
Statistics
- 8STR
- 36DEX
- 14CON
- 14INT
- 10WIS
- 8CHA
- 87AC
- 624HP
- 26BAB
Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.
Skills ranks assigned
Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.
- Disable Trap43
- Pick Pocket43
- Ride43
- Tumble40
- Search31
- Use Magic Device29
- Concentration23
- Hide8
- Move Silently8
- Set Trap5
- Open Lock1
Feats 72
- Ambidexterity L1
- Armor Proficiency (heavy) L2
- Armor Proficiency (light) L1
- Armor Proficiency (medium) L2
- Armor Skin L21
- Associates Control L1
- Aura of Doom L10
- Blind-Fight L2
- Cast Darkness L1
- Collectibles Menu L1
- Darkvision L1
- Death Attack (+10d6) L29
- Death Attack (+11d6) L31
- Death Attack (+12d6) L33
- Death Attack (+13d6) L35
- Death Attack (+14d6) L37
- Death Attack (+15d6) L39
- Death Attack (+1d6) L6
- Death Attack (+2d6) L8
- Death Attack (+3d6) L10
- Death Attack (+4d6) L12
- Death Attack (+5d6) L14
- Death Attack (+6d6) L21
- Death Attack (+7d6) L23
- Death Attack (+8d6) L25
- Death Attack (+9d6) L27
- Epic Assassin L21
- Epic Character L21
- Epic Prowess L27
- Epic Weapon Focus (whip) L24
- Epic Will L30
- Evasion L5
- Expertise L20
- Extend Spell L15
- Great Dexterity I L24
- Great Dexterity II L28
- Great Dexterity III L32
- Great Dexterity IV L33
- Great Dexterity V L36
- Great Dexterity VI L36
- Great Dexterity VII L39
- Great Dexterity VIII L40
- Hardiness vs. Enchantments L1
- Immunity To Sleep L1
- Improved Critical (whip) L16
- Improved Two-Weapon Fighting L12
- Iron Will L3
- Large Stature L1
- Luck of Heroes L1
- Mounted Combat L18
- Player Menu L1
- Poison Save I L7
- Poison Save II L9
- Poison Save III L11
- Poison Save IV L13
- Poison Save V L15
- Poison Save VI+ L22
- Shield Proficiency L2
- Sneak Attack (+1d6) L1
- Sneak Attack (+2d6) L18
- Toughness L6
- Two-Weapon Fighting L1
- Uncanny Dodge I L7
- Uncanny Dodge II L10
- Uncanny Dodge III L15
- Use Poison L6
- Weapon Finesse L3
- Weapon Focus (whip) L9
- Weapon Proficiency (Elf) L1
- Weapon Proficiency (martial) L2
- Weapon Proficiency (rogue) L1
- Weapon Proficiency (simple) L2
Equipment
Head Veil of the Void- Cast Spell Shadow Shield (13) 1 Use/Day
- Ability Bonus Intelligence +6
- Bonus Spell Slot of Level Assassin Level 1
- Bonus Spell Slot of Level Assassin Level 1
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Assassin Level 3
- Bonus Spell Slot of Level Assassin Level 3
- Bonus Spell Slot of Level Assassin Level 4
- Bonus Spell Slot of Level Assassin Level 4
- Damage Resistance Negative Energy Resist 10 / -
- Immunity: Damage Type Negative Energy 5%
- Immunity: Miscellaneous Level/Ability Drain
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Pick Pocket +10
- Use Limitation: Class Assassin
Chest The Vengeful Night- Ability Bonus Constitution +6
- Ability Bonus Dexterity +6
- Ability Bonus Strength +6
- AC Bonus +6
- Bonus Spell Slot of Level Assassin Level 2
- Bonus Spell Slot of Level Assassin Level 2
- Damage Resistance Bludgeoning Resist 10 / -
- Damage Resistance Piercing Resist 10 / -
- Damage Resistance Slashing Resist 10 / -
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Boots Kubota Combat Slippers- Ability Bonus Constitution +12
- AC Bonus +6
- Freedom of Movement
- Haste
- Immunity: Damage Type Magical 5%
- Immunity: Miscellaneous Death Magic
- Regeneration +4
- Skill Bonus Concentration +10
- Skill Bonus Discipline +10
Arms Bracers- Cast Spell Unique Power Self Only Unlimited Uses/Day
Right Hand Viper's Lash- Bonus Feat Disarm (Whip)
- Damage Bonus Acid 2d10 Damage
- Damage Bonus Piercing 2d6 Damage
- Damage Bonus Positive Energy 2d8 Damage
- Enhancement Bonus +7
- Keen
- On Hit Vine Grasp (4d6 Acid damage and Roots) Level 2 10%
- Visual Effect Absorb, Purple
Left Hand Iron Barricade- AC Bonus +6
- Immunity: Damage Type Bludgeoning 5%
- Immunity: Damage Type Piercing 5%
- Immunity: Damage Type Slashing 5%
- Regeneration +2
- Skill Bonus Discipline +5
- Spiked Surface Slashing 2d12 Damage
Cloak Shroud of the Elements- AC Bonus +7
- Damage Resistance Acid Resist 10 / -
- Damage Resistance Cold Resist 10 / -
- Damage Resistance Electrical Resist 10 / -
- Damage Resistance Fire Resist 10 / -
- Damage Resistance Sonic Resist 10 / -
- Decreased Ability Score Charisma -4
- Immunity: Damage Type Acid 5%
- Immunity: Damage Type Cold 5%
- Immunity: Damage Type Electrical 5%
- Immunity: Damage Type Fire 5%
- Immunity: Damage Type Sonic 5%
- Material Leather
- Regeneration +4
Left Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Dexterity +6
- Ability Bonus Intelligence +6
- Ability Bonus Strength +6
- Ability Bonus Wisdom +6
Right Ring Ring- Cast Spell Unique Power Self Only Unlimited Uses/Day
- Ability Bonus Wisdom +6
Amulet Amulet of Spell Resilience- AC Bonus +6
- Dispel Protection +5
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Spellcraft +5
Belt Whispering Sash- Bigby Protection +3
- Bonus Feat Dodge
- Regeneration +4
- Saving Throw Bonus Universal +5
- Skill Bonus Disable Trap +15
- Skill Bonus Listen +15
- Skill Bonus Pick Pocket +15
- Skill Bonus Search +15
- Skill Bonus Spot +15
Export sheet (text)
Last played 2026-04-09