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Rath

rjh

  • RaceDrider
  • ClassesFighter 6Ranger 4Assassin 30
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 9STR
  • 35DEX
  • 16CON
  • 14INT
  • 8WIS
  • 8CHA
  • 69AC
  • 680HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Pick Pocket43
  • Ride43
  • Tumble40
  • Use Magic Device28
  • Animal Empathy23
  • Discipline23
  • Disable Trap8
  • Hide8
  • Move Silently8
  • Open Lock8
  • Spellcraft3
  • Listen1
  • Spot1

Feats 73

  • Ambidexterity L1
  • Armor Proficiency (heavy) L1
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Associates Control L1
  • Aura of Doom L10
  • Blind-Fight L1
  • Cast Darkness L1
  • Collectibles Menu L1
  • Darkvision L1
  • Death Attack (+10d6) L29
  • Death Attack (+11d6) L31
  • Death Attack (+12d6) L33
  • Death Attack (+13d6) L35
  • Death Attack (+14d6) L37
  • Death Attack (+15d6) L39
  • Death Attack (+1d6) L6
  • Death Attack (+2d6) L8
  • Death Attack (+3d6) L10
  • Death Attack (+4d6) L12
  • Death Attack (+5d6) L14
  • Death Attack (+6d6) L21
  • Death Attack (+7d6) L23
  • Death Attack (+8d6) L25
  • Death Attack (+9d6) L27
  • Dual-Wield L3
  • Epic Assassin L21
  • Epic Character L21
  • Epic Skill Focus (Pick Pocket) L39
  • Epic Weapon Focus (rapier) L24
  • Epic Will L36
  • Extend Spell L12
  • Favored Enemy: Undead L3
  • Great Dexterity I L21
  • Great Dexterity II L24
  • Great Dexterity III L27
  • Great Dexterity IV L30
  • Great Dexterity V L32
  • Great Dexterity VI L33
  • Great Dexterity VII L36
  • Great Dexterity VIII L40
  • Great Fortitude L9
  • Hardiness vs. Enchantments L1
  • Immunity To Sleep L1
  • Improved Critical (rapier) L19
  • Improved Sneak Attack I L28
  • Improved Two-Weapon Fighting L15
  • Iron Will L18
  • Large Stature L1
  • Mounted Combat L1
  • Player Menu L1
  • Point Blank Shot L3
  • Poison Save I L7
  • Poison Save II L9
  • Poison Save III L11
  • Poison Save IV L13
  • Poison Save V L15
  • Poison Save VI+ L22
  • Shield Proficiency L1
  • Toughness L3
  • Trackless Step L3
  • Two-Weapon Fighting L1
  • Uncanny Dodge I L7
  • Uncanny Dodge II L10
  • Uncanny Dodge III L15
  • Use Poison L6
  • Weapon Finesse L2
  • Weapon Focus (rapier) L6
  • Weapon Proficiency (Elf) L1
  • Weapon Proficiency (Ranger) L3
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L1
  • Weapon Specialization (rapier) L17

Equipment

  • Head Veil of the Void
    • Cast Spell Shadow Shield (13) 1 Use/Day
    • Ability Bonus Intelligence +6
    • Bonus Spell Slot of Level Assassin Level 1
    • Bonus Spell Slot of Level Assassin Level 1
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Assassin Level 3
    • Bonus Spell Slot of Level Assassin Level 3
    • Bonus Spell Slot of Level Assassin Level 4
    • Bonus Spell Slot of Level Assassin Level 4
    • Damage Resistance Negative Energy Resist 10 / -
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Miscellaneous Level/Ability Drain
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Pick Pocket +10
    • Use Limitation: Class Assassin
  • Chest The Vengeful Night
    • Ability Bonus Constitution +6
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
    • AC Bonus +6
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Assassin Level 2
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Haste
    • Skill Bonus Listen +7
    • Skill Bonus Open Lock +7
    • Skill Bonus Pick Pocket +10
    • Skill Bonus Spot +2
  • Arms [BRILLIANT] Epic Bracers of the Tribeslayer
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Miscellaneous Fear
    • Saving Throw Bonus: Specific Fortitude +4
  • Right Hand Stinger
    • Damage Bonus Acid 2d10 Damage
    • Damage Bonus Bludgeoning 2d12 Damage
    • Enhancement Bonus +7
    • Keen
    • Massive Criticals 15 Damage
    • On Hit Acid Rain (4d6 Acid and 4d6 Pure damage to all enemies within 5m) Level 2 5%
    • Visual Effect Ghost Fog
  • Left Hand Touch of Death
    • Damage Bonus Cold 2d6 Damage
    • Damage Bonus Magical 2d6 Damage
    • Damage Bonus Slashing 2d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Negative Energy 5%
    • Keen
    • Massive Criticals 25 Damage
    • On Crit Cast Spell Negative Energy Burst Level 5
    • Regeneration: Vampiric +5
    • Skill Bonus Disable Trap +10
    • Skill Bonus Pick Pocket +10
    • Visual Effect Snow
  • Cloak Enchanter's Veil
    • Ability Bonus Charisma +12
    • AC Bonus +7
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Ranger Level 4
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +5
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Sonic Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +1
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Negative Energy Resist 10 / -
    • Saving Throw Bonus: Specific Reflex +5
    • Ability Bonus Wisdom +6
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Discipline +14
    • Skill Bonus Pick Pocket +1
    • Skill Bonus Spot +3
    • Ability Bonus Wisdom +6
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Ability Bonus Constitution +6
    • Ability Bonus Intelligence +6
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Last played 2026-08-04