
Statistics
- 14STR
- 36DEX
- 14CON
- 10INT
- 14WIS
- 8CHA
- 71AC
- 792HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Craft: Harvesting43
- Discipline43
- Tumble21
- Craft: Mastery12
- Disable Trap1
- Open Lock1
Feats 67
- Alertness L6
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L35
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L1
- Cleave L7
- Collectibles Menu L1
- Crossbow Precision L14
- Darkvision L1
- Deflect Arrows L8
- Dodge L4
- Elite Guard Training L14
- Epic Character L21
- Epic Elite Guard L21
- Epic Weapon Focus (heavy crossbow) L22
- Epic Weapon Focus (light crossbow) L22
- Epic Weapon Specialization (heavy crossbow) L25
- Epic Weapon Specialization (light crossbow) L25
- Evasion L7
- Flurry of Blows L7
- Great Dexterity I L21
- Great Dexterity II L24
- Great Dexterity III L25
- Great Dexterity IV L27
- Great Dexterity IX L39
- Great Dexterity V L30
- Great Dexterity VI L30
- Great Dexterity VII L33
- Great Dexterity VIII L36
- Great Dexterity X L40
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (heavy crossbow) L16
- Improved Critical (light crossbow) L16
- Improved Invisibility L10
- Improved Unarmed Strike L7
- Lightning Reflexes L18
- Luck of Heroes L1
- Mobility L6
- Monk AC Bonus L7
- Monk Speed L10
- Overwhelming Critical (heavy crossbow) L30
- Overwhelming Critical (light crossbow) L30
- Player Menu L1
- Point Blank Shot L2
- Rapid Reload L3
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Sniper L19
- Spring Attack L9
- Still Mind L10
- Stonecunning L1
- Stunning Fist L7
- Toughness L15
- Weapon Finesse L12
- Weapon Focus (heavy crossbow) L9
- Weapon Focus (light crossbow) L9
- Weapon Proficiency (martial) L1
- Weapon Proficiency (monk) L7
- Weapon Proficiency (simple) L1
- Weapon Specialization (heavy crossbow) L12
- Weapon Specialization (light crossbow) L12
Equipment
Head Crafted Mithral Coif- AC Bonus +6
- Ability Bonus Dexterity +5
- Regeneration +2
- Skill Bonus Discipline +8
- Skill Bonus Concentration +8
- Skill Bonus Listen +8
- Haste
- Light Bright (20m)
Chest Crafted Mithral Cloth Armor- AC Bonus +6
- Ability Bonus Dexterity +5
- Ability Bonus Constitution +3
- Damage Reduction +7 Soak 15 Damage
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Arms Crafted Gold Gloves- Keen
- Skill Bonus Discipline +8
- Enhancement Bonus +6
- Damage Bonus Magical 2d6 Damage
- Damage Bonus Slashing 2 Damage
Right Hand Crafted Desert Ironwood Heavy Crossbow- Attack Bonus +6
- Mighty +12
- Ability Bonus Dexterity +5
- Ability Bonus Strength +2
- Keen
- Regeneration +2
Cloak Crafted Gold Thick Plated Cloak- Damage Resistance Piercing Resist 15 / -
- Ability Bonus Constitution +2
- Regeneration +2
- Saving Throw Bonus: Specific Fortitude +4
- Skill Bonus Concentration +8
Left Ring Crafted Verdicite Black Sapphire Ring- Ability Bonus Constitution +4
- Saving Throw Bonus: Specific Fortitude +1
- Skill Bonus Concentration +3
Right Ring Crafted Verdicite Topaz Ring- Ability Bonus Strength +4
- Skill Bonus Discipline +3
- Skill Bonus Craft: Harvesting +3
Amulet Crafted Shadowsteel Sapphire Amulet- AC Bonus +6
- Ability Bonus Wisdom +5
- Saving Throw Bonus: Specific Will +3
Belt Crafted Gold Warding Buckle- AC Bonus +6
- Regeneration +2
- Immunity: Miscellaneous Knockdown
- Saving Throw Bonus Universal +4
Bolts Bolts- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Bludgeoning 2d6 Damage
- Damage Bonus Piercing 2d6 Damage
- Damage Bonus Slashing 2d6 Damage
- Extra Ranged Damage Type Bludgeoning
Export sheet (text)
Last played 2026-08-04