Biography
Diana is a goddess in Roman and Hellenistic religion, primarily considered a patroness of the countryside, hunters, crossroads, and the Moon. She is equated with the Greek goddess Artemis, and absorbed much of Artemis' mythology early in Roman history, including a birth on the island of Delos to parents Jupiter and Latona, and a twin brother, Apollo, though she had an independent origin in Italy.
Diana is considered a virgin goddess and protector of childbirth. Historically, Diana made up a triad with two other Roman deities: Egeria the water nymph, her servant and assistant midwife; and Virbius, the woodland god.
Diana is revered in modern neopagan religions including Roman neopaganism, Stregheria, and Wicca. From the medieval to the modern period, as folklore attached to her developed and was eventually adapted into neopagan religions, the mythology surrounding Diana grew to include a consort (Lucifer) and daughter (Aradia), figures sometimes recognized by modern traditions. In the ancient, medieval, and modern periods, Diana has been considered a triple deity, merged with a goddess of the moon (Luna/Selene) and the underworld (usually Hecate).
As a goddess of the countryside
The persona of Diana is complex, and contains a number of archaic features. Diana was originally considered to be a goddess of the wilderness and of the hunt, a central sport in both Roman and Greek culture. Early Roman inscriptions to Diana celebrated her primarily as a huntress and patron of hunters. Later, in the Hellenistic period, Diana came to be equally or more revered as a goddess not of the wild woodland but of the "tame" countryside, or villa rustica, the idealization of which was common in Greek thought and poetry. This dual role as goddess of both civilization and the wild, and therefore the civilized countryside, first applied to the Greek goddess Artemis (for example, in the 3rd century BCE poetry of Anacreon). By the 3rd century CE, after Greek influence had a profound impact on Roman religion, Diana had been almost fully combined with Artemis and took on many of her attributes, both in her spiritual domains and in the description of her appearance. The Roman poet Nemesianus wrote a typical description of Diana: She carried a bow and a quiver full of golden arrows, wore a golden cloak, purple half-boots, and a belt with a jeweled buckle to hold her tunic together, and wore her hair gathered in a ribbon. By the 5th century CE, almost a millennia after her cult's entry into Rome, the philosopher Proclus could still characterize Diana as "the inspective guardian of every thing rural, [who] represses every thing rustic and uncultivated."
As goddess of crossroads and the underworld
The earliest epithet of Diana was Trivia, and she was addressed with that title by Virgil, Catullus, and many others. "Trivia" comes from the Latin trivium, "triple way", and refers to Diana's guardianship over roadways, particularly Y-junctions or three-way crossroads. This role carried a somewhat dark and dangerous connotation, as it metaphorically pointed the way to the underworld. In the 1st-century CE play Medea, Seneca's titular sorceress calls on Trivia to cast a magic spell. She evokes the triple goddess of Diana, Selene, and Hecate, and specifies that she requires the powers of the latter. The 1st century poet Horace similarly wrote of a magic incantation invoking the power of both Diana and Proserpina. The symbol of the crossroads is relevant to several aspects of Diana's domain. It can symbolize the paths hunters may encounter in the forest, lit only by the full moon; this symbolizes making choices "in the dark" without the light of guidance.
Diana's role as a goddess of the underworld, or at least of ushering people between life and death, caused her early on to be conflated with Hecate (and occasionally also with Proserpina). However, her role as an underworld goddess appears to pre-date strong Greek influence (though the early Greek colony of Cumae had a cult of Hekate and certainly had contacts with the Latins). A theater in her sanctuary at Lake Nemi included a pit and tunnel that would have allowed actors to easily descend on one side of the stage and ascend on the other, indicating a connection between the phases of the moon and a descent by the moon goddess into the underworld. It is likely that her underworld aspect in her original Latin worship did not have a distinct name, like Luna was for her moon aspect. This is due to a seeming reluctance or taboo by the early Latins to name underworld deities, and the fact that they believed the underworld to be silent, precluding naming. Hekate, a Greek goddess also associated with the boundary between the earth and the underworld, became attached to Diana as a name for her underworld aspect following Greek influence.
