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TEST BG Mo Wa Test

retaxis

  • RaceVampire
  • ClassesMonk 6Warlock 4Blackguard 30
  • Level40
  • AlignmentLawful Evil

Statistics

  • 12STR
  • 14DEX
  • 14CON
  • 10INT
  • 14WIS
  • 30CHA
  • 66AC
  • 692HP
  • 27BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration28
  • Tumble20
  • Use Magic Device8
  • Hide5

Feats 66

  • Armor Proficiency (heavy) L10
  • Armor Proficiency (light) L6
  • Armor Proficiency (medium) L10
  • Armor Skin L26
  • Armor of Shadows L7
  • Associates Control L1
  • Blind-Fight L1
  • Cleave L1
  • Collectibles Menu L1
  • Dark Blessing L11
  • Darkvision L1
  • Deflect Arrows L2
  • Divine Might L18
  • Divine Shield L15
  • Drink Blood L1
  • Eldritch Blast L6
  • Energy Resistance, Fire I L39
  • Epic Blackguard L21
  • Epic Character L21
  • Epic Fiendish Servant L29
  • Epic Prowess L32
  • Epic Weapon Focus (kama) L23
  • Evasion L1
  • Extend Spell L9
  • Flurry of Blows L1
  • Fly L1
  • Great Charisma I L21
  • Great Charisma II L24
  • Great Charisma III L27
  • Great Charisma IV L30
  • Great Charisma V L33
  • Great Charisma VI L36
  • Great Smiting I L35
  • Great Smiting II L38
  • Improved Critical (kama) L12
  • Improved Knockdown L20
  • Improved Unarmed Strike L1
  • Knockdown L20
  • Monk AC Bonus L1
  • Monk Speed L3
  • Pact of the Blade L6
  • Player Menu L1
  • Power Attack L6
  • Purity of Body L5
  • Shield Proficiency L6
  • Smite Good L11
  • Sneak Attack, Blackguard (+1d6) L13
  • Sneak Attack, Blackguard (+2d6) L16
  • Sneak Attack, Blackguard (+3d6) L19
  • Sneak Attack, Blackguard (+4d6) L23
  • Sneak Attack, Blackguard (+5d6) L26
  • Sneak Attack, Blackguard (+6d6) L29
  • Sneak Attack, Blackguard (+7d6) L32
  • Sneak Attack, Blackguard (+8d6) L35
  • Sneak Attack, Blackguard (+9d6) L38
  • Spellblade L6
  • Still Mind L3
  • Stunning Fist L1
  • Summon Fiend L14
  • Turn Undead L12
  • Use Poison L10
  • Weapon Focus (kama) L3
  • Weapon Proficiency (Warlock) L6
  • Weapon Proficiency (martial) L10
  • Weapon Proficiency (monk) L1
  • Weapon Proficiency (simple) L6

Equipment

  • Head Dread King's Mask Tier 4
    • AC Bonus +7
    • Bonus Feat Spell Penetration
    • Bonus Spell Slot of Level Druid Level 6
    • Bonus Spell Slot of Level Druid Level 6
    • Bonus Spell Slot of Level Druid Level 7
    • Bonus Spell Slot of Level Druid Level 7
    • Bonus Spell Slot of Level Druid Level 8
    • Bonus Spell Slot of Level Druid Level 8
    • Bonus Spell Slot of Level Druid Level 9
    • Bonus Spell Slot of Level Druid Level 9
    • Damage Resistance Negative Energy Resist 10 / -
    • Immunity: Damage Type Negative Energy 5%
    • Material Wood, Duskwood
    • Regeneration +4
    • Saving Throw Bonus Universal +5
  • Chest Celestial Harmony Tier 4
    • Ability Bonus Dexterity +12
    • AC Bonus +6
    • Arcane Spell Failure +50%
    • Damage Resistance Bludgeoning Resist 10 / -
    • Damage Resistance Piercing Resist 10 / -
    • Damage Resistance Slashing Resist 10 / -
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Fire 10%
    • Regeneration +5
    • Saving Throw Bonus Universal +5
    • Spell Resistance 50
  • Boots Kubota Combat Slippers Tier 4
    • Ability Bonus Constitution +12
    • AC Bonus +6
    • Freedom of Movement
    • Haste
    • Immunity: Damage Type Magical 5%
    • Immunity: Miscellaneous Death Magic
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
  • Arms Socketable Bracers Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Ability Bonus Wisdom +6
  • Right Hand Harvest's Blessing Tier 5
    • Damage Bonus Divine 2d6 Damage
    • Damage Bonus Positive Energy 2d6 Damage
    • Enhancement Bonus +7
    • Immunity: Damage Type Positive Energy 5%
    • Keen
    • On Hit DeepCuts Level 2 5%
    • Regeneration +4
    • Visual Effect Absorb, Yellow
    • Immunity: Damage Type Negative Energy 5%
    • Damage Bonus Bludgeoning 2d8 Damage
    • Damage Bonus Sonic 2d8 Damage
  • Cloak Enchanter's Veil Tier 4
    • Ability Bonus Charisma +12
    • AC Bonus +7
    • Bonus Spell Slot of Level Assassin Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Ranger Level 4
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Regeneration +5
  • Left Ring Socketable Ring Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Saving Throw Bonus: Specific Fortitude +5
    • Saving Throw Bonus: Specific Reflex +5
    • Saving Throw Bonus: Specific Will +5
    • Ability Bonus Intelligence +6
    • Ability Bonus Strength +6
  • Right Ring Socketable Ring Tier 4
    • Cast Spell Unique Power Self Only Unlimited Uses/Day
    • Regeneration +4
    • Ability Bonus Intelligence +6
    • Ability Bonus Strength +6
  • Amulet Amulet of Spell Resilience Tier 4
    • AC Bonus +6
    • Dispel Protection +5
    • Regeneration +4
    • Saving Throw Bonus Universal +5
    • Skill Bonus Spellcraft +5
  • Belt Girdle of Radiant Valor Tier 4
    • Ability Bonus Charisma +6
    • Ability Bonus Wisdom +6
    • Bonus Feat Extra Turning
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Blackguard Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Cleric Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Bonus Spell Slot of Level Paladin Level 2
    • Extend Divine Might (10 rounds)
    • Extend Divine Shield (10 rounds)
    • Regeneration +4
    • Skill Bonus Concentration +10
    • Skill Bonus Discipline +10
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Last played 2026-10-06