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Gelf Darkheart

tempus

  • RaceGnome
  • ClassesBard 15Red Dragon Disciple 9Shadowdancer 10
  • Level34
  • AlignmentTrue Neutral

Biography

Gelf Darkhearth is the Gnome God of Rebellion, Spite, Destruction and Vengeance in the world of Dungeons & Dragons. He is literally the evil twin of Garl Glittergold, and appears as a gnome identical to Garl, but with gray skin and black hair & beard. Gelf takes an obsessive delight in opposing everything his brother Garl attempts - ironically, he actually doesn't hate the gnomes themselves, but he feels compelled to destroy everything that Garl holds dear, and that means he has to tear down the same gnome society that he also loves, just so he can spite his brother.
Gelf is an angry, sorrowful deity, and attracts followers of similar temperament. Senior clerics individually recruit kindred spirits, seeking out rebels so committed to their cause they would do anything to defeat the authorities they despise. Indeed, if someone has hatched a plot against one of Garl's temples, or against a gnome community, Gelf is probably behind it somewhere. They especially love duping worshippers of Garl into self-destructive acts.
For obvious reasons, the church of Gelf is not exactly liked amongst the gnomes. Churches to Gelf aren't hidden, per se, but they are placed in out of the way spots where the worshippers aren't seen coming or going. Truthfully, local gnomes usually figure out where they are, but they see no reason to get involved. In fact, Gelf actually may serve as something of an outlet for gnome aggression; whilst few of his rites are known outside of the insular circles of his faithful, every gnome warrior knows the the Rite of the Adroit, a brief group ceremony that steels gnomish minds to the chaos of war.
Gelf's herald is a 20th level gnome rogue with the Fiendish template. His allies are succubi and slaadi (green and death).
Gelfs prayers are often wordless ululationslong strings of vowel sounds. To nonbelievers, they sound like gibberish, but the exact order of sounds has meaning to the faithful.

https://1d4chan.org/wiki/Gelf_Darkhearth

Statistics

  • 8STR
  • 25DEX
  • 17CON
  • 8INT
  • 8WIS
  • 12CHA
  • 59AC
  • 414HP
  • 21BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Perform35
  • Tumble35
  • Use Magic Device35
  • Hide10
  • Lore8
  • Move Silently8

Feats 48

  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L21
  • Associates Control L1
  • Bard Song L1
  • Bardic Knowledge L1
  • Battle Training vs. Giants L1
  • Battle Training vs. Goblins L1
  • Battle Training vs. Reptilians L1
  • Blind-Fight L18
  • Collectibles Menu L1
  • Curse Song L5
  • Darkvision L18
  • Defensive Roll L21
  • Dodge L1
  • Draconic Armor L7
  • Dragon Abilities L8
  • Dragon Breath L9
  • Epic Character L21
  • Epic Damage Reduction I L27
  • Epic Damage Reduction II L30
  • Epic Damage Reduction III L33
  • Epic Prowess L24
  • Evasion L18
  • Extra Music L6
  • Hardiness vs. Illusions L1
  • Hide in Plain Sight L17
  • Hit Die Increase (d10) L12
  • Hit Die Increase (d6) L7
  • Hit Die Increase (d8) L10
  • Improved Evasion L26
  • Low-light Vision L1
  • Mobility L12
  • Shadow Daze L19
  • Shadow Evade L20
  • Shield Proficiency L1
  • Skill Affinity (Concentration) L1
  • Skill Affinity (Listen) L1
  • Slippery Mind L23
  • Small Stature L1
  • Spell Focus (Illusion) L1
  • Summon Shadow L21
  • Uncanny Dodge I L18
  • Uncanny Dodge II L21
  • Uncanny Dodge III L26
  • Weapon Finesse L9
  • Weapon Proficiency (martial) L15
  • Weapon Proficiency (simple) L1

Equipment

  • Head Thieves' Hood
    • Immunity: Miscellaneous Knockdown
    • Immunity: Miscellaneous Poison
    • Skill Bonus Concentration +1
    • Skill Bonus Open Lock +2
    • Skill Bonus Search +2
    • Use Limitation: Class Rogue
  • Chest Bindings of Blood
    • AC Bonus +3
    • Freedom of Movement
    • Haste
    • Saving Throw Bonus Universal +3
  • Boots Boots of the Sun Soul +4
    • Ability Bonus Dexterity +2
    • AC Bonus +4
    • Use Limitation: Class Monk
  • Arms Gauntlets of the High Ogre
    • Ability Bonus Strength +5
  • Right Hand Nordock Craft Lighthammer
    • Damage Bonus Positive Energy 1d8 Damage
    • Damage Bonus Slashing 1d8 Damage
    • Enhancement Bonus +6
    • Keen
    • Massive Criticals 1d12 Damage
    • Visual Effect Holy
  • Left Hand Large Shield +5
    • AC Bonus +6
  • Cloak Cloak of Fortification +5
    • AC Bonus +5
    • Saving Throw Bonus Universal +5
  • Left Ring Crafted Shadowsteel Topaz Ring
    • Ability Bonus Strength +5
    • Skill Bonus Discipline +3
    • Skill Bonus Craft: Harvesting +3
  • Right Ring Crafted Shadowsteel Topaz Ring
    • Ability Bonus Strength +5
    • Skill Bonus Discipline +3
    • Skill Bonus Craft: Harvesting +3
  • Amulet Amulet of Natural Armor +5
    • AC Bonus +5
  • Belt Belt of Guiding Light
    • Immunity: Miscellaneous Death Magic
    • Light Low (10m) Blue
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Last played 2026-08-04