
Biography
Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.
Statistics
- 10STR
- 10DEX
- 12CON
- 14INT
- 32WIS
- 8CHA
- 38AC
- 600HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Heal43
- Lore43
- Spellcraft43
- Appraise21
- Discipline21
- Tumble21
Feats 46
- Animal Companion L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Blind-Fight L15
- Collectibles Menu L1
- Dragon Shape L40
- Elemental Shape L16
- Elemental Shape (2x day) L17
- Elemental Shape (3x day) L19
- Epic Character L21
- Epic Druid L21
- Epic Prowess L39
- Epic Spell Focus (Conjuration) L24
- Epic Spell Focus (Transmutation) L28
- Epic Spell: Dragon Knight L21
- Epic Spell: Mummy Dust L30
- Epic Weapon Focus (unarmed strike) L24
- Great Wisdom I L32
- Great Wisdom II L33
- Great Wisdom III L36
- Great Wisdom IV L36
- Greater Spell Focus (Conjuration) L18
- Greater Spell Focus (Transmutation) L3
- Improved Critical (unarmed strike) L12
- Improved Elemental Shape L20
- Infinite Elemental Shape L26
- Infinite Wildshape L22
- Knockdown L9
- Nature Sense L1
- Quick To Master L1
- Resist Nature's Lure L4
- Shield Proficiency L1
- Spell Focus (Conjuration) L1
- Spell Focus (Transmutation) L1
- Trackless Step L3
- Venom Immunity L9
- Weapon Focus (unarmed strike) L6
- Weapon Proficiency (druid) L1
- Wild Shape L5
- Wild Shape (2x day) L6
- Wild Shape (3x day) L7
- Wild Shape (4x day) L10
- Wild Shape (5x day) L14
- Woodland Stride L2
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
Chest Medium Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Ability Bonus Strength +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
- Damage Resistance Bludgeoning Resist 10 / -
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Nordock Craft Shaman Staff- Cast Spell Greater Sanctuary (18) 3 Uses/Day
- Cast Spell Harm (11) 5 Uses/Day
- Cast Spell Implosion (17) 5 Uses/Day
- Cast Spell Mass Heal (15) 5 Uses/Day
- Cast Spell Undeaths Eternal Foe (20) 5 Uses/Day
- Light Bright (20m) Orange
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +2
- Use Limitation: Class Cleric
- Use Limitation: Class Druid
- Use Limitation: Class Ranger
Left Hand Tower Shield- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Strength +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Haste
- Ability Bonus Wisdom +6
- Saving Throw Bonus: Specific Will +5
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Will +5
- Spell Resistance 32
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Bonus Feat Power Attack
- Saving Throw Bonus: Specific Fortitude +5
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Will +5
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Fortitude +5
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
Export sheet (text)
Last played 2026-08-04