
Statistics
- 22STR
- 8DEX
- 22CON
- 15INT
- 10WIS
- 8CHA
- 10AC
- 880HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Intimidate43
- Listen43
- Ride43
- Taunt43
Feats 61
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L33
- Associates Control L1
- Barbarian Fast Movement L1
- Barbarian Rage (1x per day) L1
- Barbarian Rage (2x per day) L4
- Barbarian Rage (3x per day) L8
- Barbarian Rage (4x per day) L12
- Blind-Fight L1
- Cleave L1
- Collectibles Menu L1
- Damage Reduction 1 L11
- Damage Reduction 2 L14
- Damage Reduction 3 L17
- Damage Reduction 4 L20
- Darkvision L1
- Devastating Critical (greataxe) L32
- Epic Barbarian L21
- Epic Barbarian Damage Reduction L23
- Epic Character L21
- Epic Damage Reduction I L36
- Epic Damage Reduction II L36
- Epic Damage Reduction III L40
- Epic Prowess L27
- Epic Skill Focus (Discipline) L21
- Epic Weapon Focus (greataxe) L24
- Expertise L15
- Great Cleave L6
- Great Constitution I L21
- Great Constitution II L39
- Great Fortitude L1
- Greater Rage L20
- Greater Rage (4x per day) L15
- Greater Rage (5x per day) L16
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Improved Critical (greataxe) L9
- Improved Expertise L18
- Large Stature L1
- Mighty Rage L24
- Mounted Combat L12
- Overwhelming Critical (greataxe) L28
- Player Menu L1
- Power Attack L1
- Reckless Berserker L40
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Tenacious Blows L30
- Thundering Rage L30
- Toughness L9
- Uncanny Dodge I L2
- Uncanny Dodge II L5
- Uncanny Dodge III L10
- Uncanny Dodge IV L13
- Uncanny Dodge V L16
- Uncanny Dodge VI+ L19
- Weapon Focus (greataxe) L3
- Weapon Proficiency (Barbarian) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Right Hand Axe of Caged Souls- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Divine 2d8 Damage
- Damage Bonus Fire 2d12 Damage
- Damage Bonus vs. Racial Type Undead 2d12 Damage Pure
- Enhancement Bonus +7
- Enhancement Bonus vs. Racial Group Undead +12
- Immunity: Miscellaneous Level/Ability Drain
- Keen
- Light Bright (20m) Yellow
- Use Limitation: Alignment Group Good
- Visual Effect Glow, Yellow
Export sheet (text)
Last played 2026-08-04