
Statistics
- 40STR
- 20DEX
- 32CON
- 16INT
- 24WIS
- 8CHA
- 66AC
- 1010HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Creatures killed
- 254Brought downkilled while fighting
- 254Killing blowsfinished personally
- 24Different creatures
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Concentration43
- Spot43
- Discipline23
- Pick Pocket21
- Tumble20
- Appraise2
- Craft: Harvesting1
- Heal1
- Lore1
- Spellcraft1
Feats 60
- Alertness L1
- Animal Companion L3
- Armor Proficiency (heavy) L1
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L36
- Associates Control L1
- Blind-Fight L6
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Energy Resistance, Fire I L26
- Energy Resistance, Fire II L29
- Energy Resistance, Fire III L32
- Energy Resistance, Fire IV L35
- Energy Resistance, Fire V L38
- Epic Character L21
- Epic Damage Reduction I L24
- Epic Damage Reduction II L27
- Epic Damage Reduction III L30
- Epic Prowess L33
- Epic Shifter L21
- Epic Skill Focus (Discipline) L21
- Epic Weapon Focus (scythe) L21
- Epic Will L39
- Expertise L12
- Great Fortitude L1
- Greater Spell Focus (Transmutation) L9
- Greater Wildshape I (wyrmling shape) L10
- Greater Wildshape II L12
- Greater Wildshape III L14
- Greater Wildshape IV L19
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Humanoid Shape L16
- Improved Critical (scythe) L18
- Improved Expertise L15
- Infinite Greater Wildshape I L13
- Infinite Greater Wildshape II L16
- Infinite Greater Wildshape III L19
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Large Stature L1
- Nature Sense L3
- Player Menu L1
- Power Attack L1
- Resist Nature's Lure L7
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Spell Focus (Transmutation) L3
- Trackless Step L5
- Undead Shape L23
- Weapon Focus (scythe) L2
- Weapon Proficiency (druid) L3
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Specialization (scythe) L8
- Wild Shape L9
- Woodland Stride L4
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Haste
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Damage Resistance Piercing Resist 15 / -
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Sonic 10%
- Immunity: Damage Type Electrical 20%
- Immunity: Miscellaneous Knockdown
- Bonus Feat Whirlwind Attack
- Bonus Feat Cleave
- Damage Reduction +6 Soak 15 Damage
- Immunity: Damage Type Piercing 25%
- Immunity: Damage Type Slashing 25%
- Spell Resistance 40
- Darkvision
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Damage Type Negative Energy 100%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Damage Vulnerability Divine 25% Damage Vulnerability
- Damage Vulnerability Positive Energy 50% Damage Vulnerability
- Damage Vulnerability Fire 10% Damage Vulnerability
- Ability Bonus Constitution +12
- Ability Bonus Dexterity +12
- Ability Bonus Strength +10
- Ability Bonus Wisdom +12
- Regeneration +4
- Skill Bonus Discipline +8
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Skill Bonus Animal Empathy +15
- Regeneration +6
- Saving Throw Bonus: Specific Reflex +7
- Skill Bonus Concentration +21
- Saving Throw Bonus: Specific Will +7
- Skill Bonus Craft: Mastery +6
- Saving Throw Bonus Universal +4
- Saving Throw Bonus: Specific Fortitude +3
- AC Bonus +9
- AC Bonus +6
Right Hand _SHAPE_RISEN_EMPTY- Keen
- Visual Effect Evil
- On Hit Slow DC=44
- Visual Effect Evil
- Regeneration: Vampiric +4
- Damage Bonus Divine 1d10 Damage
- Damage Bonus Magical 1d10 Damage
- Enhancement Bonus +6
- Enhancement Bonus +8
Export sheet (text)
Last played 2026-09-17