
Zozzzamin TEST Test
- RaceMinotaur
- ClassesBarbarian 20Assassin 4Pale Master 16
- Level40
- AlignmentLawful Good
Statistics
- 26STR
- 8DEX
- 18CON
- 16INT
- 8WIS
- 8CHA
- 77AC
- 903HP
- 29BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Discipline42
- Taunt42
- Tumble40
- Use Magic Device35
- Spellcraft34
- Hide8
- Move Silently8
- Pick Pocket1
Feats 67
- Armor Proficiency (heavy) L3
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L24
- Associates Control L1
- Barbarian Fast Movement L1
- Barbarian Rage (1x per day) L1
- Barbarian Rage (2x per day) L4
- Barbarian Rage (3x per day) L8
- Barbarian Rage (4x per day) L12
- Blind-Fight L1
- Bone Skin L21
- Cleave L1
- Collectibles Menu L1
- Damage Reduction 1 L11
- Damage Reduction 2 L14
- Damage Reduction 3 L17
- Damage Reduction 4 L39
- Darkvision L1
- Death Attack (+1d6) L18
- Death Attack (+2d6) L20
- Deathless Master Touch L30
- Deathless Mastery L30
- Deathless Vigor L25
- Energy Resistance, Cold I L33
- Epic Character L21
- Epic Palemaster L31
- Epic Prowess L33
- Epic Skill Focus (Discipline) L21
- Epic Spell: Epic Mage Armor L36
- Epic Spell: Epic Warding L36
- Epic Weapon Focus (greatsword) L21
- Expertise L12
- Great Fortitude L1
- Great Strength I L27
- Great Strength II L30
- Greater Rage L39
- Greater Rage (4x per day) L15
- Greater Rage (5x per day) L16
- Ground Stomp L10
- Hardiness vs. Poisons L1
- Improved Critical (greatsword) L9
- Improved Expertise L15
- Large Stature L1
- Mighty Rage L39
- Player Menu L1
- Poison Save I L19
- Poison Save II L40
- Power Attack L1
- Shield Proficiency L1
- Skill Focus (Discipline) L1
- Summon Fallen Angel L25
- Tough as Bone L27
- Toughness L9
- Uncanny Dodge I L2
- Uncanny Dodge II L5
- Uncanny Dodge III L10
- Uncanny Dodge IV L13
- Uncanny Dodge V L16
- Uncanny Dodge VI+ L38
- Undead Graft I L26
- Undead Graft II L28
- Use Poison L18
- Weapon Focus (greatsword) L6
- Weapon Proficiency (Barbarian) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L1
Equipment
Chest Nordock Craft Resillient Heavy Armor- AC Bonus +6
- Base Item Weight Reduction 80% of Weight
- Damage Reduction +7 Soak 15 Damage
- Light Bright (20m) White
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +10
- Regeneration +3
Boots Nordock Craft Dodge Boots- Ability Bonus Constitution +2
- Ability Bonus Strength +2
- AC Bonus +5
- Skill Bonus Hide +10
- Skill Bonus Move Silently +10
- Ability Bonus Dexterity +5
Arms Gauntlet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Haste
- Ability Bonus Strength +6
Right Hand Greatsword- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Damage Bonus Acid 1d12 Damage
- Damage Bonus Sonic 1d12 Damage
- Damage Bonus Divine 1d12 Damage
- Damage Bonus Negative Energy 1d12 Damage
- Visual Effect Fire
Left Hand Nordock Craft Fighter Tower Shield- Ability Bonus Constitution +2
- Ability Bonus Strength +4
- AC Bonus +6
- Base Item Weight Reduction 10% of Weight
- Regeneration +2
- Skill Bonus Discipline +10
- Use Limitation: Class Fighter
- Saving Throw Bonus: Specific Reflex +6
Cloak Nordock Craft Protection Cloak- Ability Bonus Constitution +4
- AC Bonus +6
- Regeneration +2
- Saving Throw Bonus: Specific Reflex +4
- Ability Bonus Dexterity +6
Left Ring Nordock Craft Fighter Ring- Ability Bonus Constitution +4
- Ability Bonus Dexterity +2
- Ability Bonus Strength +4
- Regeneration +2
- Saving Throw Bonus Universal +2
- Skill Bonus Discipline +10
- Use Limitation: Class Barbarian
- Use Limitation: Class Blackguard
- Use Limitation: Class Divine Champion
- Use Limitation: Class Dwarven Defender
- Use Limitation: Class Fighter
- Use Limitation: Class Ranger
- Use Limitation: Class Weapon Master
Right Ring Nordock Craft Agile Ring- Cast Spell Freedom of Movement (7) 3 Uses/Day
- Ability Bonus Constitution +2
- Ability Bonus Dexterity +4
- Regeneration +2
- Skill Bonus Disable Trap +10
- Skill Bonus Open Lock +10
- Skill Bonus Parry +15
- Use Limitation: Class Arcane Archer
- Use Limitation: Class Assassin
- Use Limitation: Class Bard
- Use Limitation: Class Monk
- Use Limitation: Class Ranger
- Use Limitation: Class Rogue
- Use Limitation: Class Shadowdancer
Amulet Nordock Craft Natural Resistance Amulet- AC Bonus +6
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Fire 10%
- Regeneration +2
- Immunity: Damage Type Sonic 20%
Belt Belt of Agility +5- Ability Bonus Dexterity +5
- Freedom of Movement
Export sheet (text)
Last played 2026-08-04