
Statistics
- 9STR
- 8DEX
- 8CON
- 14INT
- 28WIS
- 18CHA
- 48AC
- 592HP
- 27BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Parry43
- Pick Pocket43
- Discipline41
- Taunt41
- Tumble40
- Spellcraft30
- Hide5
- Open Lock1
Feats 66
- Animal Companion L3
- Armor Proficiency (heavy) L11
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L3
- Armor Skin L38
- Associates Control L1
- Battle Training vs. Giants L1
- Battle Training vs. Goblins L1
- Battle Training vs. Orcs L1
- Blind-Fight L12
- Cleave L3
- Collectibles Menu L1
- Dark Blessing L12
- Darkvision L1
- Divine Shield L15
- Dragon Shape L39
- Elemental Shape L34
- Elemental Shape (2x day) L35
- Epic Blackguard L21
- Epic Character L21
- Epic Prowess L26
- Epic Spell Focus (Transmutation) L30
- Epic Weapon Focus (unarmed strike) L23
- Evasion L2
- Expertise L33
- Great Wisdom I L21
- Great Wisdom II L24
- Great Wisdom III L27
- Greater Spell Focus (Transmutation) L18
- Hardiness vs. Poisons L1
- Hardiness vs. Spells L1
- Improved Expertise L36
- Nature Sense L3
- Player Menu L1
- Power Attack L1
- Resist Nature's Lure L6
- Shield Proficiency L3
- Skill Affinity (Lore) L1
- Smite Good L12
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L40
- Sneak Attack, Blackguard (+1d6) L14
- Sneak Attack, Blackguard (+2d6) L17
- Sneak Attack, Blackguard (+3d6) L20
- Sneak Attack, Blackguard (+4d6) L23
- Sneak Attack, Blackguard (+5d6) L26
- Sneak Attack, Blackguard (+6d6) L38
- Spell Focus (Transmutation) L6
- Stonecunning L1
- Summon Fiend L15
- Trackless Step L5
- Turn Undead L13
- Uncanny Dodge I L40
- Use Poison L11
- Venom Immunity L27
- Weapon Focus (unarmed strike) L9
- Weapon Proficiency (druid) L3
- Weapon Proficiency (martial) L11
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L11
- Wild Shape L7
- Wild Shape (2x day) L8
- Wild Shape (3x day) L9
- Wild Shape (4x day) L28
- Wild Shape (5x day) L32
- Woodland Stride L4
Equipment
Head Helm of the Stranger- Cast Spell Cone of Cold (9) 5 Charges/Use
- Cast Spell Ice Dagger (2) 1 Charge/Use
- Cast Spell Ice Storm (9) 4 Charges/Use
- Damage Resistance Fire Resist 30 / -
- Damage Vulnerability Cold 50% Damage Vulnerability
- Light Normal (15m) Blue
- AC Bonus +5
Chest Scale Medium Armour- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Ability Bonus Wisdom +6
Boots Boots- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Freedom of Movement
- Haste
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +4
- Skill Bonus Taunt +15
- Ability Bonus Wisdom +6
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Skill Bonus Discipline +7
- Ability Bonus Charisma +6
- Ability Bonus Strength +6
Right Hand Trident- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Cold 2d6 Damage
- Damage Bonus Divine 2d6 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Sonic 2d6 Damage
- Visual Effect Electrical
Cloak Cloak of Resistance +5- Saving Throw Bonus Universal +5
Left Ring Nordock Craft Agile Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Dexterity +4
- Regeneration +2
- Skill Bonus Disable Trap +10
- Skill Bonus Open Lock +10
- Skill Bonus Parry +15
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
- Ability Bonus Constitution +3
Right Ring Nordock Craft Fighter Ring- Ability Bonus Constitution +4
- Ability Bonus Strength +4
- Regeneration +2
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +10
- Use Limitation: Class Barbarian
- Use Limitation: Class Blackguard
- Use Limitation: Class Divine Champion
- Use Limitation: Class Dwarven Defender
- Use Limitation: Class Fighter
- Use Limitation: Class Ranger
- Use Limitation: Class Weapon Master
- Ability Bonus Dexterity +4
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Sonic 10%
- Regeneration +2
- Immunity: Damage Type Fire 20%
Belt Belt- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Bonus Feat Knockdown
- Regeneration +4
- Ability Bonus Charisma +6
- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
Export sheet (text)
Last played 2026-09-13