
Biography
Death is only the beginning.
Statistics
- 11STR
- 8DEX
- 8CON
- 15INT
- 11WIS
- 28CHA
- 52AC
- 570HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Ride43
- Taunt23
- Pick Pocket21
- Tumble20
- Discipline14
Feats 62
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L6
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L33
- Associates Control L1
- Aura of Courage L8
- Blind-Fight L21
- Collectibles Menu L1
- Darkvision L1
- Divine Grace L6
- Divine Health L6
- Divine Might L9
- Divine Shield L12
- Energy Resistance, Acid I L32
- Energy Resistance, Cold I L38
- Energy Resistance, Electrical I L35
- Energy Resistance, Fire I L26
- Energy Resistance, Fire II L29
- Epic Character L21
- Epic Prowess L30
- Epic Shifter L21
- Epic Weapon Focus (scythe) L24
- Epic Will L39
- Expertise L36
- Greater Spell Focus (Transmutation) L15
- Greater Wildshape I (wyrmling shape) L7
- Greater Wildshape II L11
- Greater Wildshape III L14
- Greater Wildshape IV L19
- Humanoid Shape L16
- Improved Critical (scythe) L27
- Infinite Greater Wildshape I L13
- Infinite Greater Wildshape II L16
- Infinite Greater Wildshape III L19
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Lay on Hands L6
- Mounted Combat L20
- Nature Sense L1
- Player Menu L1
- Power Attack L1
- Remove Disease L9
- Resist Nature's Lure L4
- Shield Proficiency L1
- Smell Surroundings L1
- Smite Evil L8
- Spell Focus (Transmutation) L3
- Summon Mount L20
- Trackless Step L3
- Turn Undead L9
- Undead Shape L23
- Weapon Finesse L1
- Weapon Focus (scythe) L18
- Weapon Proficiency (Paladin) L6
- Weapon Proficiency (druid) L1
- Weapon Proficiency (exotic) L6
- Weapon Proficiency (martial) L6
- Weapon Proficiency (simple) L6
- Wild Shape L5
- Woodland Stride L2
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Hellforged Plate of Tormented Souls- Ability Bonus Strength +6
- AC Bonus +7
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Light Normal (15m) Red
- Regeneration +4
- Skill Bonus Discipline +10
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Ability Bonus Strength +6
Right Hand Serial Killer- Damage Bonus Bludgeoning 2d12 Damage
- Damage Bonus Negative Energy 2d6 Damage
- Damage Bonus Pure 10 Damage
- Enhancement Bonus +10
- Keen
- Visual Effect Drip, Red
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Skill Bonus Taunt +15
- Ability Bonus Charisma +6
- Ability Bonus Dexterity +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Skill Bonus Taunt +15
- Ability Bonus Dexterity +6
- Ability Bonus Wisdom +6
Amulet Amulet- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Skill Bonus Pick Pocket +15
- Skill Bonus Taunt +15
Belt Girdle of Radiant Valor- Ability Bonus Charisma +6
- Ability Bonus Wisdom +6
- Bonus Feat Extra Turning
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Blackguard Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Cleric Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Bonus Spell Slot of Level Paladin Level 2
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Export sheet (text)
Last played 2026-05-02