Myth of Actaeon
Diana's mythology incorporated stories which were variants of earlier stories about Artemis. Possibly the most well-known of these is the myth of Actaeon. In Ovid's version of this myth, part of his poem Metamorphoses, he tells of a pool or grotto hidden in the wooded valley of Gargaphie. There, Diana, the goddess of the woods, would bathe and rest after a hunt. Actaeon, a young hunter, stumbled across the grotto and accidentally witnessed the goddess bathing without invitation. In retaliation, Diana splashed him with water from the pool, cursing him, and he transformed into a deer. His own hunting dogs caught his scent, and tore him apart.
Ovid's version of the myth of Actaeon differs from most earlier sources. Unlike earlier myths about Artemis, Actaeon is killed for an innocent mistake, glimpsing Diana bathing. An earlier variant of this myth, known as the Bath of Pallas, had the hunter intentionally spy on the bathing goddess Pallas (Athena), and earlier versions of the myth involving Artemis did not involve the bath at all.
https://en.wikipedia.org/wiki/Diana_(mythology)
Diana is considered a virgin goddess and protector of childbirth. Historically, Diana made up a triad with two other Roman deities: Egeria the water nymph, her servant and assistant midwife; and Virbius, the woodland god.
Diana is revered in modern neopagan religions including Roman neopaganism, Stregheria, and Wicca. From the medieval to the modern period, as folklore attached to her developed and was eventually adapted into neopagan religions, the mythology surrounding Diana grew to include a consort (Lucifer) and daughter (Aradia), figures sometimes recognized by modern traditions. In the ancient, medieval, and modern periods, Diana has been considered a triple deity, merged with a goddess of the moon (Luna/Selene) and the underworld (usually Hecate).
As a goddess of the countryside
The persona of Diana is complex, and contains a number of archaic features. Diana was originally considered to be a goddess of the wilderness and of the hunt, a central sport in both Roman and Greek culture. Early Roman inscriptions to Diana celebrated her primarily as a huntress and patron of hunters. Later, in the Hellenistic period, Diana came to be equally or more revered as a goddess not of the wild woodland but of the "tame" countryside, or villa rustica, the idealization of which was common in Greek thought and poetry. This dual role as goddess of both civilization and the wild, and therefore the civilized countryside, first applied to the Greek goddess Artemis (for example, in the 3rd century BCE poetry of Anacreon). By the 3rd century CE, after Greek influence had a profound impact on Roman religion, Diana had been almost fully combined with Artemis and took on many of her attributes, both in her spiritual domains and in the description of her appearance. The Roman poet Nemesianus wrote a typical description of Diana: She carried a bow and a quiver full of golden arrows, wore a golden cloak, purple half-boots, and a belt with a jeweled buckle to hold her tunic together, and wore her hair gathered in a ribbon. By the 5th century CE, almost a millennia after her cult's entry into Rome, the philosopher Proclus could still characterize Diana as "the inspective guardian of every thing rural, [who] represses every thing rustic and uncultivated."
As goddess of crossroads and the underworld
The earliest epithet of Diana was Trivia, and she was addressed with that title by Virgil, Catullus, and many others. "Trivia" comes from the Latin trivium, "triple way", and refers to Diana's guardianship over roadways, particularly Y-junctions or three-way crossroads. This role carried a somewhat dark and dangerous connotation, as it metaphorically pointed the way to the underworld. In the 1st-century CE play Medea, Seneca's titular sorceress calls on Trivia to cast a magic spell. She evokes the triple goddess of Diana, Selene, and Hecate, and specifies that she requires the powers of the latter. The 1st century poet Horace similarly wrote of a magic incantation invoking the power of both Diana and Proserpina. The symbol of the crossroads is relevant to several aspects of Diana's domain. It can symbolize the paths hunters may encounter in the forest, lit only by the full moon; this symbolizes making choices "in the dark" without the light of guidance.
