
Statistics
- 34STR
- 30DEX
- 22CON
- 16INT
- 14WIS
- 8CHA
- 68AC
- 814HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Ride43
- Spellcraft34
- Animal Empathy23
- Discipline21
- Pick Pocket21
Feats 54
- Alertness L1
- Animal Companion L20
- Armor Proficiency (light) L5
- Armor Proficiency (medium) L5
- Armor Skin L24
- Associates Control L1
- Blind-Fight L18
- Bone Skin L10
- Collectibles Menu L1
- Combat Casting L1
- Darkvision L1
- Deathless Master Touch L19
- Deathless Mastery L19
- Deathless Vigor L14
- Dual-Wield L5
- Energy Resistance, Acid I L38
- Energy Resistance, Cold I L29
- Epic Character L21
- Epic Damage Reduction I L30
- Epic Damage Reduction II L33
- Epic Damage Reduction III L36
- Epic Palemaster L21
- Epic Prowess L27
- Epic Skill Focus (Pick Pocket) L39
- Epic Spell Focus (Transmutation) L23
- Epic Spell: Epic Mage Armor L32
- Epic Spell: Epic Warding L35
- Epic Summon Fallen Angel L26
- Epic Weapon Focus (greatsword) L21
- Extend Spell L12
- Favored Enemy: Undead L5
- Greater Spell Focus (Transmutation) L9
- Improved Combat Casting L21
- Improved Critical (greatsword) L15
- Large Stature L1
- Luck of Heroes L1
- Player Menu L1
- Point Blank Shot L5
- Scribe Scroll L1
- Shield Proficiency L5
- Spell Focus (Transmutation) L6
- Stun Aura L10
- Summon Fallen Angel L14
- Summon Familiar L1
- Tough as Bone L16
- Trackless Step L5
- Undead Graft I L15
- Undead Graft II L17
- Weapon Focus (greatsword) L9
- Weapon Proficiency (Ranger) L5
- Weapon Proficiency (exotic) L3
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L5
- Weapon Proficiency (wizard) L1
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Immunity: Damage Type Magical 10%
- Immunity: Spells by Level Level 2 or Lower
- Damage Vulnerability Positive Energy 5% Damage Vulnerability
- Freedom of Movement
- Immunity: Damage Type Negative Energy 5%
- Immunity: Specific Spell Darkness
- Immunity: Specific Spell Horrid Wilting
- Immunity: Specific Spell Negative Energy Burst
- Bigby Protection +1
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Miscellaneous Fear
- Dispel Protection +5
- Immunity: Damage Type Magical 25%
- Extend Blinding Speed (10 rounds)
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Immunity: Damage Type Fire 100%
- Damage Vulnerability Cold 50% Damage Vulnerability
- Ability Bonus Constitution +12
- Regeneration +20
- Saving Throw Bonus Universal +12
- Skill Bonus Listen +10
- Skill Bonus Spot +10
- Ability Bonus Dexterity +12
- Ability Bonus Strength +12
- Skill Bonus Concentration +20
- Skill Bonus Discipline +20
- Saving Throw Bonus: Specific Fortitude +4
- Skill Bonus Spellcraft +5
- Ability Bonus Charisma +12
- Ability Bonus Intelligence +12
- Ability Bonus Wisdom +12
- AC Bonus +10
Right Hand _SHAPE_GS_EMPTY- Keen
- Visual Effect Drip, Red
- On Hit Cast Spell Flaming Weapon Properties (Fire Damage) Level 10
- Visual Effect Fire
- Visual Effect Fire
- Regeneration: Vampiric +5
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 10 Damage
- Enhancement Bonus +13
- Damage Bonus Fire 2d6 Damage
Export sheet (text)
Last played 2026-02-24