvision L20
  • Defensive Roll L32
  • Dodge L1
  • Epic Character L21
  • Epic Dodge L40
  • Epic Prowess L29
  • Epic Shadowdancer L38
  • Epic Superior Weapon Focus L23
  • Epic Weapon Focus (longbow) L39
  • Epic Weapon Focus (rapier) L26
  • Epic Weapon Master L21
  • Evasion L20
  • Expertise L3
  • Great Dexterity I L21
  • Great Dexterity II L24
  • Great Dexterity III L27
  • Great Dexterity IV L30
  • Great Dexterity V L33
  • Great Dexterity VI L36
  • Hardiness vs. Enchantments L1
  • Hide in Plain Sight L19
  • Immunity To Sleep L1
  • Improved Critical (rapier) L8
  • Improved Evasion L37
  • Improved Expertise L9
  • Increased Multiplier L13
  • Keen Sense L1
  • Ki Critical L15
  • Ki Damage L9
  • Low-light Vision L1
  • Mobility L1
  • Shadow Daze L30
  • Shadow Evade L31
  • Shield Proficiency L1
  • Skill Affinity (Listen) L1
  • Skill Affinity (Search) L1
  • Skill Affinity (Spot) L1
  • Slippery Mind L34
  • Spring Attack L4
  • Summon Shadow L32
  • Superior Weapon Focus L13
  • Toughness L15
  • Uncanny Dodge I L20
  • Uncanny Dodge II L32
  • Uncanny Dodge III L37
  • Weapon Finesse L2
  • Weapon Focus (longbow) L18
  • Weapon Focus (rapier) L6
  • Weapon Proficiency (Elf) L1
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon of Choice (rapier) L9
  • Whirlwind Attack L6

Equipment

  • Head Golden Circlet
    • Immunity: Miscellaneous Mind-Affecting Spells
    • Saving Throw Bonus: Specific Will +1
    • Skill Bonus Concentration +1
    • Spell Resistance 10
  • Chest Nordock Craft Solid Robe
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • Ability Bonus Wisdom +2
    • AC Bonus +6
    • Damage Reduction +7 Soak 10 Damage
    • Freedom of Movement
    • Use Limitation: Class Assassin
    • Use Limitation: Class Bard
    • Use Limitation: Class Monk
    • Use Limitation: Class Ranger
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
  • Boots Nordock Craft Dodge Boots
    • Ability Bonus Constitution +2
    • Ability Bonus Dexterity +4
    • Ability Bonus Strength +2
    • AC Bonus +5
    • Skill Bonus Hide +10
    • Skill Bonus Move Silently +10
  • Arms Bracers of the Blinding Strike
    • AC Bonus +4
    • Haste
  • Right Hand Nordock Craft Rapier
    • Damage Bonus Positive Energy 1d8 Damage
    • Damage Bonus Slashing 1d8 Damage
    • Enhancement Bonus +6
    • Keen
    • Visual Effect Holy
    • Massive Criticals 7 Damage
  • Left Hand Shield of the Wall
    • Ability Bonus Constitution +2
    • AC Bonus +5
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Saving Throw Bonus: Specific Will +1
    • Skill Bonus Discipline +10
    • Use Limitation: Class Fighter
  • Cloak Cloak of Health
    • Ability Bonus Constitution +2
    • AC Bonus +5
    • Regeneration +2
  • Left Ring Ring of Crimson
    • Light Normal (15m) Red
    • Immunity: Miscellaneous Level/Ability Drain
  • Right Ring Ring of Magic Defences
    • Cast Spell Dispel Magic (5) 1 Use/Day
    • Skill Bonus Spellcraft +2
    • Spell Resistance 42
  • Amulet Nordock Craft Natural Resistance Amulet
    • AC Bonus +6
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Fire 10%
    • Immunity: Damage Type Sonic 10%
    • Regeneration +2
  • Belt Ceremonial Uthgardt Belt
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Disease
    • Saving Throw Bonus: Specific Fortitude +5
  • Arrows Crafted Greater Elemental Arrow
    • Damage Bonus Acid 2d6 Damage
    • Damage Bonus Cold 2d6 Damage
    • Damage Bonus Electrical 2d6 Damage
    • Damage Bonus Fire 2d6 Damage
Export sheet (text)

Last played 2026-08-04