
Lucky Forgot his Armor HC: Fallen
- RaceVampire
- ClassesMonk 10Blackguard 8Divine Champion 22
- Level40
- AlignmentLawful Neutral
Hardcore hall of fame
- StatusFallen
- Level reached40 (max)
- Created2026-04-13
- Reached max2026-04-14
- Time to max18h 43m
- Fallen2026-04-17
- Balms used0
Statistics
- 32STR
- 14DEX
- 14CON
- 8INT
- 10WIS
- 16CHA
- 60AC
- 770HP
- 28BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Tumble40
- Discipline11
- Hide5
Feats 64
- Armor Proficiency (heavy) L9
- Armor Proficiency (light) L9
- Armor Proficiency (medium) L9
- Armor Skin L27
- Associates Control L1
- Blind-Fight L20
- Cleave L1
- Collectibles Menu L1
- Dark Blessing L10
- Darkvision L1
- Deflect Arrows L2
- Divine Might L12
- Divine Shield L15
- Divine Wrath L22
- Drink Blood L1
- Energy Resistance, Fire I L39
- Epic Character L21
- Epic Divine Champion L28
- Epic Prowess L25
- Epic Toughness I L40
- Epic Weapon Focus (quarterstaff) L23
- Evasion L1
- Flurry of Blows L1
- Fly L1
- Great Charisma I L31
- Great Charisma II L35
- Great Strength I L21
- Great Strength II L24
- Great Strength III L27
- Great Strength IV L30
- Great Strength V L33
- Great Strength VI L36
- Improved Critical (quarterstaff) L18
- Improved Evasion L21
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Iron Will L18
- Ki Strike +1 L37
- Knockdown L6
- Lay on Hands L17
- Luck of Heroes L1
- Monk AC Bonus L1
- Monk Speed L3
- Player Menu L1
- Power Attack L3
- Purity of Body L5
- Sacred Defense L18
- Shield Proficiency L9
- Smite Evil L19
- Smite Good L10
- Sneak Attack, Blackguard (+1d6) L12
- Sneak Attack, Blackguard (+2d6) L15
- Still Mind L3
- Stunning Fist L1
- Summon Fiend L13
- Toughness L9
- Turn Undead L11
- Use Poison L9
- Weapon Focus (quarterstaff) L6
- Weapon Proficiency (martial) L9
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L9
- Weapon Specialization (unarmed strike) L37
- Wholeness of Body L7
Equipment
Head Helmet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Regeneration +4
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Skill Bonus Discipline +15
- Ability Bonus Strength +6
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Celestial Plate Greaves- Cast Spell Ground Stomp 5 Uses/Day
- Ability Bonus Constitution +6
- AC Bonus +6
- Haste
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Magical 5%
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Discipline +15
- Ability Bonus Charisma +6
Right Hand Staff of Hanged Men- Cast Spell Return VFX Gem Unlimited Uses/Day
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Negative Energy Burst Level 5
- Visual Effect Acid
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Flame Shard of Pyrosys- Damage Resistance Fire Resist 25 / -
- Damage Vulnerability Cold 10% Damage Vulnerability
- Immunity: Damage Type Fire 10%
- Regeneration +4
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
- Immunity: Spells by Level Level 4 or Lower
Belt Girdle of Radiant Valor- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- Bonus Feat Extra Turning
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Export sheet (text)
Last played 2026-08-08