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Kark Hector

tactic2178

  • RaceTiefling
  • ClassRogue 6
  • Level6
  • AlignmentChaotic Good

Biography

This creature relies on his wits and reflexes to avoid defeat in combat. Given the chance to turn the battle to his favour he strikes without mercy.

Statistics

  • 10STR
  • 19DEX
  • 10CON
  • 12INT
  • 8WIS
  • 14CHA
  • 20AC
  • 36HP
  • 4BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Disable Trap9
  • Hide9
  • Open Lock9
  • Search9
  • Tumble9
  • Use Magic Device8

Feats 14

  • Armor Proficiency (light) L1
  • Associates Control L1
  • Blind-Fight L1
  • Collectibles Menu L1
  • Dodge L6
  • Evasion L2
  • Player Menu L1
  • Sneak Attack (+1d6) L1
  • Sneak Attack (+2d6) L3
  • Sneak Attack (+3d6) L5
  • Uncanny Dodge I L3
  • Uncanny Dodge II L6
  • Weapon Finesse L3
  • Weapon Proficiency (rogue) L1

Equipment

  • Head Crafted Iron Coif
    • AC Bonus +1
    • Ability Bonus Dexterity +1
    • Skill Bonus Discipline +2
    • Skill Bonus Concentration +2
    • Skill Bonus Listen +2
    • Light Bright (20m)
  • Boots Boots of Hardiness +1
    • Ability Bonus Constitution +1
    • AC Bonus +1
  • Arms Bracers of Dexterity +1
    • Ability Bonus Dexterity +1
  • Right Hand Crafted Copper Rapier
    • Damage Bonus Bludgeoning 1 Damage
  • Cloak [BRILLIANT] Cloak of the Hedge
    • AC Bonus +2
    • Regeneration +2
  • Left Ring Ring of Regeneration
    • Regeneration +1
  • Right Ring Ring of Protection +1
    • AC Bonus +1
  • Belt Swordsman’s Belt
    • Damage Resistance Slashing Resist 5 / -
  • Bolts Bolt
Export sheet (text)

Last played 2026-08-04