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Riddle

rid

  • RaceOrc
  • ClassesDruid 6Shifter 30Blackguard 4
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 40STR
  • 20DEX
  • 32CON
  • 8INT
  • 12WIS
  • 28CHA
  • 69AC
  • 1048HP
  • 25BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Animal Empathy37
  • Tumble20
  • Hide5

Feats 59

  • Alertness L1
  • Animal Companion L1
  • Armor Proficiency (heavy) L13
  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L1
  • Armor Skin L27
  • Associates Control L1
  • Blind-Fight L1
  • Cleave L12
  • Collectibles Menu L1
  • Dark Blessing L14
  • Darkvision L1
  • Divine Might L15
  • Divine Shield L18
  • Energy Resistance, Acid I L38
  • Energy Resistance, Fire I L29
  • Energy Resistance, Fire II L32
  • Energy Resistance, Fire III L35
  • Epic Character L21
  • Epic Prowess L33
  • Epic Shifter L21
  • Epic Skill Focus (Animal Empathy) L39
  • Epic Weapon Focus (scythe) L21
  • Epic Will L30
  • Greater Spell Focus (Transmutation) L26
  • Greater Wildshape I (wyrmling shape) L7
  • Greater Wildshape II L9
  • Greater Wildshape III L11
  • Greater Wildshape IV L20
  • Hardiness vs. Poisons L1
  • Humanoid Shape L16
  • Improved Critical (scythe) L24
  • Infinite Greater Wildshape I L10
  • Infinite Greater Wildshape II L16
  • Infinite Greater Wildshape III L20
  • Infinite Greater Wildshape IV L26
  • Infinite Humanoid Shape L23
  • Nature Sense L1
  • Player Menu L1
  • Power Attack L9
  • Resist Nature's Lure L4
  • Shield Proficiency L1
  • Skill Focus (Animal Empathy) L1
  • Smite Good L14
  • Sneak Attack, Blackguard (+1d6) L18
  • Spell Focus (Transmutation) L3
  • Toughness L36
  • Trackless Step L3
  • Turn Undead L15
  • Undead Shape L23
  • Use Poison L13
  • Weapon Focus (scythe) L6
  • Weapon Proficiency (druid) L1
  • Weapon Proficiency (exotic) L1
  • Weapon Proficiency (martial) L13
  • Weapon Proficiency (simple) L13
  • Wild Shape L5
  • Wild Shape (2x day) L6
  • Woodland Stride L2

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Finesse
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Haste
    • Light Bright (20m)
    • Damage Reduction +7 Soak 15 Damage
    • Light Bright (20m) White
    • Damage Resistance Acid Resist 10 / -
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Spell Resistance 14
    • Damage Resistance Fire Resist 15 / -
    • Damage Resistance Acid Resist 5 / -
    • Damage Resistance Negative Energy Resist 5 / -
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Sonic 10%
    • Immunity: Damage Type Fire 20%
    • Immunity: Miscellaneous Knockdown
    • Bonus Feat Whirlwind Attack
    • Bonus Feat Cleave
    • Damage Reduction +6 Soak 15 Damage
    • Immunity: Damage Type Piercing 25%
    • Immunity: Damage Type Slashing 25%
    • Spell Resistance 40
    • Darkvision
    • Immunity: Miscellaneous Critical Hits
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Disease
    • Immunity: Miscellaneous Poison
    • Immunity: Miscellaneous Paralysis
    • Immunity: Miscellaneous Mind-Affecting Spells
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Damage Type Negative Energy 100%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Damage Vulnerability Divine 25% Damage Vulnerability
    • Damage Vulnerability Positive Energy 50% Damage Vulnerability
    • Damage Vulnerability Fire 10% Damage Vulnerability
    • Ability Bonus Dexterity +12
    • Regeneration +5
    • Skill Bonus Discipline +21
    • Skill Bonus Concentration +17
    • Skill Bonus Listen +7
    • Ability Bonus Constitution +12
    • Regeneration +11
    • Saving Throw Bonus Universal +12
    • Ability Bonus Wisdom +12
    • Skill Bonus Animal Empathy +10
    • Ability Bonus Strength +12
    • Ability Bonus Charisma +12
    • Ability Bonus Intelligence +8
    • AC Bonus +6
    • AC Bonus +9
  • Right Hand _SHAPE_RISEN_EMPTY
    • Keen
    • Visual Effect Electrical
    • On Hit Cast Spell Flaming Weapon Properties (Fire Damage) Level 10
    • Visual Effect Fire
    • On Hit Slow DC=48
    • Visual Effect Evil
    • Regeneration: Vampiric +4
    • Damage Bonus Positive Energy 1d8 Damage
    • Damage Bonus Slashing 1d8 Damage
    • Enhancement Bonus +9
    • Massive Criticals 1d12 Damage
    • Damage Bonus Divine 1d12 Damage
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Last played 2026-09-01