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TEST rsdF Hener Test

sakumi

  • RaceDrider
  • ClassesRogue 5Fighter 10Shadowdancer 25
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 12STR
  • 28DEX
  • 14CON
  • 14INT
  • 8WIS
  • 12CHA
  • 66AC
  • 690HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Tumble42
  • Disable Trap40
  • Discipline40
  • Hide40
  • Move Silently40
  • Open Lock40
  • Pick Pocket40
  • Use Magic Device38

Feats 60

  • Ambidexterity L1
  • Armor Proficiency (heavy) L2
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L2
  • Armor Skin L24
  • Associates Control L1
  • Aura of Doom L10
  • Blind-Fight L1
  • Cast Darkness L1
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Roll L17
  • Dodge L3
  • Epic Character L21
  • Epic Dodge L27
  • Epic Prowess L39
  • Epic Shadowdancer L23
  • Epic Shadowlord L25
  • Epic Weapon Focus (shortsword) L21
  • Epic Weapon Specialization (shortsword) L39
  • Evasion L5
  • Great Dexterity I L30
  • Great Dexterity II L37
  • Hardiness vs. Enchantments L1
  • Hide in Plain Sight L13
  • Immunity To Sleep L1
  • Improved Critical (short sword) L9
  • Improved Evasion L22
  • Improved Two-Weapon Fighting L11
  • Iron Will L15
  • Large Stature L1
  • Mobility L6
  • Player Menu L1
  • Self-Concealment I L28
  • Self-Concealment II L31
  • Self-Concealment III L33
  • Self-Concealment IV L34
  • Self-Concealment V L36
  • Shadow Daze L15
  • Shadow Evade L16
  • Shield Proficiency L2
  • Skill Focus (Disable Trap) L18
  • Slippery Mind L19
  • Sneak Attack (+1d6) L1
  • Sneak Attack (+2d6) L8
  • Sneak Attack (+3d6) L40
  • Stealthy L12
  • Summon Shadow L17
  • Toughness L9
  • Two-Weapon Fighting L1
  • Uncanny Dodge I L8
  • Uncanny Dodge II L17
  • Uncanny Dodge III L22
  • Weapon Finesse L2
  • Weapon Focus (short sword) L3
  • Weapon Proficiency (Elf) L1
  • Weapon Proficiency (martial) L2
  • Weapon Proficiency (rogue) L1
  • Weapon Proficiency (simple) L2
  • Weapon Specialization (short sword) L6

Equipment

  • Head Crown of Spikes
    • AC Bonus +6
    • Damage Resistance Divine Resist 5 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Damage Resistance Positive Energy Resist 5 / -
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Miscellaneous Fear
    • Regeneration +4
    • Spiked Surface Piercing 2d12 Damage
  • Chest The Black Ghost
    • AC Bonus +7
    • Extend Shadow Evade (10 rounds)
    • Immunity: Miscellaneous Sneak Attack
    • Regeneration +5
    • Skill Bonus Hide +50
    • Skill Bonus Move Silently +50
    • Use Limitation: Class Assassin
    • Use Limitation: Class Ranger
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
    • Use Limitation: Class Shifter
  • Boots Kubota Combat Slippers
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Skill Bonus Discipline +15
    • Skill Bonus Disable Trap +15
    • Skill Bonus Hide +15
    • Skill Bonus Open Lock +15
    • Skill Bonus Pick Pocket +15
    • XP Bonus 30%
  • Right Hand Cleaver
    • Damage Bonus Acid 2d6 Damage
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Negative Energy 2d6 Damage
    • Enhancement Bonus +7
    • Keen
    • Massive Criticals 2d12 Damage
    • On Hit Cleaver Strike (the target receives a 10% hit miss chance for 30 seconds) Level 1 5%
    • Regeneration: Vampiric +5
    • Visual Effect Evil
  • Left Hand Adamantium Sword
    • Bonus Feat Sneak Attack (+1d6)
    • Damage Bonus Bludgeoning 2d6 Damage
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Pure 2d6 Damage
    • Enhancement Bonus +7
    • Keen
    • On Hit Adamantium Hit (you receive 5% physical immunity for 2 rounds, this effect can stack) Level 2 5%
    • Visual Effect Divine
  • Cloak Shroud of the Elements
    • AC Bonus +7
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Decreased Ability Score Charisma -4
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Material Leather
    • Regeneration +4
  • Left Ring Nordock Craft Thief Ring
    • Ability Bonus Dexterity +4
    • Regeneration +2
    • Skill Bonus Disable Trap +10
    • Skill Bonus Open Lock +10
    • Skill Bonus Pick Pocket +10
    • Skill Bonus Search +15
    • Use Limitation: Class Assassin
    • Use Limitation: Class Rogue
    • Use Limitation: Class Shadowdancer
  • Right Ring Ring of Insanity
    • Decreased Skill Modifier Concentration -10
    • Decreased Skill Modifier Discipline -10
    • Immunity: Miscellaneous Mind-Affecting Spells
  • Amulet Fjordr's Howl
    • Ability Bonus Charisma +6
    • Ability Bonus Wisdom +6
    • AC Bonus +6
    • Bonus Feat Extra Music
    • Regeneration +4
    • Skill Bonus Perform +20
    • Skill Bonus Pick Pocket +20
    • Skill Bonus Taunt +20
  • Belt Whispering Sash
    • Bigby Protection +3
    • Bonus Feat Dodge
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Disable Trap +15
    • Skill Bonus Listen +15
    • Skill Bonus Pick Pocket +15
    • Skill Bonus Search +15
    • Skill Bonus Spot +15
Export sheet (text)

Last played 2026-03-21