Diana's role as a goddess of the underworld, or at least of ushering people between life and death, caused her early on to be conflated with Hecate (and occasionally also with Proserpina). However, her role as an underworld goddess appears to pre-date strong Greek influence (though the early Greek colony of Cumae had a cult of Hekate and certainly had contacts with the Latins). A theater in her sanctuary at Lake Nemi included a pit and tunnel that would have allowed actors to easily descend on one side of the stage and ascend on the other, indicating a connection between the phases of the moon and a descent by the moon goddess into the underworld. It is likely that her underworld aspect in her original Latin worship did not have a distinct name, like Luna was for her moon aspect. This is due to a seeming reluctance or taboo by the early Latins to name underworld deities, and the fact that they believed the underworld to be silent, precluding naming. Hekate, a Greek goddess also associated with the boundary between the earth and the underworld, became attached to Diana as a name for her underworld aspect following Greek influence.
Myth of Actaeon
Diana's mythology incorporated stories which were variants of earlier stories about Artemis. Possibly the most well-known of these is the myth of Actaeon. In Ovid's version of this myth, part of his poem Metamorphoses, he tells of a pool or grotto hidden in the wooded valley of Gargaphie. There, Diana, the goddess of the woods, would bathe and rest after a hunt. Actaeon, a young hunter, stumbled across the grotto and accidentally witnessed the goddess bathing without invitation. In retaliation, Diana splashed him with water from the pool, cursing him, and he transformed into a deer. His own hunting dogs caught his scent, and tore him apart.
Ovid's version of the myth of Actaeon differs from most earlier sources. Unlike earlier myths about Artemis, Actaeon is killed for an innocent mistake, glimpsing Diana bathing. An earlier variant of this myth, known as the Bath of Pallas, had the hunter intentionally spy on the bathing goddess Pallas (Athena), and earlier versions of the myth involving Artemis did not involve the bath at all.
https://en.wikipedia.org/wiki/Diana_(mythology)
Statistics
- 13STR
- 8DEX
- 8CON
- 10INT
- 22WIS
- 16CHA
- 25AC
- 158HP
- 17BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Feats 34
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Associates Control L1
- Blind-Fight L15
- Called Shot L19
- Collectibles Menu L1
- Divine Might L6
- Divine Shield L3
- Divine Wrath L16
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (longbow) L17
- Keen Sense L1
- Lay on Hands L12
- Low-light Vision L1
- Magic Domain Powers L1
- Point Blank Shot L15
- Power Attack L1
- Sacred Defense L13
- Shield Proficiency L1
- Skill Affinity (Listen) L1
- Skill Affinity (Search) L1
- Skill Affinity (Spot) L1
- Smite Evil L14
- Toughness L18
- Trickery Domain Powers L1
- Turn Undead L1
- Weapon Focus (longbow) L13
- Weapon Focus (longsword) L9
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L12
- Weapon Proficiency (simple) L1
- Zen Archery L12
Equipment
Boots Boots of Speed- Haste
Arms Lesser Gauntlets of Ogre Power- Ability Bonus Strength +2
Right Hand Flail of Destruction- Damage Bonus Fire 1d6 Damage
- Enhancement Bonus +2
Left Hand Shield of the Holy- AC Bonus +4
- Bonus Feat Extra Turning
Cloak Nymph Cloak +4- Ability Bonus Charisma +4
Right Ring Lesser Ring of Power- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Regeneration +1
Amulet Amulet of Natural Armor +5- AC Bonus +5
Belt Belt of Guiding Light- Immunity: Miscellaneous Death Magic
- Light Low (10m) Blue
Export sheet (text)
Last played 2026-08-04