
IchilRog01 TEST Test
- RacePixie
- ClassesRogue 3Druid 12Shadowdancer 25
- Level40
- AlignmentChaotic Neutral
Statistics
- 9STR
- 21DEX
- 8CON
- 14INT
- 22WIS
- 8CHA
- 72AC
- 474HP
- 24BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Hide43
- Listen43
- Move Silently43
- Pick Pocket43
- Search43
- Spot43
- Tumble43
- Disable Trap23
- Lore23
- Open Lock23
- Set Trap5
Feats 58
- Animal Companion L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L2
- Armor Skin L36
- Associates Control L1
- Blind-Fight L1
- Collectibles Menu L1
- Darkvision L1
- Defensive Roll L19
- Dodge L1
- Epic Character L21
- Epic Dodge L37
- Epic Prowess L24
- Epic Shadowdancer L26
- Epic Shadowlord L40
- Epic Skill Focus (Pick Pocket) L39
- Epic Spell Focus (Transmutation) L27
- Epic Weapon Focus (unarmed strike) L21
- Evasion L10
- Extend Spell L9
- Fly L1
- Greater Spell Focus (Transmutation) L6
- Hide in Plain Sight L15
- Improved Critical (unarmed strike) L18
- Improved Evasion L25
- Mobility L12
- Nature Sense L2
- Player Menu L1
- Resist Nature's Lure L5
- Self-Concealment I L28
- Self-Concealment II L30
- Self-Concealment III L31
- Self-Concealment IV L33
- Self-Concealment V L34
- Shadow Daze L17
- Shadow Evade L18
- Shield Proficiency L2
- Slippery Mind L22
- Small Stature L1
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L20
- Spell Focus (Transmutation) L3
- Summon Shadow L19
- Trackless Step L4
- Uncanny Dodge I L16
- Uncanny Dodge II L19
- Uncanny Dodge III L25
- Venom Immunity L11
- Weapon Finesse L1
- Weapon Focus (unarmed strike) L15
- Weapon Proficiency (druid) L2
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L15
- Wild Shape L6
- Wild Shape (2x day) L7
- Wild Shape (3x day) L8
- Wild Shape (4x day) L12
- Woodland Stride L3
Equipment
Head Soulwarden's Visage- AC Bonus +7
- Immunity: Damage Type Negative Energy 20%
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Specific Spell Harm
- Immunity: Specific Spell Inflict Critical Wounds
- Immunity: Specific Spell Inflict Light Wounds
- Immunity: Specific Spell Inflict Minor Wounds
- Immunity: Specific Spell Inflict Moderate Wounds
- Immunity: Specific Spell Inflict Serious Wounds
- Regeneration +5
- Skill Bonus Discipline +15
Chest The Black Ghost- AC Bonus +7
- Extend Shadow Evade (10 rounds)
- Immunity: Miscellaneous Sneak Attack
- Regeneration +5
- Skill Bonus Hide +50
- Skill Bonus Move Silently +50
- Use Limitation: Class Assassin
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Use Limitation: Class Shifter
Boots Celestial Plate Greaves- Cast Spell Ground Stomp 5 Uses/Day
- Ability Bonus Constitution +6
- AC Bonus +6
- Haste
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Magical 5%
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Bonus Spell Slot of Level Druid Level 7
- Bonus Spell Slot of Level Druid Level 7
- Ability Bonus Constitution +6
- Ability Bonus Strength +5
Right Hand Fist of the Thundercaller- Damage Bonus Electrical 2d12 Damage
- Damage Bonus Pure 1d6 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +7
- Immunity: Damage Type Electrical 5%
- Keen
- On Hit Call Thunder (4d6 Electrical and 4d6 Pure damage to all enemies within 5m) Level 2 5%
- On Hit Stun DC=44 50% / 1 Round
Left Hand Moore's Insignia Shield- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +4
- Skill Bonus Discipline +10
- Spiked Surface Slashing 7d6 Damage
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Nordock Craft Thief Ring- Ability Bonus Dexterity +4
- Regeneration +2
- Skill Bonus Disable Trap +10
- Skill Bonus Open Lock +10
- Skill Bonus Pick Pocket +10
- Skill Bonus Search +15
- Use Limitation: Class Assassin
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Right Ring Nordock Craft Swift Ring- Ability Bonus Dexterity +4
- Ability Bonus Strength +2
- Ability Bonus Wisdom +4
- Regeneration +2
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Nordock Craft Strong and Swift Belt- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Ability Bonus Strength +4
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +3
Export sheet (text)
Last played 2026-08-04