
Statistics
- 40STR
- 20DEX
- 32CON
- 8INT
- 12WIS
- 28CHA
- 69AC
- 1048HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy37
- Tumble20
- Hide5
Feats 59
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L13
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L27
- Associates Control L1
- Blind-Fight L1
- Cleave L12
- Collectibles Menu L1
- Dark Blessing L14
- Darkvision L1
- Divine Might L15
- Divine Shield L18
- Energy Resistance, Acid I L38
- Energy Resistance, Fire I L29
- Energy Resistance, Fire II L32
- Energy Resistance, Fire III L35
- Epic Character L21
- Epic Prowess L33
- Epic Shifter L21
- Epic Skill Focus (Animal Empathy) L39
- Epic Weapon Focus (scythe) L21
- Epic Will L30
- Greater Spell Focus (Transmutation) L26
- Greater Wildshape I (wyrmling shape) L7
- Greater Wildshape II L9
- Greater Wildshape III L11
- Greater Wildshape IV L20
- Hardiness vs. Poisons L1
- Humanoid Shape L16
- Improved Critical (scythe) L24
- Infinite Greater Wildshape I L10
- Infinite Greater Wildshape II L16
- Infinite Greater Wildshape III L20
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Nature Sense L1
- Player Menu L1
- Power Attack L9
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Smite Good L14
- Sneak Attack, Blackguard (+1d6) L18
- Spell Focus (Transmutation) L3
- Toughness L36
- Trackless Step L3
- Turn Undead L15
- Undead Shape L23
- Use Poison L13
- Weapon Focus (scythe) L6
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L1
- Weapon Proficiency (martial) L13
- Weapon Proficiency (simple) L13
- Wild Shape L5
- Wild Shape (2x day) L6
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Haste
- Light Bright (20m)
- Damage Reduction +7 Soak 15 Damage
- Light Bright (20m) White
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Spell Resistance 14
- Damage Resistance Fire Resist 15 / -
- Damage Resistance Acid Resist 5 / -
- Damage Resistance Negative Energy Resist 5 / -
- Immunity: Damage Type Acid 10%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Immunity: Damage Type Sonic 10%
- Immunity: Damage Type Fire 20%
- Immunity: Miscellaneous Knockdown
- Bonus Feat Whirlwind Attack
- Bonus Feat Cleave
- Damage Reduction +6 Soak 15 Damage
- Immunity: Damage Type Piercing 25%
- Immunity: Damage Type Slashing 25%
- Spell Resistance 40
- Darkvision
- Immunity: Miscellaneous Critical Hits
- Immunity: Miscellaneous Death Magic
- Immunity: Miscellaneous Fear
- Immunity: Miscellaneous Disease
- Immunity: Miscellaneous Poison
- Immunity: Miscellaneous Paralysis
- Immunity: Miscellaneous Mind-Affecting Spells
- Immunity: Miscellaneous Level/Ability Drain
- Immunity: Damage Type Negative Energy 100%
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Electrical 10%
- Damage Vulnerability Divine 25% Damage Vulnerability
- Damage Vulnerability Positive Energy 50% Damage Vulnerability
- Damage Vulnerability Fire 10% Damage Vulnerability
- Ability Bonus Dexterity +12
- Regeneration +5
- Skill Bonus Discipline +21
- Skill Bonus Concentration +17
- Skill Bonus Listen +7
- Ability Bonus Constitution +12
- Regeneration +11
- Saving Throw Bonus Universal +12
- Ability Bonus Wisdom +12
- Skill Bonus Animal Empathy +10
- Ability Bonus Strength +12
- Ability Bonus Charisma +12
- Ability Bonus Intelligence +8
- AC Bonus +6
- AC Bonus +9
Right Hand _SHAPE_RISEN_EMPTY- Keen
- Visual Effect Electrical
- On Hit Cast Spell Flaming Weapon Properties (Fire Damage) Level 10
- Visual Effect Fire
- On Hit Slow DC=48
- Visual Effect Evil
- Regeneration: Vampiric +4
- Damage Bonus Positive Energy 1d8 Damage
- Damage Bonus Slashing 1d8 Damage
- Enhancement Bonus +9
- Massive Criticals 1d12 Damage
- Damage Bonus Divine 1d12 Damage
Export sheet (text)
Last played 2026-09-01