
Statistics
- 32STR
- 15DEX
- 12CON
- 15INT
- 8WIS
- 8CHA
- 68AC
- 820HP
- 30BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Discipline38
- Tumble20
- Intimidate4
Feats 52
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L32
- Associates Control L1
- Blind-Fight L18
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Devastating Critical (heavy flail) L23
- Dodge L1
- Epic Character L21
- Epic Prowess L29
- Epic Skill Focus (Discipline) L21
- Epic Superior Weapon Focus L23
- Epic Toughness I L35
- Epic Toughness II L38
- Epic Weapon Focus (heavy flail) L26
- Epic Weapon Master L21
- Expertise L3
- Great Cleave L9
- Great Fortitude L1
- Great Strength I L24
- Great Strength II L27
- Great Strength III L30
- Great Strength IV L33
- Great Strength V L36
- Great Strength VI L39
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Improved Critical (heavy flail) L12
- Improved Expertise L20
- Improved Power Attack L18
- Increased Multiplier L11
- Iron Will L15
- Ki Critical L13
- Ki Damage L7
- Large Stature L1
- Mobility L2
- Overwhelming Critical (heavy flail) L21
- Player Menu L1
- Power Attack L1
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Spring Attack L4
- Superior Weapon Focus L11
- Weapon Focus (heavy flail) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (heavy flail) L6
- Weapon of Choice (heavy flail) L7
- Whirlwind Attack L6
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
Chest Heavy Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Freedom of Movement
- Haste
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Lesser Moore's Heavy Flail- Damage Bonus Divine 2d6 Damage
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +7
- Keen
- On Hit Moore's Might (Gains 10% physical immunity, and 5 bonus Bludgeoning damage) Level 2 5%
- Regeneration: Vampiric +4
- Visual Effect Fire, Red
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Damage Resistance Slashing Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
Export sheet (text)
Last played 2026-06-20