
Nain'var HC: Active
- RaceVampire
- ClassesRogue 14Fighter 6Elite Guard 20
- Level40
- Time played10 h 18 minsince 14 October 2026
- AlignmentLawful Evil
Hardcore hall of fame
- StatusActive
- Level reached40 (max)
- Created2026-10-31
- Reached max2026-11-01
- Time to max20h 33m
- Balms used0
Statistics
- 12STR
- 32DEX
- 14CON
- 12INT
- 8WIS
- 8CHA
- 72AC
- 704HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 1,170Brought downkilled while fighting
- 452Killing blowsfinished personally
- 93Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline43
- Ride43
- Use Magic Device42
- Tumble40
- Spellcraft20
Feats 64
- Alertness L3
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L2
- Associates Control L1
- Blind-Fight L2
- Blinding Speed L36
- Collectibles Menu L1
- Crossbow Precision L14
- Darkvision L1
- Defensive Roll L37
- Devastating Critical (heavy crossbow) L40
- Drink Blood L1
- Elite Guard Training L14
- Epic Character L21
- Epic Dodge L39
- Epic Elite Guard L21
- Epic Prowess L28
- Epic Skill Focus (Discipline) L33
- Epic Weapon Focus (heavy crossbow) L22
- Epic Weapon Focus (light crossbow) L22
- Epic Weapon Specialization (heavy crossbow) L28
- Epic Weapon Specialization (light crossbow) L28
- Evasion L8
- Fly L1
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L27
- Great Dexterity IV L30
- Great Fortitude L18
- Improved Critical (heavy crossbow) L16
- Improved Critical (light crossbow) L16
- Improved Evasion L34
- Iron Will L12
- Luck of Heroes L1
- Mounted Archery L7
- Mounted Combat L5
- Overwhelming Critical (heavy crossbow) L40
- Overwhelming Critical (light crossbow) L40
- Player Menu L1
- Point Blank Shot L3
- Rapid Reload L6
- Shield Proficiency L2
- Skill Focus (Discipline) L15
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L11
- Sneak Attack (+3d6) L23
- Sneak Attack (+4d6) L27
- Sneak Attack (+5d6) L32
- Sneak Attack (+6d6) L35
- Sneak Attack (+7d6) L37
- Sniper L19
- Toughness L9
- Uncanny Dodge I L11
- Uncanny Dodge II L26
- Uncanny Dodge III L35
- Uncanny Dodge IV L39
- Weapon Focus (heavy crossbow) L9
- Weapon Focus (light crossbow) L9
- Weapon Proficiency (martial) L2
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L2
- Weapon Specialization (heavy crossbow) L12
- Weapon Specialization (light crossbow) L12
Equipment
Head Helmet Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +4
- Freedom of Movement
- Ability Bonus Constitution +6
- Ability Bonus Strength +6
- XP Bonus 20%
Chest Celestial Harmony Tier 4- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Crafted Gold Boots Tier 4- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
- Forced Dismount Protection +2
Arms Socketable Bracers Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
Right Hand Felicia's Swift Reply Tier 5- Attack Bonus +7
- Damage Bonus Cold 2d6 Damage
- Damage Resistance Cold Resist 15 / -
- Immunity: Damage Type Cold 10%
- Immunity: Miscellaneous Knockdown
- Keen
- Light Bright (20m) Blue
- Massive Criticals 1d10 Damage
- Mighty +20
- On Crit Cast Spell Cold Brand Level 6
- Regeneration +4
- Skill Bonus Discipline +10
- Skill Bonus Perform +10
- Damage Resistance Acid Resist 10 / -
Cloak Shroud of the Elements Tier 4- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Crafted Verdicite Topaz Ring- Ability Bonus Strength +4
- Skill Bonus Discipline +3
- Skill Bonus Craft: Harvesting +3
Right Ring Ring Tier 4- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- XP Bonus 20%
Amulet Crafted Mithral Black Sapphire Amulet Tier 4- AC Bonus +6
- Ability Bonus Constitution +5
- Saving Throw Bonus: Specific Fortitude +4
Belt Crafted Gold Warding Buckle Tier 4- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus Universal +4
- Immunity: Miscellaneous Knockdown
Arrows Fire Arrow- Damage Bonus Fire 1d6 Damage
Bullets Bullet +5- Damage Bonus Bludgeoning 5 Damage
Bolts Spider-Infused Bolts Tier 4- Damage Bonus Acid 2d10 Damage
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Magical 2d8 Damage
- Extra Ranged Damage Type Slashing
- On Hit Poison DC=48 1d2 Strength Damage
Export sheet (text)
Last played 2026-11-02
