
TEST WM v1 Test
- RaceVampire
- ClassesMonk 14Fighter 10Weapon Master 16
- Level40
- AlignmentLawful Evil
Statistics
- 28STR
- 12DEX
- 14CON
- 15INT
- 14WIS
- 8CHA
- 67AC
- 732HP
- 28BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Ride43
- Tumble40
- Discipline30
- Pick Pocket21
- Intimidate4
Feats 62
- Armor Proficiency (heavy) L9
- Armor Proficiency (light) L9
- Armor Proficiency (medium) L9
- Armor Skin L21
- Associates Control L1
- Blind-Fight L18
- Cleave L1
- Collectibles Menu L1
- Darkvision L1
- Deflect Arrows L2
- Diamond Body L31
- Diamond Soul L32
- Dodge L1
- Drink Blood L1
- Energy Resistance, Fire I L27
- Energy Resistance, Fire II L30
- Epic Character L21
- Epic Prowess L28
- Epic Superior Weapon Focus L25
- Epic Weapon Focus (quarterstaff) L25
- Epic Weapon Master L23
- Epic Weapon Specialization (quarterstaff) L35
- Epic Will L24
- Evasion L1
- Expertise L6
- Flurry of Blows L1
- Fly L1
- Great Strength I L33
- Great Strength II L38
- Great Strength III L39
- Great Strength IV L40
- Improved Critical (quarterstaff) L15
- Improved Evasion L29
- Improved Knockdown L6
- Improved Unarmed Strike L1
- Increased Multiplier L17
- Ki Critical L19
- Ki Damage L13
- Ki Strike +1 L30
- Ki Strike +2 L33
- Knockdown L6
- Mobility L3
- Monk AC Bonus L1
- Monk Speed L3
- Mounted Combat L12
- Player Menu L1
- Purity of Body L5
- Shield Proficiency L9
- Spring Attack L9
- Still Mind L3
- Stunning Fist L1
- Superior Weapon Focus L17
- Toughness L36
- Weapon Focus (quarterstaff) L9
- Weapon Proficiency (martial) L9
- Weapon Proficiency (monk) L1
- Weapon Proficiency (simple) L9
- Weapon Specialization (quarterstaff) L12
- Weapon Specialization (unarmed strike) L30
- Weapon of Choice (quarterstaff) L13
- Whirlwind Attack L10
- Wholeness of Body L7
Equipment
Head Crown of Spikes- AC Bonus +6
- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Regeneration +4
- Spiked Surface Piercing 2d12 Damage
Chest Celestial Harmony- Ability Bonus Dexterity +12
- AC Bonus +6
- Arcane Spell Failure +50%
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Cold 10%
- Immunity: Damage Type Fire 10%
- Regeneration +5
- Saving Throw Bonus Universal +5
- Spell Resistance 50
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Hand Staff of Hanged Men- Damage Bonus Divine 2d6 Damage
- Damage Bonus Negative Energy 2d10 Damage
- Damage Bonus Slashing 2d12 Damage
- Enhancement Bonus +7
- Keen
- On Crit Cast Spell Negative Energy Burst Level 5
- Visual Effect Evil
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Regeneration +4
- Saving Throw Bonus: Specific Fortitude +5
- Saving Throw Bonus: Specific Reflex +5
- Saving Throw Bonus: Specific Will +5
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Export sheet (text)
Last played 2026-08-04