
Chand TEST Test
- RaceHuman
- ClassesBard 4Pale Master 26Red Dragon Disciple 10
- Level40
- AlignmentTrue Neutral
Biography
Your only hope for fame and fortune, and to escape the life of a commoner, was to become an adventurer. Guided by your goals and dreams, you have set off in search of excitement.
Statistics
- 32STR
- 8DEX
- 12CON
- 14INT
- 8WIS
- 12CHA
- 74AC
- 657HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Discipline43
- Lore43
- Use Magic Device43
- Spellcraft42
- Tumble40
- Appraise1
Feats 49
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L36
- Associates Control L1
- Bard Song L1
- Bardic Knowledge L1
- Blind-Fight L9
- Bone Skin L4
- Collectibles Menu L1
- Darkvision L15
- Deathless Master Touch L23
- Deathless Mastery L23
- Deathless Vigor L18
- Disarm L15
- Draconic Armor L6
- Dragon Abilities L7
- Dragon Breath L8
- Energy Resistance, Sonic I L26
- Epic Character L21
- Epic Palemaster L24
- Epic Prowess L39
- Epic Spell: Dragon Knight L38
- Epic Spell: Epic Mage Armor L35
- Epic Spell: Epic Warding L32
- Epic Spell: Mummy Dust L29
- Epic Weapon Focus (scythe) L33
- Great Strength I L21
- Great Strength II L24
- Great Strength III L27
- Great Strength IV L30
- Hit Die Increase (d10) L11
- Hit Die Increase (d6) L6
- Hit Die Increase (d8) L9
- Immunity To Sleep L15
- Immunity to Fire L15
- Immunity to Paralysis L15
- Improved Critical (scythe) L12
- Improved Disarm L18
- Quick To Master L1
- Shield Proficiency L1
- Summon Fallen Angel L18
- Tough as Bone L20
- Toughness L1
- Undead Graft I L19
- Undead Graft II L21
- Weapon Focus (scythe) L6
- Weapon Proficiency (exotic) L3
- Weapon Proficiency (simple) L1
Equipment
Head Nordock Craft Dodge Helmet- Ability Bonus Constitution +4
- Ability Bonus Strength +2
- AC Bonus +6
- Haste
- Skill Bonus Discipline +10
- Skill Bonus Spot +10
Chest Nordock Craft Resillient Heavy Armor- AC Bonus +6
- Base Item Weight Reduction 80% of Weight
- Damage Reduction +7 Soak 15 Damage
- Light Bright (20m) White
- Regeneration +2
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +10
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Arms Nordock Craft Monk Gloves- Bonus Feat Power Attack
- Damage Bonus Divine 1d10 Damage
- Damage Bonus Slashing 1d10 Damage
- Enhancement Bonus +6
- Keen
- Skill Bonus Discipline +10
- Use Limitation: Class Monk
Right Hand Nordock Craft Scythe- Damage Bonus Bludgeoning 1d10 Damage
- Damage Bonus Positive Energy 1d10 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d12 Damage
- Visual Effect Holy
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- Ability Bonus Dexterity +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
Left Ring Nordock Craft Fighter Ring- Ability Bonus Constitution +4
- Ability Bonus Dexterity +2
- Ability Bonus Strength +4
- Regeneration +2
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +10
- Use Limitation: Class Barbarian
- Use Limitation: Class Blackguard
- Use Limitation: Class Divine Champion
- Use Limitation: Class Dwarven Defender
- Use Limitation: Class Fighter
- Use Limitation: Class Ranger
- Use Limitation: Class Weapon Master
Right Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-08-04