
TEST Shift Druid Pally Test
- RaceLizardfolk
- ClassesDruid 5Shifter 30Paladin 5
- Level40
- AlignmentLawful Good
Statistics
- 42STR
- 36DEX
- 14CON
- 13INT
- 9WIS
- 28CHA
- 59AC
- 690HP
- 25BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Animal Empathy43
- Ride43
- Pick Pocket21
- Tumble20
- Discipline18
- Heal1
Feats 64
- Alertness L1
- Animal Companion L1
- Armor Proficiency (heavy) L12
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L1
- Armor Skin L30
- Associates Control L1
- Aura of Courage L13
- Blind-Fight L1
- Collectibles Menu L1
- Darkvision L1
- Divine Grace L12
- Divine Health L12
- Divine Might L15
- Divine Shield L18
- Energy Resistance, Cold I L29
- Energy Resistance, Electrical I L32
- Energy Resistance, Fire I L23
- Energy Resistance, Fire II L26
- Energy Resistance, Sonic I L35
- Epic Character L21
- Epic Prowess L27
- Epic Shifter L21
- Epic Skill Focus (Animal Empathy) L21
- Epic Weapon Focus (longsword) L21
- Expertise L33
- Great Charisma I L39
- Greater Spell Focus (Transmutation) L6
- Greater Wildshape I (wyrmling shape) L6
- Greater Wildshape II L8
- Greater Wildshape III L10
- Greater Wildshape IV L19
- Hardiness vs. Poisons L1
- Humanoid Shape L14
- Improved Critical (longsword) L24
- Improved Expertise L36
- Infinite Greater Wildshape I L9
- Infinite Greater Wildshape II L14
- Infinite Greater Wildshape III L19
- Infinite Greater Wildshape IV L26
- Infinite Humanoid Shape L23
- Lay on Hands L12
- Mounted Combat L20
- Nature Sense L1
- Player Menu L1
- Power Attack L9
- Remove Disease L15
- Resist Nature's Lure L4
- Shield Proficiency L1
- Skill Focus (Animal Empathy) L1
- Smite Evil L13
- Spell Focus (Transmutation) L3
- Spit Acid L10
- Summon Mount L20
- Trackless Step L3
- Turn Undead L15
- Undead Shape L38
- Weapon Focus (longsword) L12
- Weapon Proficiency (Paladin) L12
- Weapon Proficiency (druid) L1
- Weapon Proficiency (martial) L1
- Weapon Proficiency (simple) L12
- Wild Shape L5
- Woodland Stride L2
Equipment
Head _POLY_HELM- Bonus Feat Armor Proficiency (heavy)
- Bonus Feat Weapon Finesse
- Bonus Feat Weapon Proficiency (exotic)
- Bonus Feat Weapon Proficiency (martial)
- Bonus Feat Weapon Proficiency (simple)
Chest _POLY_ARMOR- Damage Resistance Divine Resist 5 / -
- Damage Resistance Negative Energy Resist 10 / -
- Damage Resistance Positive Energy Resist 5 / -
- Immunity: Damage Type Divine 5%
- Immunity: Damage Type Negative Energy 5%
- Immunity: Damage Type Positive Energy 5%
- Immunity: Miscellaneous Fear
- Spiked Surface Piercing 2d12 Damage
- Damage Resistance Magical Resist 10 / -
- Immunity: Specific Spell Storm of Vengeance
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Light Normal (15m) Red
- Spell Resistance 50
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Damage Resistance Slashing Resist 10 / -
- Immunity: Damage Type Acid 20%
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Sonic 5%
- Damage Resistance Electrical Resist 10 / -
- Immunity: Damage Type Electrical 5%
- Damage Resistance Acid Resist 10 / -
- Immunity: Damage Type Fire 10%
- Immunity: Damage Type Fire 20%
- Immunity: Damage Type Cold 20%
- Bonus Feat Extra Turning
- Extend Divine Might (10 rounds)
- Extend Divine Shield (10 rounds)
- Immunity: Miscellaneous Knockdown
- Spell Resistance 46
- Darkvision
- Bonus Feat Dodge
- Bonus Feat Cleave
- Improved Evasion
- Regeneration +20
- Saving Throw Bonus Universal +3
- Ability Bonus Strength +12
- Skill Bonus Discipline +50
- Ability Bonus Constitution +12
- Skill Bonus Concentration +40
- Regeneration +16
- Saving Throw Bonus: Specific Fortitude +12
- Saving Throw Bonus: Specific Reflex +12
- Saving Throw Bonus: Specific Will +12
- Ability Bonus Charisma +12
- Ability Bonus Dexterity +12
- Ability Bonus Intelligence +12
- Ability Bonus Wisdom +12
- Skill Bonus Animal Empathy +10
- Saving Throw Bonus Poison +5
- AC Bonus +10
- AC Bonus +7
Right Hand _SHAPE_DROW_LS_EMPTY Tier 4- Arcane Spell Failure +50%
- Bonus Feat Sneak Attack (+2d6)
- Keen
- On Hit Ahriman's Sacrifice Level 1 10%
- On Hit Hold DC=44 25% / 1 Round
- Visual Effect Drip, Red, No Glow
- On Hit Doom DC=44
- On Hit Slow DC=46
- Visual Effect Cold
- Regeneration: Vampiric +20
- Skill Bonus Intimidate +10
- Damage Bonus Bludgeoning 2d12 Damage
- Enhancement Bonus +10
- Massive Criticals 200 Damage
- Damage Bonus Cold 2d10 Damage
Export sheet (text)
Last played 2026-10-08
