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Blaze is Phased HC: Active

rezin8

  • RaceVampire
  • ClassesRogue 13Divine Champion 20Weapon Master 7
  • Level40
  • AlignmentLawful Neutral

Hardcore hall of fame

  • StatusActive
  • Level reached40 (max)
  • Created2025-12-24
  • Reached max2025-12-27
  • Time to max2.3 days
  • Balms used4

Statistics

  • 8STR
  • 24DEX
  • 12CON
  • 16INT
  • 12WIS
  • 16CHA
  • 59AC
  • 668HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Discipline42
  • Pick Pocket42
  • Tumble40
  • Use Magic Device38
  • Disable Trap28
  • Open Lock28
  • Hide20
  • Search20
  • Intimidate4
  • Set Trap1

Feats 57

  • Armor Proficiency (light) L1
  • Armor Proficiency (medium) L11
  • Armor Skin L24
  • Associates Control L1
  • Blind-Fight L28
  • Collectibles Menu L1
  • Darkvision L1
  • Defensive Roll L39
  • Divine Wrath L23
  • Dodge L1
  • Drink Blood L1
  • Epic Character L21
  • Epic Divine Champion L29
  • Epic Dodge L39
  • Epic Prowess L26
  • Epic Weapon Focus (rapier) L22
  • Epic Will L36
  • Evasion L2
  • Expertise L9
  • Fly L1
  • Great Charisma I L32
  • Great Charisma II L37
  • Improved Evasion L10
  • Increased Multiplier L18
  • Ki Critical L20
  • Ki Damage L14
  • Lay on Hands L11
  • Mobility L6
  • Player Menu L1
  • Sacred Defense L12
  • Self-Concealment I L21
  • Self-Concealment II L24
  • Self-Concealment III L27
  • Self-Concealment IV L30
  • Self-Concealment V L33
  • Shield Proficiency L11
  • Smite Evil L13
  • Sneak Attack (+1d6) L1
  • Sneak Attack (+2d6) L3
  • Sneak Attack (+3d6) L5
  • Sneak Attack (+4d6) L7
  • Sneak Attack (+5d6) L9
  • Sneak Attack (+6d6) L21
  • Sneak Attack (+7d6) L39
  • Spring Attack L12
  • Superior Weapon Focus L18
  • Toughness L18
  • Uncanny Dodge I L3
  • Uncanny Dodge II L6
  • Uncanny Dodge III L21
  • Weapon Finesse L15
  • Weapon Focus (rapier) L3
  • Weapon Proficiency (martial) L11
  • Weapon Proficiency (rogue) L1
  • Weapon Proficiency (simple) L11
  • Weapon of Choice (rapier) L14
  • Whirlwind Attack L12

Equipment

  • Head Helmet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Freedom of Movement
    • Regeneration +3
    • Saving Throw Bonus: Specific Fortitude +5
    • Skill Bonus Open Lock +4
    • Ability Bonus Constitution +6
    • Ability Bonus Intelligence +6
  • Chest Padded Light Armour
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
  • Boots Boots
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Haste
    • Regeneration +4
    • Skill Bonus Disable Trap +8
    • Ability Bonus Constitution +6
    • Ability Bonus Intelligence +6
  • Arms Bracers
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Cold Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Damage Resistance Sonic Resist 10 / -
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Wisdom +6
  • Right Hand Rapier
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Damage Bonus Divine 1d10 Damage
    • Damage Bonus Positive Energy 1d10 Damage
    • Enhancement Bonus +6
    • Visual Effect Evil
  • Cloak Cloak
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Saving Throw Bonus: Specific Reflex +5
    • Skill Bonus Discipline +15
    • Skill Bonus Pick Pocket +1
  • Left Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Damage Resistance Acid Resist 10 / -
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Will +3
    • Ability Bonus Dexterity +6
    • Ability Bonus Strength +6
  • Right Ring Ring
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Regeneration +1
    • Skill Bonus Hide +15
    • Skill Bonus Move Silently +1
    • Skill Bonus Open Lock +4
    • Skill Bonus Spot +9
  • Amulet Amulet
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • AC Bonus +6
    • Saving Throw Bonus: Specific Will +5
  • Belt Belt
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Reflex +4
    • Saving Throw Bonus: Specific Will +5
    • Skill Bonus Pick Pocket +4
    • Ability Bonus Dexterity +6
    • Ability Bonus Wisdom +6
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Last played 2026-01-29