
TEST Demon BarbWizPM Test
- RaceDemon
- ClassesBarbarian 1Wizard 9Pale Master 30
- Level40
- AlignmentChaotic Evil
Statistics
- 34STR
- 30DEX
- 22CON
- 19INT
- 8WIS
- 10CHA
- 73AC
- 786HP
- 22BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Concentration43
- Spellcraft43
- Tumble21
Feats 47
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L36
- Associates Control L1
- Barbarian Fast Movement L1
- Barbarian Rage (1x per day) L1
- Blind-Fight L1
- Bone Skin L11
- Collectibles Menu L1
- Darkvision L1
- Deathless Master Touch L20
- Deathless Mastery L20
- Deathless Vigor L15
- Energy Resistance, Cold I L23
- Energy Resistance, Cold II L38
- Epic Character L21
- Epic Palemaster L21
- Epic Prowess L33
- Epic Spell Focus (Transmutation) L21
- Epic Spell: Dragon Knight L35
- Epic Spell: Epic Mage Armor L27
- Epic Spell: Epic Warding L32
- Epic Spell: Mummy Dust L29
- Epic Summon Fallen Angel L26
- Extend Spell L6
- Great Strength I L24
- Great Strength II L30
- Greater Spell Focus (Transmutation) L6
- Hellfire Aura L10
- Improved Knockdown L39
- Knockdown L18
- Large Stature L1
- Player Menu L1
- Scribe Scroll L2
- Shield Proficiency L1
- Silent Spell L15
- Spell Focus (Transmutation) L3
- Still Spell L12
- Summon Fallen Angel L15
- Summon Familiar L2
- Tough as Bone L17
- Undead Graft I L16
- Undead Graft II L18
- Weapon Proficiency (Barbarian) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
- Weapon Proficiency (wizard) L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Vulnerability Cold 50% Damage Vulnerability
- Immunity: Damage Type Fire 100%
- Haste
- Freedom of Movement
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Bonus Feat Knockdown
- Immunity: Damage Type Magical 25%
- Damage Resistance Bludgeoning Resist 5 / -
- Damage Resistance Piercing Resist 5 / -
- Damage Resistance Slashing Resist 5 / -
- Immunity: Damage Type Positive Energy 10%
- Ability Bonus Constitution +12
- Ability Bonus Strength +12
- Skill Bonus Discipline +31
- Skill Bonus Spot +10
- Regeneration +12
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Will +10
- Ability Bonus Dexterity +12
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Ability Bonus Intelligence +12
- Ability Bonus Wisdom +12
- Ability Bonus Charisma +12
- Regeneration +4
- Saving Throw Bonus Universal +1
- AC Bonus +9
- AC Bonus +6
Right Hand Harbinger Kin +3- Visual Effect Drip, Orange
- Regeneration: Vampiric +5
- Damage Bonus Fire 1d6 Damage
- Enhancement Bonus +3
- Attack Bonus +6
- Damage Bonus Divine 1d12 Damage
- Damage Bonus Magical 1d12 Damage
- Damage Bonus Negative Energy 1d12 Damage
- Attack Bonus +9
Export sheet (text)
Last played 2026-08-04