
Statistics
- 8STR
- 12DEX
- 16CON
- 32INT
- 8WIS
- 8CHA
- 24AC
- 400HP
- 20BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Concentration42
- Spellcraft41
- Lore40
- Disable Trap21
- Discipline21
- Open Lock21
- Pick Pocket21
- Search21
- Tumble21
- Craft: Harvesting18
Feats 40
- Alertness L1
- Archwizard L40
- Associates Control L1
- Collectibles Menu L1
- Combat Casting L1
- Darkvision L1
- Epic Character L21
- Epic Spell Focus (Conjuration) L27
- Epic Spell Focus (Evocation) L29
- Epic Spell Focus (Necromancy) L21
- Epic Spell Focus (Transmutation) L23
- Epic Spell Penetration L24
- Epic Spell: Epic Mage Armor L32
- Epic Spell: Epic Warding L33
- Epic Spell: Mummy Dust L30
- Epic Wizard L21
- Extend Spell L5
- Great Intelligence I L35
- Great Intelligence II L36
- Great Intelligence III L38
- Great Intelligence IV L39
- Greater Spell Focus (Conjuration) L15
- Greater Spell Focus (Evocation) L26
- Greater Spell Focus (Necromancy) L20
- Greater Spell Focus (Transmutation) L9
- Greater Spell Penetration L3
- Improved Combat Casting L21
- Large Stature L1
- Maximize Spell L10
- Player Menu L1
- Scribe Scroll L1
- Spell Focus (Conjuration) L15
- Spell Focus (Evocation) L12
- Spell Focus (Necromancy) L18
- Spell Focus (Transmutation) L6
- Spell Penetration L1
- Stun Aura L10
- Summon Familiar L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (wizard) L1
Equipment
Head Helm of the Gargoyle- Cast Spell Greater Stoneskin (11) 3 Uses/Day
- Immunity: Miscellaneous Knockdown
Boots Crafted Gold Boots- AC Bonus +5
- Haste
- Ability Bonus Constitution +5
- Skill Bonus Discipline +4
- Saving Throw Bonus Universal +2
Right Hand Nordock Craft Lighthammer- Damage Bonus Positive Energy 1d8 Damage
- Damage Bonus Slashing 1d8 Damage
- Enhancement Bonus +6
- Keen
- Massive Criticals 1d12 Damage
- Visual Effect Holy
- Damage Bonus Divine 1d12 Damage
Left Hand The Lucky One- Bonus Feat Evasion
- Enhancement Bonus +3
- Saving Throw Bonus: Specific Reflex +2
Belt Crafted Gold Arcane Cord- Cast Spell Improved Invisibility (7) 4 Uses/Day
- Ability Bonus Intelligence +5
- Ability Bonus Dexterity +2
- Regeneration +2
- Skill Bonus Spellcraft +14
- Skill Bonus Concentration +14
Export sheet (text)
Last played 2026-08-04