
Statistics
- 14STR
- 8DEX
- 12CON
- 28INT
- 12WIS
- 8CHA
- 63AC
- 420HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Spellcraft42
- Lore39
- Ride33
- Appraise21
- Disable Trap21
- Open Lock21
- Pick Pocket21
- Search21
- Spot21
- Tumble20
- Discipline18
- Heal1
Feats 51
- Armor Proficiency (heavy) L4
- Armor Proficiency (light) L4
- Armor Proficiency (medium) L4
- Armor Skin L24
- Associates Control L1
- Blind-Fight L5
- Bone Skin L6
- Collectibles Menu L1
- Darkvision L1
- Deathless Master Touch L20
- Deathless Mastery L20
- Deathless Vigor L15
- Dimensional Door L10
- Eat Brain L1
- Energy Resistance, Acid I L23
- Energy Resistance, Cold I L36
- Energy Resistance, Cold II L38
- Epic Character L21
- Epic Fortitude L39
- Epic Palemaster L21
- Epic Prowess L27
- Epic Reflexes L33
- Epic Spell Focus (Transmutation) L35
- Epic Spell: Epic Mage Armor L29
- Epic Spell: Epic Warding L32
- Epic Summon Fallen Angel L26
- Epic Weapon Focus (greatsword) L21
- Epic Will L30
- Expertise L9
- Extend Spell L6
- Great Fortitude L18
- Greater Spell Focus (Transmutation) L3
- Improved Critical (greatsword) L11
- Iron Will L15
- Lightning Reflexes L12
- Luck of Heroes L1
- Player Menu L1
- Quick To Master L1
- Scribe Scroll L1
- Shield Proficiency L4
- Spell Focus (Transmutation) L1
- Summon Fallen Angel L15
- Summon Familiar L1
- Tough as Bone L17
- Undead Graft I L16
- Undead Graft II L18
- Weapon Focus (greatsword) L4
- Weapon Proficiency (martial) L4
- Weapon Proficiency (simple) L4
- Weapon Proficiency (wizard) L1
- Weapon Specialization (greatsword) L8
Equipment
Head [BRILLIANT] Gith Helm- Damage Vulnerability Electrical 25% Damage Vulnerability
- Decreased Saving Throws Electrical -5
- Decreased Skill Modifier Spot -10
- Immunity: Specific Spell Greater Dispelling
- Regeneration +2
Chest [BRILLIANT] Planar Plate- AC Bonus +3
- Damage Resistance Acid Resist 5 / -
- Damage Resistance Cold Resist 5 / -
- Damage Resistance Electrical Resist 5 / -
- Damage Resistance Fire Resist 5 / -
- Immunity: Specific Spell Dismissal
- Immunity: Specific Spell Dispel Magic
- Immunity: Specific Spell Lesser Dispel
- Light Bright (20m) Red
Boots [BRILLIANT] Dragon Paws- AC Bonus +5
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Knockdown
Arms [BRILLIANT] Epic Bracers of the Tribeslayer- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Miscellaneous Fear
- Saving Throw Bonus: Specific Fortitude +4
Right Hand Poorly Preserved Black Herring- Damage Bonus Acid 7d6 Damage
- Damage Bonus Piercing 2d10 Damage
- Damage Resistance Acid Resist 20 / -
- Enhancement Bonus +7
- Keen
- On Hit Acid Rain (4d6 Acid and 4d6 Pure damage to all enemies within 5m) Level 2 5%
- Visual Effect Fire, Green
Left Hand The Lucky One- Bonus Feat Evasion
- Enhancement Bonus +3
- Saving Throw Bonus: Specific Reflex +2
Cloak Cloak- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Cold Resist 10 / -
- Bonus Spell Slot of Level Wizard Level 6
- Bonus Spell Slot of Level Wizard Level 6
- Bonus Spell Slot of Level Wizard Level 7
- Bonus Spell Slot of Level Wizard Level 7
- Bonus Spell Slot of Level Wizard Level 8
- Bonus Spell Slot of Level Wizard Level 8
- Bonus Spell Slot of Level Wizard Level 9
- Bonus Spell Slot of Level Wizard Level 9
- Ability Bonus Intelligence +6
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Damage Resistance Negative Energy Resist 10 / -
- Saving Throw Bonus: Specific Fortitude +3
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Crafted Mithral Diamond Amulet- AC Bonus +6
- Ability Bonus Intelligence +5
- Saving Throw Bonus Universal +4
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Ability Bonus Intelligence +6
- Ability Bonus Wisdom +6
Export sheet (text)
Last played 2026-08-04