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TEST PM Test

realistmmh

  • RaceOgre Mage
  • ClassesWizard 5Barbarian 5Pale Master 30
  • Level40
  • AlignmentChaotic Evil

Statistics

  • 34STR
  • 30DEX
  • 22CON
  • 16INT
  • 22WIS
  • 8CHA
  • 69AC
  • 818HP
  • 24BAB

Ability scores are the character sheet values, without item bonuses. AC, HP and BAB are as last saved, gear included.

Skills ranks assigned

Points spent, not the total bonus: in game the ability modifier, item bonuses and feats are added on top.

  • Concentration43
  • Listen43
  • Spellcraft43
  • Discipline23
  • Disable Trap21
  • Open Lock21
  • Tumble21
  • Appraise16
  • Lore1

Feats 54

  • Alertness L1
  • Armor Proficiency (light) L2
  • Armor Proficiency (medium) L2
  • Armor Skin L21
  • Associates Control L1
  • Barbarian Fast Movement L2
  • Barbarian Rage (1x per day) L2
  • Barbarian Rage (2x per day) L5
  • Blind-Fight L6
  • Bone Skin L10
  • Collectibles Menu L1
  • Combat Casting L1
  • Darkvision L1
  • Deathless Master Touch L19
  • Deathless Mastery L19
  • Deathless Vigor L14
  • Energy Resistance, Fire I L35
  • Energy Resistance, Fire II L38
  • Energy Resistance, Fire III L39
  • Epic Character L21
  • Epic Damage Reduction I L30
  • Epic Damage Reduction II L33
  • Epic Damage Reduction III L36
  • Epic Palemaster L21
  • Epic Prowess L27
  • Epic Spell Focus (Transmutation) L23
  • Epic Spell: Epic Mage Armor L26
  • Epic Spell: Epic Warding L32
  • Epic Summon Fallen Angel L29
  • Epic Weapon Focus (greatsword) L24
  • Extend Spell L18
  • Greater Spell Focus (Transmutation) L9
  • Improved Combat Casting L21
  • Improved Critical (greatsword) L15
  • Large Stature L1
  • Luck of Heroes L1
  • Player Menu L1
  • Scribe Scroll L1
  • Shield Proficiency L2
  • Spell Focus (Transmutation) L9
  • Stun Aura L10
  • Summon Fallen Angel L14
  • Summon Familiar L1
  • Tough as Bone L16
  • Uncanny Dodge I L3
  • Uncanny Dodge II L20
  • Undead Graft I L15
  • Undead Graft II L17
  • Weapon Focus (greatsword) L12
  • Weapon Proficiency (Barbarian) L2
  • Weapon Proficiency (exotic) L3
  • Weapon Proficiency (martial) L1
  • Weapon Proficiency (simple) L2
  • Weapon Proficiency (wizard) L1

Equipment

  • Head _POLY_HELM
    • Bonus Feat Armor Proficiency (heavy)
    • Bonus Feat Weapon Proficiency (exotic)
    • Bonus Feat Weapon Proficiency (martial)
    • Bonus Feat Weapon Proficiency (simple)
  • Chest _POLY_ARMOR
    • Damage Vulnerability Cold 50% Damage Vulnerability
    • Immunity: Damage Type Fire 100%
    • Immunity: Damage Type Negative Energy 20%
    • Immunity: Miscellaneous Death Magic
    • Immunity: Miscellaneous Fear
    • Immunity: Miscellaneous Level/Ability Drain
    • Immunity: Specific Spell Harm
    • Immunity: Specific Spell Inflict Critical Wounds
    • Immunity: Specific Spell Inflict Light Wounds
    • Immunity: Specific Spell Inflict Minor Wounds
    • Immunity: Specific Spell Inflict Moderate Wounds
    • Immunity: Specific Spell Inflict Serious Wounds
    • Immunity: Spells by Level Level 4 or Lower
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Spiked Surface Slashing 2d12 Damage
    • Damage Resistance Electrical Resist 10 / -
    • Damage Resistance Fire Resist 10 / -
    • Haste
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Acid 10%
    • Immunity: Damage Type Cold 10%
    • Immunity: Damage Type Electrical 10%
    • Immunity: Damage Type Sonic 10%
    • Immunity: Damage Type Fire 20%
    • Extend Blinding Speed (10 rounds)
    • Freedom of Movement
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Sonic 5%
    • Immunity: Miscellaneous Knockdown
    • Immunity: Damage Type Acid 5%
    • Immunity: Damage Type Cold 5%
    • Immunity: Damage Type Divine 5%
    • Immunity: Damage Type Electrical 5%
    • Immunity: Damage Type Fire 5%
    • Immunity: Damage Type Magical 5%
    • Immunity: Damage Type Negative Energy 5%
    • Immunity: Damage Type Positive Energy 5%
    • Immunity: Damage Type Sonic 5%
    • Immunity: Damage Type Slashing 10%
    • Damage Resistance Sonic Resist 10 / -
    • Immunity: Damage Type Piercing 10%
    • Damage Resistance Negative Energy Resist 10 / -
    • Immunity: Damage Type Bludgeoning 10%
    • Regeneration +20
    • Skill Bonus Discipline +35
    • Ability Bonus Dexterity +12
    • Regeneration +8
    • Saving Throw Bonus: Specific Fortitude +10
    • Saving Throw Bonus: Specific Reflex +12
    • Saving Throw Bonus: Specific Will +12
    • Ability Bonus Constitution +12
    • Ability Bonus Charisma +12
    • Ability Bonus Strength +6
    • Ability Bonus Wisdom +12
    • AC Bonus +7
  • Right Hand Harbinger Kin +3
    • Immunity: Damage Type Bludgeoning 5%
    • Immunity: Damage Type Piercing 5%
    • Immunity: Damage Type Slashing 5%
    • Keen
    • Visual Effect Absorb, Grey
    • Skill Bonus Discipline +10
    • Damage Bonus Fire 1d6 Damage
    • Enhancement Bonus +7
    • Damage Bonus Bludgeoning 7d6 Damage
    • Massive Criticals 7d6 Damage
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Last played 2026-08-04