
XVSoulless HC: Active
- RaceAzer
- ClassesRanger 6Assassin 4Pale Master 30
- Level40
- AlignmentNeutral Evil
Hardcore hall of fame
- StatusActive
- Level reached40 (max)
- Created2026-01-18
- Reached max2026-01-23
- Time to max5.4 days
- Balms used0
Statistics
- 28STR
- 8DEX
- 16CON
- 14INT
- 12WIS
- 8CHA
- 75AC
- 742HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Spellcraft43
- Animal Empathy23
- Pick Pocket22
- Use Magic Device22
- Tumble21
- Hide8
- Move Silently8
- Appraise4
Feats 59
- Animal Companion L20
- Armor Proficiency (heavy) L18
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L36
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L1
- Bone Skin L9
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+1d6) L6
- Death Attack (+2d6) L8
- Deathless Master Touch L18
- Deathless Mastery L18
- Deathless Vigor L13
- Dual-Wield L1
- Energy Resistance, Cold I L23
- Energy Resistance, Cold II L35
- Energy Resistance, Cold III L38
- Epic Character L21
- Epic Palemaster L21
- Epic Prowess L24
- Epic Skill Focus (Pick Pocket) L39
- Epic Spell: Epic Mage Armor L26
- Epic Spell: Epic Warding L32
- Epic Summon Fallen Angel L29
- Epic Weapon Focus (scythe) L21
- Epic Will L33
- Favored Enemy: Monstrous Humanoids L5
- Favored Enemy: Undead L1
- Great Strength I L27
- Great Strength II L30
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Critical (scythe) L12
- Mounted Combat L15
- Player Menu L1
- Point Blank Shot L1
- Poison Save I L7
- Poison Save II L19
- Shield Proficiency L1
- Skill Affinity (Lore) L1
- Stonecunning L1
- Summon Fallen Angel L13
- Tough as Bone L15
- Toughness L6
- Trackless Step L1
- Uncanny Dodge I L7
- Undead Graft I L14
- Undead Graft II L16
- Use Poison L6
- Weapon Focus (scythe) L9
- Weapon Proficiency (Ranger) L1
- Weapon Proficiency (exotic) L3
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Head [BRILLIANT] Helmet of Shadows- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Specific Spell Darkness
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
Chest Advanced Power Armor- Cast Spell Lesser Spell Mantle (9) Unlimited Uses/Day
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- AC Bonus +7
- Arcane Spell Failure +50%
- Darkvision
- Decreased Skill Modifier Hide -50
- Decreased Skill Modifier Move Silently -50
- Decreased Skill Modifier Open Lock -50
- Decreased Skill Modifier Pick Pocket -50
- Decreased Skill Modifier Tumble -10
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Immunity: Miscellaneous Knockdown
- Legendary Property Devastating Critical Effects Immunity
- Regeneration +5
- Saving Throw Bonus: Specific Fortitude +12
- Skill Bonus Discipline +15
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +1
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Ability Bonus Charisma +6
Right Hand Serial Killer- Cast Spell Return VFX Gem Unlimited Uses/Day
- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 10 Damage
- Enhancement Bonus +10
- Keen
- Visual Effect Fire
Cloak [BRILLIANT] Cape of Freezing Winter- AC Bonus +6
- Damage Resistance Cold Resist 10 / -
- Immunity: Damage Type Cold 10%
- Saving Throw Bonus Cold +5
Left Ring Ring of Dark Power- Ability Bonus Constitution +2
- Damage Resistance Electrical Resist 15 / -
- Damage Resistance Fire Resist 15 / -
- Regeneration +2
- Damage Resistance Cold Resist 25 / -
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +1
- Ability Bonus Wisdom +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- AC Bonus +6
- Haste
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Charisma +6
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Bonus Feat Knockdown
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +1
- Bonus Spell Slot of Level Assassin Level 4
- Bonus Spell Slot of Level Assassin Level 4
- Ability Bonus Dexterity +6
Export sheet (text)
Last played 2026-08-03