
Statistics
- 14STR
- 20DEX
- 12CON
- 14INT
- 12WIS
- 8CHA
- 47AC
- 210HP
- 16BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Craft: Harvesting22
- Craft: Mastery22
- Craft: Speed22
- Move Silently22
- Hide14
- Tumble10
Feats 49
- Armor Proficiency (heavy) L9
- Armor Proficiency (light) L9
- Armor Proficiency (medium) L9
- Associates Control L1
- Cast Darkness L1
- Circle Kick
- Circle Kick (Toggle) L15
- Cleave L1
- Collectibles Menu L1
- Dark Blessing L10
- Darkvision L1
- Deflect Arrows L2
- Dodge L1
- Evasion L1
- Expertise L18
- Flurry of Blows L1
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Evasion L19
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Keen Sense L1
- Knockdown L6
- Mobility L9
- Monk AC Bonus L1
- Monk Speed L3
- Player Menu L1
- Power Attack L6
- Purity of Body L5
- Shield Proficiency L9
- Skill Affinity (Concentration) L1
- Skill Affinity (Listen) L1
- Skill Affinity (Spot) L1
- Smite Good L10
- Sneak Attack, Blackguard (+1d6) L12
- Sneak Attack, Blackguard (+2d6) L15
- Sneak Attack, Blackguard (+3d6) L18
- Still Mind L3
- Stunning Fist L1
- Summon Fiend L13
- Turn Undead L11
- Use Poison L9
- Weapon Finesse L3
- Weapon Focus (unarmed strike) L12
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L9
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L9
- Wholeness of Body L7
Equipment
Head Helm of Darkness- Cast Spell Darkness (3) 1 Use/Day
- Damage Resistance Cold Resist 20 / -
- Darkvision
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Specific Spell Darkness
Chest Uniform of the Hidden Fist- Cast Spell Bull's Strength (15) 3 Uses/Day
- Cast Spell Vampiric Touch (5) Unlimited Uses/Day
- Ability Bonus Dexterity +2
- Ability Bonus Wisdom +2
- AC Bonus +5
- Base Item Weight Reduction 80% of Weight
- Use Limitation: Alignment Group Evil
- Use Limitation: Class Monk
Boots Crafted Yellow Boots- AC Bonus +4
- Haste
- Ability Bonus Constitution +4
- Skill Bonus Discipline +3
- Saving Throw Bonus Universal +1
Arms Gauntlets of the Whistling Fists- Attack Bonus +5
- Damage Bonus Acid 2d6 Damage
- Damage Bonus Bludgeoning 5 Damage
- On Hit Stun DC=18 75% / 1 Round
- Use Limitation: Class Monk
Cloak Cloak of Protection +2- AC Bonus +2
Left Ring Ring of Cyan- Light Normal (15m) Blue
- Regeneration +4
Right Ring Ring of the Rogue +4- Ability Bonus Dexterity +4
- Skill Bonus Bluff +4
- Skill Bonus Disable Trap +4
- Skill Bonus Open Lock +4
- Skill Bonus Pick Pocket +4
- Skill Bonus Search +4
- Skill Bonus Set Trap +4
Amulet Crafted Verdicite Sapphire Amulet- AC Bonus +5
- Ability Bonus Wisdom +4
- Saving Throw Bonus: Specific Will +3
Belt Greater Belt of Guiding Light- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Light Normal (15m) Purple
- Skill Bonus Listen +4
- Skill Bonus Lore +4
- Skill Bonus Search +4
- Skill Bonus Spot +4
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Last played 2026-08-04